<?xml version="1.0" encoding="UTF-8"?>

<SKILLS>
  <SKILL>
    <NAME>Death's Touch</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\SyeericTouch.gif</IMG>
    <COMMENT>Change from Ep4: Not % anymore of Max HP, now a massive boost to Attack power, DEX based, Crits, and Elemental can effect damage. Note: Only lvl1 for HM, lvl2 and 3 are UM only versions Must: Extremely powerful skill will 1 hit most targets</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Death's Touch</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +4500</DESCRIPTION>
      <MP>330</MP>
      <SP>2400</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>720</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Death's Touch</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Death's Touch</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +9304</DESCRIPTION>
      <MP>330</MP>
      <SP>2400</SP>
      <RANGE>1</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Death's Touch</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Death's Touch</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +10756</DESCRIPTION>
      <MP>330</MP>
      <SP>2400</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>480</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Death's Touch</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Death's Touch</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Death's Touch</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Arouse Blow</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ArouseBlow.gif</IMG>
    <COMMENT>I prefer demon hushing to this. At top level this does slightly more damage, but demon hushing has a range of 6m - which can be very useful. Getting both is unnecessary so pick one or the other.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +18 and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>10</MP>
      <SP>20</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +55 and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>30</MP>
      <SP>48</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +x and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>50</MP>
      <SP>80</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +x and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +342 and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>95</MP>
      <SP>195</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +458 and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>120</MP>
      <SP>258</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +589 and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>145</MP>
      <SP>305</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arouse Blow</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +704 and taunts the target. The higher the REC, the more effective it is.</DESCRIPTION>
      <MP>170</MP>
      <SP>358</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arouse Blow</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Arouse Blow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Arouse Blow</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dark Panic</NAME>
    <TYPE>Special</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Special\\DarkPanic.gif</IMG>
    <COMMENT>Change from Ep4: slight 1s reduction at pre-60, now available in 20-30, else the famous Ep4 skill is unchanged. Must: Lvl1-2 Basic attack, lvl3-4 2x Basic attack. Stun-Crash must be on cool-down to use this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dark Panic</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Stun Crash. Deals basic damage and casts darkness for 12s on all enemies within 2m of target.</DESCRIPTION>
      <MP>30</MP>
      <SP>350</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dark Panic</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dark Panic</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Stun Crash. Deals basic damage and casts darkness for 13s on all enemies within 3m of target.</DESCRIPTION>
      <MP>40</MP>
      <SP>459</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dark Panic</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dark Panic</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Stun Crash. Deals 2x basic damage and casts darkness for 14s on all enemies within 4m of target.</DESCRIPTION>
      <MP>50</MP>
      <SP>574</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dark Panic</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dark Panic</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Stun Crash. Deals 2x basic damage and casts darkness for 15s on all enemies within 5m of target.</DESCRIPTION>
      <MP>60</MP>
      <SP>689</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dark Panic</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Dark Panic</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Dark Panic</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mana Slug</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ManaDrain.gif</IMG>
    <COMMENT>If you're a Rec-heavy build, you may find use for Mana Slug. It never misses, so it is guaranteed MP every 30 seconds and more than any regular potion bought from an NPC. As with anything though, consider whether or not you can picture yourself in scenarios in which you'll use it before investing into it. If you're a pure damage build, you'll rarely have an opportunity to use it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mana Slug</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 700 MP from target. Only useable with melee attacks.</DESCRIPTION>
      <MP>190</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Slug</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Slug</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 1500 MP from target. Only useable with melee attacks.</DESCRIPTION>
      <MP>250</MP>
      <SP>90</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Slug</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Slug</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 2500 MP from target. Only useable with melee attacks.</DESCRIPTION>
      <MP>315</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Slug</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Slug</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 3800 MP from target. Only useable with melee attacks.</DESCRIPTION>
      <MP>422</MP>
      <SP>210</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Slug</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Slug</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 4600 MP from target. Only useable with melee attacks.</DESCRIPTION>
      <MP>518</MP>
      <SP>385</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Slug</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Mana Slug</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Mana Slug</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Mana Slug</NAME>
      <COMMENT>You don´t need Dex anymore to hit with this skill, it is interesting skill for PvP now, use it to drain MP from healers or casters. Up to individual preference.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Mana Slug</NAME>
      <COMMENT>You don´t need Dex anymore to hit with this skill, it is interesting skill for PvP now, use it to drain MP from healers or casters. Up to individual preference.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Hellfire</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Hellfire.gif</IMG>
    <COMMENT>These three AoEs are, generally speaking, your strongest and quickest casting ranged AoEs. All three of them are great to have. The problem with them is that they cost an enormous amount of skill points to max. I do recommend taking all three so that you can cycle AoEs more effectively and use elements according to a situation, but I would suggest leaving them at Lv3 unless you're absolutely certain that you will have enough skill points left over. Lv3 maxes their AoE range. That is enough for a conservative skill build.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Hellfire</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire magic that attacks all opponents within 5 metres of the target with the player's magic attack power plus 388 extra damage.</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hellfire</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hellfire</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire magic that attacks all opponents within 6 metres of the target with the player's magic attack power plus 669 extra damage.</DESCRIPTION>
      <MP>854</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hellfire</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hellfire</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire magic that attacks all opponents within 7 metres of the target with the player's magic attack power plus 950 extra damage.</DESCRIPTION>
      <MP>1041</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hellfire</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hellfire</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire magic that attacks all opponents within 7 metres of the target with the player's magic attack power plus 1392 extra damage.</DESCRIPTION>
      <MP>1248</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hellfire</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hellfire</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire magic that attacks all opponents within 7 metres of the target with the player's magic attack power plus 2221 extra damage.</DESCRIPTION>
      <MP>1499</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hellfire</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Hellfire</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Hellfire</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Heavy Weapon Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\HeavyMastery.gif</IMG>
    <COMMENT>If you use a 1H weapon and a shield, you should probably be using a heavy weapon for the extra damage. This'll probably be the weapon of choice for PvPers because of the extra lapis slots available.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Heavy Weapon Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's attacking speed by one level when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Weapon Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's attacking speed by one level when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Heavy Weapon Mastery</NAME>
      <COMMENT>Max this. Assuming you use a heavy weapon (and you had better be ;))</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Heavy Weapon Mastery</NAME>
      <COMMENT>Max this. Assuming you use a heavy weapon (and you had better be ;))</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Heavy Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Heavy Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Blunt</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Basic\\Blunt.gif</IMG>
    <COMMENT>This has some potential in PvP, in the area of applying multiple debuffs using a specially constructed debuffing weapon, because it is AoE at higher levels and has no recharge time. There are some uses to this, for sure. 105 reduction in DEX is significant, though it depends on the stats of the enemy player as to whether it would be crippling. It also has some potential use in PvE, especially an AoE party situation. So it's neither a must have skill, nor something to be overlooked as useless either. However, "Dull" is curable with a potion, regarding its use in PvP.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Blunt</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the target's DEX by 15 points for 30 seconds</DESCRIPTION>
      <MP>20</MP>
      <SP>110</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blunt</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blunt</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the target's DEX by 35 points for 30 seconds</DESCRIPTION>
      <MP>40</MP>
      <SP>210</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blunt</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blunt</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the DEX of all the enemies within 10 meters of the target by 55 points for 30 seconds</DESCRIPTION>
      <MP>60</MP>
      <SP>320</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blunt</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blunt</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the DEX of all the enemies within 10 meters of the target by 80 points for 30 seconds</DESCRIPTION>
      <MP>55</MP>
      <SP>80</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blunt</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blunt</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the DEX of all the enemies within 10 meters of the target by 105 points for 30 seconds</DESCRIPTION>
      <MP>100</MP>
      <SP>540</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blunt</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Blunt</NAME>
      <COMMENT>Change from Ep4: bigger decrease in Dexterity stat, smaller AoE Range Optional: Lvl3+ 5m AoE. Blunt is available for Rangers now &amp; is a preference to Misfortune</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Blunt</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Blunt</NAME>
      <COMMENT>Change from Ep4: bigger decrease in Dexterity stat, smaller AoE Range Optional: Lvl3+ 5m AoE. Blunt is available for Rangers now &amp; is a preference to Misfortune</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Mirror</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\MagicMirror.gif</IMG>
    <COMMENT>Thanks to the small range this skill is not worth, so its safe to skip and it costs quite large amount of skill points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Mirror</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Reflects all incoming damage, hurting the enemy spellcaster instead of you for 8 seconds.</DESCRIPTION>
      <MP>165</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Mirror</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Mirror</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Reflects all incoming damage, hurting the enemy spellcaster instead of you for 10 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Mirror</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Mirror</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Reflects all incoming damage, hurting the enemy spellcaster instead of you for 15 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Mirror</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Magic Mirror</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Magic Mirror</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Degeneration</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Degenerate.gif</IMG>
    <COMMENT>This skill turns enemy into an animal, however the enemy is awaken when attacked. You can choose between Hypnosis and this one and save up on skill points. However in PvP you may find useful both.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Degeneration</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transform an Alliance of Fury enemy into a harmless animal (cannot attack) for up to 5 seconds.</DESCRIPTION>
      <MP>225</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Degeneration</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Degeneration</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transform an Alliance of Fury enemy into a harmless animal (cannot attack) for up to 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Degeneration</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Degeneration</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transform an Alliance of Fury enemy into a harmless animal (cannot attack) for up to 20 seconds.</DESCRIPTION>
      <MP>625</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Degeneration</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Degeneration</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Degeneration</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>AbsorptionAura</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\AbsorptionAura.gif</IMG>
    <COMMENT>Best defender buff there is - both tank defenders and battle defenders should max this skill. 314 absorption for your entire party? Yes please.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>AbsorptionAura</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Adds 35 damage absorption for 300s for all party members within 20m.</DESCRIPTION>
      <MP>155</MP>
      <SP>78</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>AbsorptionAura</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>AbsorptionAura</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Adds 84 damage absorption for 300s for all party members within 20m.</DESCRIPTION>
      <MP>411</MP>
      <SP>195</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>AbsorptionAura</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>AbsorptionAura</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Adds 155 damage absorption for 300s for all party members within 20m.</DESCRIPTION>
      <MP>558</MP>
      <SP>312</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>AbsorptionAura</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>AbsorptionAura</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Adds 227 damage absorption for 300s for all party members within 20m.</DESCRIPTION>
      <MP>675</MP>
      <SP>430</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>AbsorptionAura</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>AbsorptionAura</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Adds 314 damage absorption for 300s for all party members within 20m.</DESCRIPTION>
      <MP>794</MP>
      <SP>555</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>AbsorptionAura</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>AbsorptionAura</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>AbsorptionAura</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Storm</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Storm.gif</IMG>
    <COMMENT>Fire Wall, Storm, and Earth Strike have no range, again making them ideal for tanks and PvPers. If you are a PvE int build, skip all of these skills without thought. Tanks can feel free to get Lv1 of all of them for increased aggro capability, or higher levels if they wish to deal more damage. Just be sure to measure in MP and skill point cost before recklessly learning higher levels of the skills. Also note the cast times. While Storm appears to be the weakest, it will actually inflict the most damage of all three of the skills in a one minute cycle, making it the most useful of the skills over time, while Fire Wall remains the most effective in bursts. Also consider how effective these skills can be on Potential Motive.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Storm</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted wind attack with a range of 5m around the caster. Hits for base damage plus an additional 14 wind damage.</DESCRIPTION>
      <MP>82</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted wind attack with a range of 5m around the caster. Hits for base damage plus an additional 64 wind damage.</DESCRIPTION>
      <MP>197</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted wind attack with a range of 5m around the caster. Hits for base damage plus an additional 116 wind damage.</DESCRIPTION>
      <MP>401</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted wind attack with a range of 5m around the caster. Hits for base damage plus an additional 253 wind damage.</DESCRIPTION>
      <MP>848</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted wind attack with a range of 5m around the caster. Hits for base damage plus an additional 360 wind damage.</DESCRIPTION>
      <MP>1154</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted wind attack with a range of 5m around the caster. Hits for base damage plus an additional 603 wind damage.</DESCRIPTION>
      <MP>1508</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Storm</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Storm</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Absolute Attack</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\AbsoluteAttack.gif</IMG>
    <COMMENT>This got a major damage reduction in EP5. It used to deal % based damage of up to 20%. Now it does 1850 fixed damage regardless of target's defense. It's self explanatory. Make of it what you will. It has an abnormal condition though so it won't work on bosses. However, it does work on regular monsters, despite what the window says. It certainly is a lot of skill points for mediocre damage though, with a high recharge time.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Absolute Attack</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Does 550 damage regardless of defense.</DESCRIPTION>
      <MP></MP>
      <SP>230</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Absolute Attack</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Absolute Attack</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Does 1010 damage regardless of defense.</DESCRIPTION>
      <MP></MP>
      <SP>370</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Absolute Attack</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Absolute Attack</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Does 1440 damage regardless of defense.</DESCRIPTION>
      <MP></MP>
      <SP>550</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Absolute Attack</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Absolute Attack</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Does 1850 damage regardless of defense.</DESCRIPTION>
      <MP></MP>
      <SP>800</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Absolute Attack</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Absolute Attack</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Absolute Attack</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Rapid Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\RapidShot.gif</IMG>
    <COMMENT>The bread and butter of a marksman's arsenal. Rapid Shot has undergone yet another massive change in EP5. It now only fires two arrows (instead of three) and it adds fixed additional damage on top of that. This additional damage does appear to be affected by DEF, and I can only therefore assume it may be run through the elemental and critical bonuses as well. In any case, this is still a must have skill so max it out.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Rapid Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that fires two arrows. Each arrow damages for basic attack power (and critical / elemental bonuses).</DESCRIPTION>
      <MP></MP>
      <SP>45</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rapid Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rapid Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that fires two arrows. Each arrow damages for basic attack power (and critical / elemental bonuses) plus an additional 88 damage.</DESCRIPTION>
      <MP></MP>
      <SP>90</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rapid Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rapid Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that fires two arrows. Each arrow damages for basic attack power (and critical / elemental bonuses) plus an additional 220 damage.</DESCRIPTION>
      <MP></MP>
      <SP>185</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rapid Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rapid Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that fires two arrows. Each arrow damages for basic attack power (and critical / elemental bonuses) plus an additional 500 damage.</DESCRIPTION>
      <MP></MP>
      <SP>257</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rapid Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rapid Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that fires two arrows. Each arrow damages for basic attack power (and critical / elemental bonuses) plus an additional 761 damage.</DESCRIPTION>
      <MP></MP>
      <SP>324</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rapid Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Rapid Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Rapid Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Eagle Eye</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\EagleEye.gif</IMG>
    <COMMENT>If you are grinding in new maps or PvP then max this. Its very useful if you get jumped by archers. Mostly useless everywhere else.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Eagle Eye</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that avoids shooting attacks with a 100% success rate for 9 seconds.</DESCRIPTION>
      <MP>25</MP>
      <SP>60</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eagle Eye</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eagle Eye</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that avoids shooting attacks with a 100% success rate for 12 seconds.</DESCRIPTION>
      <MP>35</MP>
      <SP>75</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eagle Eye</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eagle Eye</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that avoids shooting attacks with a 100% success rate for 15 seconds.</DESCRIPTION>
      <MP>65</MP>
      <SP>105</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eagle Eye</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eagle Eye</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that avoids shooting attacks with a 100% success rate for 18 seconds.</DESCRIPTION>
      <MP>95</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eagle Eye</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Eagle Eye</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Eagle Eye</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Town Portal</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\TownPortal.jpg</IMG>
    <COMMENT>A free skill that lets you move to the nearest town faster than /town. Why wouldn't you get it?</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Town Portal</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transports to the nearest town after 10 seconds. You can use it when stuck in the map or too far from town.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>10</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Town Portal</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Town Portal</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transports to the nearest town after 9 seconds. You can use it when stuck in the map or too far from town.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>9</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Town Portal</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Town Portal</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transports to the nearest town after 8 seconds. You can use it when stuck in the map or too far from town.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>8</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Town Portal</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT>Change from Ep4: None Must: This will destealth you as its a skill unlike /town-ing. Free skill</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT>Change from Ep4: None Must: This will destealth you as its a skill unlike /town-ing. Free skill</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Town Portal</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mana Training</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\ManaTraining.gif</IMG>
    <COMMENT>Mana Training is not a skill that I recommend at all. The MP that it grants is not even enough to cast an extra spell in most cases and as you get to higher levels, the bonus gained is even less. It's rather expensive in skill points. You'll also see that Support Spell gives more MP and you need to get that anyway. Your points are better spent there instead. Also note that the effects are not cumulative. Lv7 increases your MP by what Lv7 says, not Lv1-7.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 110.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 255. This is instead of level 1, not in addition to level 1.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 448. This is instead of the previous levels, not in addition to the previous levels.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 641. This is instead of the previous levels, not in addition to the previous levels.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 834. This is instead of the previous levels, not in addition to the previous levels.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 1027. This is instead of the previous levels, not in addition to the previous levels.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Training</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's maximum MP by 1220. This is instead of the previous levels, not in addition to the previous levels.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Training</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Mana Training</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Mana Training</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Mana Training</NAME>
      <COMMENT>Every bit more of MP is good. Max this skill.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Mana Training</NAME>
      <COMMENT>Every bit more of MP is good. Max this skill.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bow Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\BowMastery.gif</IMG>
    <COMMENT>You know the story, if you choose normal bow there is no question, max this skill. Remember if you switch weapon types later you can reset your skills. If you choose to use only crossbows/javelins then you don't need this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bow Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's attacking speed by one level when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bow Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's attacking speed by one level when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Bow Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Bow Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bow Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\BowPower.gif</IMG>
    <COMMENT>It depends what weapon type you choose. If you go with normal bow then max this skill. If you go crossbow/javelin then you don't really need this one. If you do go normal bow in the beginning and switch to crossbow/javelin later, be sure to get the appropriate skills for the weapon you use at the time and then reset your skills later. You won't have the points to specialize in both weapon types at the same time efficiently. Note that it doesn't show your ATK stat on the stat window raise. The Lv effects do not stack. For example, Lv2 raises your ATK power by a total of 12, not 5 + 12 (17).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bow Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 5 when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bow Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 12 when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bow Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 20 when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bow Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 34 when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bow Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 49 when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bow Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 80 when a Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bow Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Bow Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Bow Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>Bow</WEAPONTYPE>
      <NAME>Bow Power Up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Tactical Formation</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\TacticalFormation.gif</IMG>
    <COMMENT>Max this and keep your party buffed all the time. Everyone can use extra defense.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Tactical Formation</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Spell that increases physical defence power of all party members within 100 meters of the player by 14 points for 15 minutes.</DESCRIPTION>
      <MP>75</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tactical Formation</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tactical Formation</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Spell that increases physical defence power of all party members within 100 meters of the player by 26 points for 15 minutes.</DESCRIPTION>
      <MP>145</MP>
      <SP>65</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tactical Formation</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tactical Formation</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Spell that increases physical defence power of all party members within 100 meters of the player by 42 points for 15 minutes.</DESCRIPTION>
      <MP>350</MP>
      <SP>165</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tactical Formation</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tactical Formation</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Spell that increases physical defence power of all party members within 100 meters of the player by 70 points for 15 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tactical Formation</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tactical Formation</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Spell that increases physical defence power of all party members within 100 meters of the player by 95 points for 15 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tactical Formation</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tactical Formation</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Spell that increases physical defence power of all party members within 100 meters of the player by 133 points for 15 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tactical Formation</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Tactical Formation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Tactical Formation</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Pollution Zone</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\PollutionZone.gif</IMG>
    <COMMENT>This is a great skill for both battle defenders and tank defenders - max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Pollution Zone</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 242 damage every 3 seconds for 15 seconds to all enemies within 3m. Total damage 1210.</DESCRIPTION>
      <MP>42</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pollution Zone</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Pollution Zone</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 437 damage every 3 seconds for 15 seconds to all enemies within 3m. Total damage 2185.</DESCRIPTION>
      <MP>50</MP>
      <SP>205</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pollution Zone</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Pollution Zone</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 654 damage every 3 seconds for 15 seconds to all enemies within 3m. Total damage 3270.</DESCRIPTION>
      <MP>75</MP>
      <SP>250</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pollution Zone</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Pollution Zone</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 861 damage every 3 seconds for 15 seconds to all enemies within 3m. Total damage 4305.</DESCRIPTION>
      <MP>104</MP>
      <SP>315</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pollution Zone</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Pollution Zone</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Pollution Zone</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Arrow</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\MagicMissile.gif</IMG>
    <COMMENT>Magic Arrow is your only instant cast/recharge damage spell. It goes without saying that you need to get it. It's basically your auto-attack. However, there are certain considerations. It may not be in your best interest to max it as soon as possible. Once you get to Lv60+, you'll have plenty of MP and the cost of the skill will not be important, but for Lv1-60 grinding, you may find the skill to be rather MP intensive. It's used much more often in PvP than PvE anyway, so you can safely leave it at a lower level for most of your grinding. Feel free to max it when you reach or near your endgame (whether your endgame be 1-15, 20-30, or 1-70).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 39 damage.</DESCRIPTION>
      <MP>20</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 95 damage.</DESCRIPTION>
      <MP>45</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 161 damage.</DESCRIPTION>
      <MP>90</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>25</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 217 damage.</DESCRIPTION>
      <MP>120</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 269 damage.</DESCRIPTION>
      <MP>140</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 322 damage.</DESCRIPTION>
      <MP>215</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 387 damage.</DESCRIPTION>
      <MP>255</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 422 damage.</DESCRIPTION>
      <MP>300</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Arrow</NAME>
      <SKILLLEVEL>9</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that shoots a non-elemental Magic Missile with the player's magic attack power plus 498 damage.</DESCRIPTION>
      <MP>328</MP>
      <SP>0</SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Arrow</NAME>
        <SKILLLEVEL>9</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Magic Arrow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Magic Arrow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Magic Arrow</NAME>
      <COMMENT>Nukers max this skill, others can stick with lower levels.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Magic Arrow</NAME>
      <COMMENT>Nukers max this skill, others can stick with lower levels.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Slow</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Slow.gif</IMG>
    <COMMENT>I loved this skill, both for PvE and PvP. At first I overlooked this one but eventually I tried it out. It's good for the time in PvE when you may wanting to be grinding in Pando/Lanhaarr but still don't have your endgame good gear made. This will seriously cripple the mobs, making kiting far easier. Slowing moving and attack speed is awesome, though these effects are curable with a potion. The damage it deals is one time fixed, not a DoT effect.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Slow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's moving and attack speed for 6 seconds and deals a flat 23 damage.</DESCRIPTION>
      <MP></MP>
      <SP>80</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's moving and attack speed for 8 seconds and deals a flat 48 damage.</DESCRIPTION>
      <MP></MP>
      <SP>200</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's moving and attack speed for 10 seconds and deals a flat 111 damage.</DESCRIPTION>
      <MP></MP>
      <SP>315</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's moving and attack speed for 12 seconds and deals a flat 174 damage.</DESCRIPTION>
      <MP></MP>
      <SP>315</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's moving and attack speed for 14 seconds and deals a flat 237 damage.</DESCRIPTION>
      <MP></MP>
      <SP>315</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's moving and attack speed for 16 seconds and deals a flat 300 damage.</DESCRIPTION>
      <MP></MP>
      <SP>315</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Slow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Slow</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Fatal Hit</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\FatalHit.gif</IMG>
    <COMMENT>Change from Ep4: no longer pause now "Slow", much much greater damage, no longer needed for chaining Optional: Old staple skill of a Ranger, no longer needed for chaining, the damage is better</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 16 damage and slows it for 3 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>19</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 50 damage and slows it for 4 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>51</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 95 damage and slows it for 5 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>95</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 199 damage and slows it for 6 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>139</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 308 damage and slows it for 7 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>183</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 412 damage and slows it for 8 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>227</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 530 damage and slows it for 9 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>271</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fatal Hit</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds the target for the player's attack power plus 634 damage and slows it for 10 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>315</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fatal Hit</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Fatal Hit</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Fatal Hit</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Hypnosis</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Hypnotism.gif</IMG>
    <COMMENT>Usefull skill to have. As you put an enemy to sleep, however it can be pot dispelled and the enemy awakes when gets hit.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Hypnosis</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Has a 80% chance to put target enemy asleep for 8 seconds</DESCRIPTION>
      <MP>160</MP>
      <SP></SP>
      <RANGE>25</RANGE>
      <CASTTIME>1.25</CASTTIME>
      <TIME>40</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hypnosis</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hypnosis</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Has a 80% chance to put target enemy asleep for 15 seconds</DESCRIPTION>
      <MP>300</MP>
      <SP></SP>
      <RANGE>26</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>40</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hypnosis</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hypnosis</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Has a 80% chance to put target enemy asleep for 22 seconds</DESCRIPTION>
      <MP>600</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>.75</CASTTIME>
      <TIME>40</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hypnosis</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hypnosis</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Has a 80% chance to put target enemy asleep for 30 seconds</DESCRIPTION>
      <MP>950</MP>
      <SP></SP>
      <RANGE>31</RANGE>
      <CASTTIME>.5</CASTTIME>
      <TIME>40</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hypnosis</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Hypnosis</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Hypnosis</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Potential Motive</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\PotentialMotive.gif</IMG>
    <COMMENT>The possibilities of this skill is endless. Pick any one of your instant cast spells that normally have a cooldown (self target AoEs, Shocks, Storm Choir, Nemesis, etc...) and just imagine how much destructive power you can get out by spamming them for 30 seconds straight. This skill is what makes casters one of the best classes for endgame boss damage and one of the most dangerous classes to wound in PvP. Max this skill and start thinking of insane combos to use with it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Potential Motive</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>When Health falls below 10%, skills with a recharge timer under 500sec are unlimited use with no cooldown as long as this skill is active, recharges after 3 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Motive</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Motive</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>When Health falls below 17%, skills with a recharge timer under 500sec are unlimited use with no cooldown as long as this skill is active, recharges after 3 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Motive</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Motive</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>When Health falls below 25%, skills with a recharge timer under 500sec are unlimited use with no cooldown as long as this skill is active, recharges after 3 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Motive</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Potential Motive</NAME>
      <COMMENT>Great skill. All have to take it and max it. Recharge time on skills gets significantly lowered when triggered, meaning you can spam yourself or your allies with instant heal. This is also best time to cast skills with cooldown such as EB cause the recharge gets lowered.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Potential Motive</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Potential Motive</NAME>
      <COMMENT>Great skill. All have to take it and max it. Recharge time on skills gets significantly lowered when triggered, meaning you can spam yourself or your allies with instant heal. This is also best time to cast skills with cooldown such as EB cause the recharge gets lowered.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Potential Motive</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Ground Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\GroundShock.gif</IMG>
    <COMMENT>This is one of the big 5 AoE skills. If you are intending to solo AoE, this should be one of the first two skills you use for it (due to it reducing damage you take). IMHO, everyone should max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Ground Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 3 meters of the player and decreases their attacking speed by 1 level for 6 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>60</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 4 meters of the player and decreases their attacking speed by 2 levels for 9 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>130</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 5 meters of the player and decreases their attacking speed by 3 levels for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>210</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 5 meters of the player and decreases their attacking speed by 4 levels for 15 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Shock</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 5 meters of the player and decreases their attacking speed by 4 levels for 18 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Shock</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Ground Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Ground Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bastard Swing</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Combat/BastardSwing.jpg</IMG>
    <COMMENT>The final of the big 5 AoEs, and also to be used last. Also very nice against casters with the MP damage.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bastard Swing</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +148 and 148 MP damage to all enemies within a 2m radius of target.</DESCRIPTION>
      <MP></MP>
      <SP>320</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bastard Swing</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bastard Swing</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +296 and 296 MP damage to all enemies within a 2m radius of target.</DESCRIPTION>
      <MP></MP>
      <SP>410</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bastard Swing</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bastard Swing</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +592 and 592 MP damage to all enemies within a 2m radius of target.</DESCRIPTION>
      <MP></MP>
      <SP>500</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bastard Swing</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bastard Swing</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +854 and 854 MP damage to all enemies within a 2m radius of target.</DESCRIPTION>
      <MP></MP>
      <SP>625</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bastard Swing</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Bastard Swing</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Bastard Swing</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Body Protector</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\BodyProtector.gif</IMG>
    <COMMENT>Super awesome buff. Everyone needs it as it incredibly boosts up your defense.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 12 and an additional 2% evasion increase.</DESCRIPTION>
      <MP>60</MP>
      <SP>60</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 24 and an additional 4% evasion increase.</DESCRIPTION>
      <MP>250</MP>
      <SP>100</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 47 and an additional 6% evasion increase.</DESCRIPTION>
      <MP>460</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 70 and an additional 6% evasion increase.</DESCRIPTION>
      <MP>600</MP>
      <SP>200</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 93 and an additional 10% evasion increase.</DESCRIPTION>
      <MP>825</MP>
      <SP>250</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 116 and an additional 10% evasion increase.</DESCRIPTION>
      <MP>1057</MP>
      <SP>300</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Protector</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises physical defense by 139 and an additional 10% evasion increase.</DESCRIPTION>
      <MP>1305</MP>
      <SP>350</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Protector</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Body Protector</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Body Protector</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Body Protector</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Body Protector</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Evolution</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Evolution.gif</IMG>
    <COMMENT>You can stick with lvl 1. Useful skill to avoid agroing mobs and run through safely, however you cannot use skills or jump when "fox´d".</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Evolution</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transform an ally into a fox for 60 secs, which has stronger melee attacks and evasion but cannot use skills. This ally will not provoke aggressive enemies when moving. Recharge time 600sec</DESCRIPTION>
      <MP>300</MP>
      <SP>110</SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evolution</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evolution</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transform an ally into a vicious wolf for 60 secs, which has stronger melee attacks and evasion but cannot use skills. This ally will not provoke aggressive enemies when moving. Recharge time 600sec</DESCRIPTION>
      <MP>750</MP>
      <SP>180</SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evolution</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evolution</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Transform an ally into a golem for 60 secs, which has stronger melee attacks and evasion but cannot use skills. Much stronger than it's counterparts. This ally will not provoke aggressive enemies when moving. Recharge time 600sec</DESCRIPTION>
      <MP>1400</MP>
      <SP>270</SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evolution</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Evolution</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Evolution</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Surge Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons/Combat/SurgeShock.gif</IMG>
    <COMMENT>Powerful skill. Nukers max it, others can skip or take lvl 1 for PvP debuff purposes.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Surge Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant Water spell that deals basic magic dmg + 605 to target enemy, and slows target movement speed by 3 levels for 12 seconds.</DESCRIPTION>
      <MP>450</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surge Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant Water spell that deals basic magic dmg + 921 to target enemy, and slows target movement speed by 3 levels for 12 seconds.</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surge Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant Water spell that deals basic magic dmg + 1100 to target enemy, and slows target movement speed by 3 levels for 12 seconds.</DESCRIPTION>
      <MP>834</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surge Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant Water spell that deals basic magic dmg + 1405 to target enemy, and slows target movement speed by 3 levels for 12 seconds.</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Surge Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Surge Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Great Healing Pool</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\HealingFall.gif</IMG>
    <COMMENT>Healed HP of this skill got seriously lowered, healers can take it. It is useful to cast it before you EB to check if all of your party members are in range. Or in PvE to counter AoE attacks, in PvP when on low bless and your party is running and need to regenerate.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Great Healing Pool</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m continuously for 82 HP every 3 seconds for 18 seconds. Total 492.</DESCRIPTION>
      <MP>277</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Great Healing Pool</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Great Healing Pool</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m continuously for 150 HP every 3 seconds for 18 seconds. Total 900.</DESCRIPTION>
      <MP>405</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Great Healing Pool</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Great Healing Pool</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m continuously for 225 HP every 3 seconds for 18 seconds. Total 1350.</DESCRIPTION>
      <MP>512</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Great Healing Pool</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Great Healing Pool</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m continuously for 310 HP every 3 seconds for 18 seconds. Total 1860.</DESCRIPTION>
      <MP>749</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Great Healing Pool</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Great Healing Pool</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m continuously for 430 HP every 3 seconds for 18 seconds. Total 2580.</DESCRIPTION>
      <MP>900</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Great Healing Pool</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Great Healing Pool</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m continuously for 555 HP every 3 seconds for 18 seconds. Total 3330.</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Great Healing Pool</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Great Healing Pool</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Great Healing Pool</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Fire Thorn</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\FireThorn.gif</IMG>
    <COMMENT>This skill is mostly useful for tanks and PvPers only. If you are a PvE Int build, this skill can even harm you by picking up accidental stray aggro. Note that this skill also does not have an abnormal condition, meaning that it works on all bosses, making it a super magnet for boss aggro for caster tanks. Definitely max this if you're tanking and consider it if you PvP often. You never know. It could pop a Ranger or an Assassin out of Stealth 0.1 seconds before they're able to use their devastating Stealth skills.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Fire Thorn</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that protects with Fire thorns for 15 minutes and wounds any enemy aproaching within 4 meters of the player for 80 dmg per hit. Hits once every 3 seconds. However will aggravate monsters further.</DESCRIPTION>
      <MP>60</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Thorn</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Thorn</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that protects with Fire thorns for 15 minutes and wounds any enemy aproaching within 4 meters of the player for 250 dmg per hit. Hits once every 3 seconds. However will aggravate monsters further.</DESCRIPTION>
      <MP>220</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Thorn</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Thorn</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that protects with Fire thorns for 15 minutes and wounds any enemy aproaching within 4 meters of the player for 450 dmg per hit. Hits once every 3 seconds. However will aggravate monsters further.</DESCRIPTION>
      <MP>350</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Thorn</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Thorn</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that protects with Fire thorns for 15 minutes and wounds any enemy aproaching within 4 meters of the player for 650 dmg per hit. Hits once every 3 seconds. However will aggravate monsters further.</DESCRIPTION>
      <MP>535</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Thorn</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Fire Thorn</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Fire Thorn</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stealth</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Stealth.gif</IMG>
    <COMMENT>Change from Ep4: None Must: PvP Skill mainly, can be useful for PvE for activating Stealth Cooldown for certain skills, can't be activated whilst disguised/transformed &amp; cancels sprinter, lift if attacking or attacked, or Right-click the icon to lift</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stealth</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Hides you from enemies for 10 seconds. It will be automatically released once battle is engaged. Movement speed decreases and unable to use Sprinter in Stealth mode</DESCRIPTION>
      <MP>70</MP>
      <SP>350</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stealth</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stealth</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Hides you from enemies for 20 seconds. It will be automatically released once battle is engaged. Movement speed decreases and unable to use Sprinter in Stealth mode</DESCRIPTION>
      <MP>100</MP>
      <SP>616</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stealth</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stealth</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Hides you from enemies for 60 seconds. It will be automatically released once battle is engaged. Movement speed decreases and unable to use Sprinter in Stealth mode</DESCRIPTION>
      <MP>148</MP>
      <SP>930</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stealth</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Stealth</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Stealth</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Divine Burst</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\QueensOrders.gif</IMG>
    <COMMENT>Save points for this skill - you'll need em. This is the reason to get to L70. You will be laughed at if you get to high levels and do not get this skill. Level 1 is available in HM/UM, and Level 2-3 is UM only. UMs can choose to just get L1 of the skill if they should so desire, but any UM worth his salt should max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Divine Burst</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages all opponents within 4m for 3500 + basic damage.</DESCRIPTION>
      <MP>300</MP>
      <SP>1200</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1200</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Divine Burst</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Divine Burst</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages all opponents within 5m for 6542 + basic damage.</DESCRIPTION>
      <MP>300</MP>
      <SP>1200</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Divine Burst</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Divine Burst</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages all opponents within 5m for 7565 + basic damage.</DESCRIPTION>
      <MP>300</MP>
      <SP>1200</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Divine Burst</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Divine Burst</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Divine Burst</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Defy</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\MagicDefy.gif</IMG>
    <COMMENT>One of the best skills archers/hunters get. I admit it is a bit unfair to casters in PvP but as a UM it's your duty to max this to Lv3. It can save you in PvE as well, especially at high level when the mobs have some hard hitting magic attacks. For this reason a UM archer typically does not build in resist at high level which allows you more points to go into other areas.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Defy</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that avoids the next 2 magic attacks that would hit the player, but expires after 5 minutes. Some spells aren't affected</DESCRIPTION>
      <MP>75</MP>
      <SP>120</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Defy</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Defy</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that avoids the next 3 magic attacks that would hit the player, but expires after 5 minutes. Some spells aren't affected</DESCRIPTION>
      <MP>140</MP>
      <SP>280</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Defy</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Defy</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that avoids the next 5 magic attacks that would hit the player, but expires after 5 minutes. Some spells aren't affected</DESCRIPTION>
      <MP>240</MP>
      <SP>430</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Defy</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Magic Defy</NAME>
      <COMMENT>Change from Ep4: None Must: Handy for PvE to evade magical attacks, great in PvP for the same. Some spells still go through</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Magic Defy</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Magic Defy</NAME>
      <COMMENT>Change from Ep4: None Must: Handy for PvE to evade magical attacks, great in PvP for the same. Some spells still go through</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Magic Defy</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dragon Slayer</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\DragonSlayer.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dragon Slayer</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Physical attack that decreases the target's HP by 3% regardless of its defense power.</DESCRIPTION>
      <MP>20</MP>
      <SP>130</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dragon Slayer</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dragon Slayer</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Physical attack that decreases the target's HP by 5% regardless of its defense power.</DESCRIPTION>
      <MP>30</MP>
      <SP>185</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dragon Slayer</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dragon Slayer</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Physical attack that decreases the target's HP by 7% regardless of its defense power.</DESCRIPTION>
      <MP>45</MP>
      <SP>265</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dragon Slayer</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Dragon Slayer</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Dragon Slayer</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Staff Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\StaffMastery.gif</IMG>
    <COMMENT>If you use staffs, then take this skill. Others skip it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Staff Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>25</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack speed by one level when wielding a staff.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Staff Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Staff Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Staff Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Staff Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earth Spikes</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\EarthSpikes.gif</IMG>
    <COMMENT>These three AoEs are, generally speaking, your strongest and quickest casting ranged AoEs. All three of them are great to have. The problem with them is that they cost an enormous amount of skill points to max. I do recommend taking all three so that you can cycle AoEs more effectively and use elements according to a situation, but I would suggest leaving them at Lv3 unless you're absolutely certain that you will have enough skill points left over. Lv3 maxes their AoE range. That is enough for a conservative skill build.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earth Spikes</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that raises spikes from under the ground 5 meters around the target. It deals the player's basic magic attack power plus 250.</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Spikes</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Spikes</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that raises spikes from under the ground 6 meters around the target. It deals the players basic magic attack power plus 450.</DESCRIPTION>
      <MP>854</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Spikes</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Spikes</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that raises spikes from under the ground 7 meters around the target. It deals the players basic magic attack power plus 662.</DESCRIPTION>
      <MP>1041</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Spikes</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Spikes</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that raises spikes from under the ground 7 meters around the target. It deals the players basic magic attack power plus 950.</DESCRIPTION>
      <MP>1248</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Spikes</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Spikes</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that raises spikes from under the ground 7 meters around the target. It deals the players basic magic attack power plus 1522.</DESCRIPTION>
      <MP>1499</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Spikes</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Earth Spikes</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Earth Spikes</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Potential Viable</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\PotentialViable.gif</IMG>
    <COMMENT>I personally don't find this skill too useful. If you have sonic boots and high LUC it really won't do anything at all for you. And even if you don't it still won't do much for you. If you need to save skill points this is at the top of the list of things to skip.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Potential Viable</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ablility that increases the player's moving speed by one level and critical hit rate by 8% for 30 seconds. Automatically triggered when HP falls below 8%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Viable</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Viable</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ablility that increases the player's moving speed by one level and critical hit rate by 15% for 30 seconds. Automatically triggered when HP falls below 10%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Viable</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Viable</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ablility that increases the player's moving speed by one level and critical hit rate by 25% for 30 seconds. Automatically triggered when HP falls below 12%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Viable</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Potential Viable</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Potential Viable</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dagger Weapon Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\DaggerPower.gif</IMG>
    <COMMENT>This skill is usefull for nukers that use daggers, as attack power is useless for healers. If you use staff you can safely skip this.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dagger Weapon Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the players attack power by 5 when a dagger is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dagger Weapon Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dagger Weapon Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the players attack power by 10 when a dagger is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dagger Weapon Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dagger Weapon Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the players attack power by 18 when a dagger is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dagger Weapon Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dagger Weapon Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the players attack power by 32 when a dagger is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dagger Weapon Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dagger Weapon Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the players attack power by 44 when a dagger is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dagger Weapon Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dagger Weapon Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the players attack power by 60 when a dagger is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dagger Weapon Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Dagger Weapon Power Up</NAME>
      <COMMENT>Change from Ep4: Now 6 levels of learning. Existing max level3 is 20 attack, now improved, development starts later. Useless: Do not get this skill Daggers are an inferior weapon for this class.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Dagger Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Dagger Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Dagger Weapon Power Up</NAME>
      <COMMENT>Change from Ep4: Now 6 levels of learning. Existing max level3 is 20 attack, now improved, development starts later. Useless: Do not get this skill Daggers are an inferior weapon for this class.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Dagger Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Dagger Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>Dagger</WEAPONTYPE>
      <NAME>Dagger Weapon Power Up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Ballista Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Ballista.gif</IMG>
    <COMMENT>Exactly the same as Wide Shot except Wide Shot is only usable with a bow and Ballista Shot uses a crossbow/javelin. You can utilize more AoE skills by switching between bow and crossbow if you really wanted to. If you go with crossbow or javelin I would definitely take this skill. This skill can critical hit.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Ballista Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Projectile skill that wounds all mobs within 3m of target for basic damage. Crossbow or javelin only.</DESCRIPTION>
      <MP></MP>
      <SP>100</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ballista Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ballista Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Projectile skill that wounds all mobs within 4m of target for basic damage +77. Crossbow or javelin only.</DESCRIPTION>
      <MP></MP>
      <SP>150</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ballista Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ballista Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Projectile skill that wounds all mobs within 5m of target for basic damage +189. Crossbow or javelin only.</DESCRIPTION>
      <MP></MP>
      <SP>235</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ballista Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ballista Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Projectile skill that wounds all mobs within 6m of target for basic damage +354. Crossbow or javelin only.</DESCRIPTION>
      <MP></MP>
      <SP>300</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ballista Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ballista Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Projectile skill that wounds all mobs within 7m of target for basic damage +511. Crossbow or javelin only.</DESCRIPTION>
      <MP></MP>
      <SP>355</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ballista Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Ballista Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Ballista Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Hard Skin</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\HardSkin.gif</IMG>
    <COMMENT>Some people think this is a waste of time, others like it. Personally I think anything that increases your survivability is good &amp; at 1k HP &amp; 48 defence this is better than a safe 7 and life 6 combined. My recommendation is to max it for battle and tank.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 72 and physical defence by 6 for 15 minutes.</DESCRIPTION>
      <MP>5</MP>
      <SP>15</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 125 and physical defence by 12 for 15 minutes.</DESCRIPTION>
      <MP>12</MP>
      <SP>25</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 278 and physical defence by 19 for 15 minutes.</DESCRIPTION>
      <MP>25</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 464 and physical defence by 26 for 15 minutes.</DESCRIPTION>
      <MP>40</MP>
      <SP>60</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 650 and physical defence by 33 for 15 minutes.</DESCRIPTION>
      <MP>65</MP>
      <SP>85</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 836 and physical defence by 40 for 15 minutes.</DESCRIPTION>
      <MP>87</MP>
      <SP>110</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hard Skin</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that raises the player's HP by 1115 and physical defence by 48 for 15 minutes.</DESCRIPTION>
      <MP>115</MP>
      <SP>145</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hard Skin</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Hard Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Hard Skin</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Terrible Attack</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\TerribleAttack.gif</IMG>
    <COMMENT>Change from Ep4: CD reduced from 900s, Is NOT set damage, it hits hard and can Crit, Elementally influenced Optional: Expensive skill but hits hard</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Terrible Attack</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Hits for basic damage +1382.</DESCRIPTION>
      <MP>230</MP>
      <SP>1640</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>750</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Terrible Attack</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Terrible Attack</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Hits for basic damage +2558.</DESCRIPTION>
      <MP>295</MP>
      <SP>2000</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>750</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Terrible Attack</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Terrible Attack</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Hits for basic damage +3735.</DESCRIPTION>
      <MP>325</MP>
      <SP>2280</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>750</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Terrible Attack</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Terrible Attack</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Terrible Attack</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Relax Body</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\RelaxBody.gif</IMG>
    <COMMENT>I would max this skill in all modes. Without it you take much longer to regenerate your HP, and there's no point in wasting time, and a slow regen is annoying, very annoying. This skill got a major boost in EP5, now you can regenerate a massive percentage of your pools quickly. Even 30% is awesome.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Relax Body</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>6</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Regenerates HP,MP, and SP by 10% each for 3 seconds while sitting. Also increases bless healing slightly.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Relax Body</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Relax Body</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Regenerates HP,MP, and SP by 15% each for 3 seconds while sitting. Also increases bless healing slightly.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Relax Body</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Relax Body</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Regenerates HP,MP, and SP by 20% each for 3 seconds while sitting. Also increases bless healing slightly.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Relax Body</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Relax Body</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Regenerates HP,MP, and SP by 25% each for 3 seconds while sitting. Also increases bless healing slightly.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Relax Body</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Relax Body</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Regenerates HP,MP, and SP by 30% each for 3 seconds while sitting. Also increases bless healing slightly.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Relax Body</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Relax Body</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Regenerates HP,MP, and SP by 35% each for 3 seconds while sitting. Also increases bless healing slightly.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Relax Body</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT>Change from Ep4: Much faster recovery speed Must: Max this skill for faster grinding &amp; recovery in PvP</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT>As for Relax Body, it's convenient to have, but note that it only works when you're resting. Depending on your party or situation, that may be almost never, especially with favorable bless. You need to decide if you really want to invest points into a skill that you will gain limited use from. Are the skill points worth having to sit for a few less seconds to you? Take Relax Body at your own discretion.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT>As for Relax Body, it's convenient to have, but note that it only works when you're resting. Depending on your party or situation, that may be almost never, especially with favorable bless. You need to decide if you really want to invest points into a skill that you will gain limited use from. Are the skill points worth having to sit for a few less seconds to you? Take Relax Body at your own discretion.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT>As it's only 6 skill points so it could be argued that you should get all levels, but for defs/guards your skill points are extremely scarce so you may not be able to afford to max it.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT>Take this skill as high as you can afford to get it. EP5 saw a massive improvement in this skill and it now makes a huge difference to your recovery rate. As it's only 6 skill points so it could be argued that you should get all levels, but for defs/guards your skill points are extremely scarce so you may not be able to afford to max it.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT>Change from Ep4: Much faster recovery speed Must: Max this skill for faster grinding &amp; recovery in PvP</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Relax Body</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Health Assistant</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\HealthAssistant.gif</IMG>
    <COMMENT>There is a combo involving these two skills and Potential Motive that allows casters to constantly "heal" themselves for 30 seconds. By using Health Assist, your MP essentially becomes your health and on Potential Motive, you can spam Diversion so long as you have at enough SP (Continuous Stamina Potions are cheap). The problem is that this combo is unreliable in that it can only be done once every three minutes and it requires you to take Diversion, which is otherwise a fairly useless skill (Mana Potions are even cheaper). However, I do recommend taking Health Assist Lv2. It will save you in emergencies. The reason why it should not be maxed is because your SP is precious and should not be given away freely. Many of your survival tactics rely on you having SP.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Health Assistant</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>When activated, damage will drain your SP first before hurting your Health for 1 minute.</DESCRIPTION>
      <MP>30</MP>
      <SP>80</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Assistant</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Health Assistant</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>When activated, damage will drain your Mana first before hurting your Health for 1 minute.</DESCRIPTION>
      <MP>70</MP>
      <SP>120</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Assistant</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Health Assistant</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>When activated, damage will drain your Mana and then SP first before hurting your Health for 1 minute.</DESCRIPTION>
      <MP>120</MP>
      <SP>170</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Assistant</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Health Assistant</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Health Assistant</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Rising Uppercut</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\RisingCrash.gif</IMG>
    <COMMENT>This got a major buff in Ep 5, and is now the spammable 1v1 skill you need to be using whenever you want to take down single targets. NOTE: It also deals additional damage over your normal attack (the picture is incorrect).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +9 and decreases defense power by 9 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>25</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +48 and decreases defense power by 26 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>40</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +196 and decreases defense power by 40 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>75</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +311 and decreases defense power by 58 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>110</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +408 and decreases defense power by 72 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>155</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +512 and decreases defense power by 95 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>192</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +619 and decreases defense power by 110 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>240</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +723 and decreases defense power by 127 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>295</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rising Uppercut</NAME>
      <SKILLLEVEL>9</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +801 and decreases defense power by 142 for 21 seconds</DESCRIPTION>
      <MP></MP>
      <SP>350</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rising Uppercut</NAME>
        <SKILLLEVEL>9</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Rising Uppercut</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Rising Uppercut</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Projectile Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\ProjectilePower.gif</IMG>
    <COMMENT>It depends what weapon type you choose. If you go with crossbow/javelin then max this skill. If you go normal bow then you don't really need this one. If you do go normal bow in the beginning and switch to crossbow/javelin later, be sure to get the appropriate skills for the weapon you use at the time and then reset your skills later. You won't have the points to specialize in both weapon types at the same time efficiently. Note that it doesn't show your ATK stat on the stat window raise. The Lv effects do not stack. For example, Lv2 raises your attack power by a total of 12, not 5 + 12 (17).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Projectile Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 5 when a Cross Bow or Throwing Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 12 when a Cross Bow or Throwing Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 20 when a Cross Bow or Throwing Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 34 when a Cross Bow or Throwing Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 49 when a Cross Bow or Throwing Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 80 when a Cross Bow or Throwing Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Projectile Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Projectile Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>ThrowingWeapon</WEAPONTYPE>
      <NAME>Projectile Power Up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Long Range</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\LongRange.gif</IMG>
    <COMMENT>I would max this skill in all modes. You're an archer or hunter. Your advantage is range. This skill is a must to maximize that.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Long Range</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the range of attack by 1 meter for 15 minutes.</DESCRIPTION>
      <MP>65</MP>
      <SP>5</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Long Range</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Long Range</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the range of attack by 2 meters for 15 minutes.</DESCRIPTION>
      <MP>140</MP>
      <SP>15</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Long Range</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Long Range</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the range of attack by 3 meters for 15 minutes.</DESCRIPTION>
      <MP>244</MP>
      <SP>30</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Long Range</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Long Range</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the range of attack by 4 meters for 15 minutes.</DESCRIPTION>
      <MP>358</MP>
      <SP>35</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Long Range</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Long Range</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the range of attack by 5 meters for 15 minutes.</DESCRIPTION>
      <MP>472</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Long Range</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Long Range</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Long Range</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Darkness Blow</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\DarknessBlow.gif</IMG>
    <COMMENT>Max this skill - it's one of the best you have. It's effectively a 12 second untouchable with a 30 second cooldown. Note though that it only stops physical damage, not magic damage. Unless the mobs are immune to darkness, this skill should always be the first skill you use.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Darkness Blow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals normal damage and blinds the target, preventing any melee or ranged attacks for 6 seconds.</DESCRIPTION>
      <MP>20</MP>
      <SP>70</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Darkness Blow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Darkness Blow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals normal damage and blinds all enemies within 3m of the target, preventing any melee or ranged attacks for 9 seconds.</DESCRIPTION>
      <MP>35</MP>
      <SP>120</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Darkness Blow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Darkness Blow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals normal damage and blinds all enemies within 8m of the target, preventing any melee or ranged attacks for 12 seconds.</DESCRIPTION>
      <MP>55</MP>
      <SP>180</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Darkness Blow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Darkness Blow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Darkness Blow</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Party Dispel</NAME>
    <TYPE>Special</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Basic\\GroupDispel.gif</IMG>
    <COMMENT>This skill has only 15m range, so kinda not even usefull for bosses as you´ d get into the debuff range aswell and in pvp you usually stay further behind. I dont like this skill , up to individual preference.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Party Dispel</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Dispels Poison, Illness, Delusion, Fear, Doom, Dull, and Bad Luck from all party members within 15m.</DESCRIPTION>
      <MP>351</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Dispel</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Party Dispel</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Dispels Poison, Illness, Delusion, Fear, Doom, Dull, Bad Luck, Sleep, Darkness, Pause, and Slow from all party members within 15m.</DESCRIPTION>
      <MP>441</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Dispel</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Party Dispel</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Dispels all debuffs from all party members within 15m.</DESCRIPTION>
      <MP>531</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Dispel</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Party Dispel</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Party Dispel</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Storm Choir</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\WindChoir.gif</IMG>
    <COMMENT>The selling point of the Choirs is that they are Ele II. If you have Ele II weapons, don't even bother. Even if you don't, I would still recommend to skip all three of these skills as they are very costly in both MP and skill points and won't do much more damage than Magic Arrow in the same time frame. The only one that I would consider is Storm Choir, due to being instant cast, but even then, I would only take it if I really had nothing else to spend the points on.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Storm Choir</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind II elemental damage to a single target for magic attack +240</DESCRIPTION>
      <MP>800</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Choir</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Choir</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind II elemental damage to a single target for magic attack +320</DESCRIPTION>
      <MP>950</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Choir</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Choir</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind II elemental damage to a single target for magic attack +490</DESCRIPTION>
      <MP>1150</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Choir</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Choir</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind II elemental damage to a single target for magic attack +810</DESCRIPTION>
      <MP>1400</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Choir</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Storm Choir</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Storm Choir</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Surge Choir</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\SurgeChoir.gif</IMG>
    <COMMENT>Nukers max it. Others skip it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Surge Choir</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water spell that deals base magic dmg + 605</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>3.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Choir</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surge Choir</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water spell that deals base magic dmg + 950</DESCRIPTION>
      <MP>1300</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>3</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Choir</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surge Choir</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water spell that deals base magic dmg + 1850</DESCRIPTION>
      <MP>1500</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Choir</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surge Choir</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water spell that deals base magic dmg + 2205</DESCRIPTION>
      <MP>1880</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surge Choir</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Surge Choir</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Surge Choir</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Behemoth Range</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\BehemothRange.gif</IMG>
    <COMMENT>For a battle def this is your biggest damaging skill so you have to max it. Tank defenders can get away with level 1. I'd strongly suggest you make this skill a priority as it's one of your few skills that work in the desert.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Behemoth Range</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x regular damage to all targets within 2m</DESCRIPTION>
      <MP>130</MP>
      <SP>200</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Behemoth Range</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Behemoth Range</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x regular damage to all targets within 3m</DESCRIPTION>
      <MP>165</MP>
      <SP>235</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Behemoth Range</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Behemoth Range</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 3x regular damage to all targets within 4m</DESCRIPTION>
      <MP>210</MP>
      <SP>280</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Behemoth Range</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Behemoth Range</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 3x regular damage to all targets within 5m</DESCRIPTION>
      <MP>210</MP>
      <SP>280</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Behemoth Range</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Behemoth Range</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Behemoth Range</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Flame Weapon</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Special/ElementalAttack.jpg</IMG>
    <COMMENT>This is the big addition for archers/hunters in EP4. It's too complex to discuss here. I've made a separate section located at the very end of the Archer/Hunter Build Guide called Guide to the Elements where I discuss these buffs.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Flame Weapon</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into a fire elemental weapon for 5 minutes.</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Weapon</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Weapon</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into a fire elemental weapon for 10 minutes.</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Weapon</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Flame Weapon</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Flame Weapon</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Ultimate Restoration</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\UltimateRestoration.gif</IMG>
    <COMMENT>This is a very good skill to have, It is better than Restore as it regenerates MP and SP on top of it. You can use it when youre on the run and need to boost up your precious SP and in PvE. Especially great skill when there is low bless. Definitely worth taking.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Ultimate Restoration</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 305 HP and 185 SP/MP every 3 seconds for 18 seconds. Totals 1830 &amp; 1110.</DESCRIPTION>
      <MP>480</MP>
      <SP>55</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ultimate Restoration</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ultimate Restoration</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 510 HP and 330 SP/MP every 3 seconds for 18 seconds. Totals 3060 &amp; 1980.</DESCRIPTION>
      <MP>827</MP>
      <SP>102</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ultimate Restoration</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ultimate Restoration</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 770 HP and 515 SP/MP every 3 seconds for 18 seconds. Totals 4620 &amp; 3090.</DESCRIPTION>
      <MP>1088</MP>
      <SP>156</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ultimate Restoration</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ultimate Restoration</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 905 HP and 720 SP/MP every 3 seconds for 18 seconds. Totals 5430 &amp; 4320.</DESCRIPTION>
      <MP>1304</MP>
      <SP>211</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ultimate Restoration</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Ultimate Restoration</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Ultimate Restoration</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Demon Hushing</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\DemonHushing.gif</IMG>
    <COMMENT>This used to be the fighter's golden skill. It's now pointless, as you can deal more damage with Rising Uppercut. The only advantage of it is the increased range of 6m.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Demon Hushing</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +151 from 6 meters away. Only usable with 1 handed weapons, 2 handed weapons, spears.</DESCRIPTION>
      <MP>52</MP>
      <SP>155</SP>
      <RANGE>6</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Demon Hushing</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Demon Hushing</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +252 from 6 meters away. Only usable with 1 handed weapons, 2 handed weapons, spears.</DESCRIPTION>
      <MP>63</MP>
      <SP>210</SP>
      <RANGE>6</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Demon Hushing</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Demon Hushing</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +420 from 6 meters away. Only usable with 1 handed weapons, 2 handed weapons, spears.</DESCRIPTION>
      <MP>71</MP>
      <SP>280</SP>
      <RANGE>6</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Demon Hushing</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Demon Hushing</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +602 from 6 meters away. Only usable with 1 handed weapons, 2 handed weapons, spears.</DESCRIPTION>
      <MP>85</MP>
      <SP>360</SP>
      <RANGE>6</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Demon Hushing</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Demon Hushing</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Demon Hushing</NAME>
      <COMMENT>Choose between this and arouse blow - you don't need both. At top level arouse blow does slightly more damage, but this has a range of 6m - which can be very useful. I prefer demon hushing. For battle defs, I'd take as many levels as you can afford, for a tank def level 1 is fine.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Demon Hushing</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Demon Hushing</NAME>
      <COMMENT>Choose between this and arouse blow - you don't need both. At top level arouse blow does slightly more damage, but this has a range of 6m - which can be very useful. I prefer demon hushing. For battle defs, I'd take as many levels as you can afford, for a tank def level 1 is fine.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Speedy Attack</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Basic\\SpeedyAttack.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Speedy Attack</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that will increase the player's attacking speed by 2 levels for 20 seconds.</DESCRIPTION>
      <MP>25</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Speedy Attack</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Speedy Attack</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that will increase the player's attacking speed by 2 levels for 30 seconds.</DESCRIPTION>
      <MP>40</MP>
      <SP>70</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Speedy Attack</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Speedy Attack</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that will increase the player's attacking speed by 2 levels for 45 seconds.</DESCRIPTION>
      <MP>70</MP>
      <SP>120</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Speedy Attack</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Speedy Attack</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Piercing Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\PiercingShot.gif</IMG>
    <COMMENT>Definitely get at least level 1. In the beginning you will need this because you won't kill the monsters before they can reach you, this will buy you a little more time which means a little less work kiting. It has more use than this though. Against the end game bosses that may be red or purple to you (if you want to join the fight before you are high enough level), you will do very little damage. So having fixed damage is actually higher than your normal hits in some cases. This skill cannot critical hit as its damage is fixed. The benefit of the higher Lvs is nothing more than damage, so you decide if you want this just for the incurable stop effect or the damage and choose accordingly.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Piercing Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 58, regardless of its defense power and pauses it for 3 sec.</DESCRIPTION>
      <MP></MP>
      <SP>45</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Piercing Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Piercing Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 112, regardless of its defense power and pauses it for 3 sec.</DESCRIPTION>
      <MP></MP>
      <SP>105</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Piercing Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Piercing Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 239, regardless of its defense power and pauses it for 3 sec.</DESCRIPTION>
      <MP></MP>
      <SP>180</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Piercing Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Piercing Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 366, regardless of its defense power and pauses it for 3 sec.</DESCRIPTION>
      <MP></MP>
      <SP>255</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Piercing Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Piercing Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 493, regardless of its defense power and pauses it for 3 sec.</DESCRIPTION>
      <MP></MP>
      <SP>330</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Piercing Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Piercing Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Piercing Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Blizzard</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Blizzard.gif</IMG>
    <COMMENT>Nukers should max this. Others can take level 1 for PvP as its a good skill to slow the enemy down and it cannot be dispelled by pots. Only downsize is that in ep5 this skill got a cooldown.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Blizzard</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 101 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>270</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blizzard</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blizzard</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 218 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>430</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blizzard</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blizzard</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 562 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>625</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blizzard</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blizzard</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 843 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>880</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blizzard</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blizzard</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 1088 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>1275</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blizzard</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Blizzard</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 1730 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>1730</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Blizzard</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Blizzard</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Blizzard</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Energy Control</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\VitalityDisclaimer.gif</IMG>
    <COMMENT>I see no reason why you would not reach UM and take at least one level of this skill. Subsequent levels cost a lot of skill points for only 100 extra SP though. If you got points spare, grab em, but don't compromise other skills to get extra levels of this.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Energy Control</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 500 for 30 minutes.</DESCRIPTION>
      <MP>70</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Control</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Control</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 600 for 30 minutes.</DESCRIPTION>
      <MP>100</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Control</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Control</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 700 for 30 minutes.</DESCRIPTION>
      <MP>140</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Control</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Control</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 800 for 30 minutes.</DESCRIPTION>
      <MP>190</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Control</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Control</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 900 for 30 minutes.</DESCRIPTION>
      <MP>250</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Control</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Control</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 1000 for 30 minutes.</DESCRIPTION>
      <MP>320</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Control</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Energy Control</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Energy Control</NAME>
      <COMMENT>Some people like to take this to show people that they are UM - but I've got better uses for my skill points. One piece of armour with a bit of SP on it is enough for your needs without taking this as well. I've never taken this skill and I find that I run out of MP long before I run out of SP.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Energy Control</NAME>
      <COMMENT>I've never taken this skill and I've never missed it. I always run out of MP before I run out of SP. One reasonable SP orange stat and this skill is redundant. Some people like to take it to show that they are UM, but I'd rather save my skill points for something useful.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Energy Control</NAME>
      <COMMENT>I've never taken this skill and I've never missed it. I always run out of MP before I run out of SP. One reasonable SP orange stat and this skill is redundant. Some people like to take it to show that they are UM, but I'd rather save my skill points for something useful.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Halt Kick</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\HaltKick.gif</IMG>
    <COMMENT>Change from Ep4: More levels, longer silence debuff, slightly higher damage Must: Following chain skills must be used whilst Halt-Kick is on cool-down. Lvl5+ probably not necessary, most casting classes will pot this quickly</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 54 points of damage and prevents them from casting spells for 2 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>32</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 108 points of damage and prevents them from casting spells for 4 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>65</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 168 points of damage and prevents them from casting spells for 6 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>118</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 224 points of damage and prevents them from casting spells for 8 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>171</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 288 points of damage and prevents them from casting spells for 12 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>224</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 343 points of damage and prevents them from casting spells for 14 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>277</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Halt Kick</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 408 points of damage and prevents them from casting spells for 16 seconds. Stun Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>330</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Halt Kick</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Halt Kick</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Halt Kick</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bash</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Bash.gif</IMG>
    <COMMENT>Max it. More criticals ftw.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bash</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's critical hit rate by 6% for 5 minutes.</DESCRIPTION>
      <MP>40</MP>
      <SP>5</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bash</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bash</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's critical hit rate by 9% for 7.5 minutes.</DESCRIPTION>
      <MP>70</MP>
      <SP>15</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bash</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bash</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's critical hit rate by 12% for 10 minutes.</DESCRIPTION>
      <MP>100</MP>
      <SP>25</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bash</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bash</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's critical hit rate by 15% for 12.5 minutes.</DESCRIPTION>
      <MP>140</MP>
      <SP>35</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bash</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bash</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's critical hit rate by 18% for 15 minutes.</DESCRIPTION>
      <MP>195</MP>
      <SP>45</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bash</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Bash</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Bash</NAME>
      <COMMENT>For a battle defender/guardian, max this - more criticals are always nice. For a tank defender/guardian this is a waste of time, skip it.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Bash</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Bash</NAME>
      <COMMENT>For a battle defender/guardian, max this - more criticals is always nice. For a tank defender/guardian this is a waste of time, skip it.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Spear Power up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\SpearPower.gif</IMG>
    <COMMENT>If you use Spears, max, but most people tend to only use spears end-game.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Spear Power up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 5 when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Power up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Power up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 12 when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Power up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Power up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 20 when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Power up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Power up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 34 when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Power up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Power up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 48 when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Power up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Power up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 65 when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Power up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Spear Power up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Spear Power up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>Spear</WEAPONTYPE>
      <NAME>Spear Power up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Staff Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\StaffPowerUp.gif</IMG>
    <COMMENT>If you use staffs, then take this skill. Others skip it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Staff Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack power by 5 when a staff is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Staff Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack power by 17 when a staff is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Staff Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack power by 34 when a staff is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Staff Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack power by 49 when a staff is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Staff Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack power by 66 when a staff is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Staff Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack power by 80 when a staff is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Staff Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Staff Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Staff Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Staff Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Staff Power Up</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mass Ambush</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\MassAmbush.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mass Ambush</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Renders all party members except caster within 15m invisible for 60s. Any movement or action taken will cancel the buff for that individual. Mass Ambush will also override any current status of the character, such as mounted, sitting, or in Stealth mode for Rangers/Assassins.</DESCRIPTION>
      <MP>1680</MP>
      <SP>555</SP>
      <RANGE>15</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mass Ambush</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Mass Ambush</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Mass Ambush</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Perfect Position</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\PerfectPosition.gif</IMG>
    <COMMENT>Change from Ep4: Nothing major, final level is more evasive Optional: Handy pvp buff, was expensive in Skill points in ep4</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Perfect Position</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises physical critical hit rate by 15% and increases the rate of evasion against any physical and shooting attacks by 7% for 30 seconds</DESCRIPTION>
      <MP>85</MP>
      <SP>260</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Perfect Position</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Perfect Position</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises physical critical hit rate by 27% and increases the rate of evasion against any physical and shooting attacks by 13% for 30 seconds</DESCRIPTION>
      <MP>110</MP>
      <SP>389</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Perfect Position</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Perfect Position</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises physical critical hit rate by 39% and increases the rate of evasion against any physical and shooting attacks by 20% for 30 seconds</DESCRIPTION>
      <MP>160</MP>
      <SP>520</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Perfect Position</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Perfect Position</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises physical critical hit rate by 45% and increases the rate of evasion against any physical and shooting attacks by 25% for 30 seconds</DESCRIPTION>
      <MP>205</MP>
      <SP>685</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Perfect Position</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Perfect Position</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Perfect Position</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earth Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\EarthShock.gif</IMG>
    <COMMENT>From my experience, Potential Motive most often activates when a Fighter or Warrior uses Stinger to quickly get within melee range of you. These Shocks are all totally devastating on Potential Motive, with Earth Shock's stun being life saving. Get the Earth one if nothing else, but also consider both of the other ones for stacking debuffs and damage. All of these are instant and more powerful than Magic Arrow. Also note that Flame Shock has no abnormal condition, making the strong damage over time effect work on bosses.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earth Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth elemental damage for magic attack +265 and stuns for 2 seconds</DESCRIPTION>
      <MP>450</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth elemental damage for magic attack +685 and stuns for 3 seconds</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth elemental damage for magic attack +922 and stuns for 4 seconds</DESCRIPTION>
      <MP>830</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth elemental damage for magic attack +1277 and stuns for 5 seconds</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Earth Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Earth Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Evasion Ascent</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\Evasion.gif</IMG>
    <COMMENT>Change from Ep4: Top end Evasion higher, however the Episode4 skill was 22% at level41 Must: Max this skill evasion is important to this class</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Evasion Ascent</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical attacks by 9%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion Ascent</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evasion Ascent</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical attacks by 13%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion Ascent</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evasion Ascent</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical attacks by 17%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion Ascent</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evasion Ascent</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical attacks by 21%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion Ascent</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evasion Ascent</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical attacks by 25%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion Ascent</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Evasion Ascent</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Evasion Ascent</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sharp Shooter</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\SharpShooter.gif</IMG>
    <COMMENT>I would max this skill to lvl 3 in all modes. 21% accuracy boost is a big deal, this is an essential skill. I would max this skill to lvl 3 in all modes. 21% accuracy boost is a big deal, this is an essential skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sharp Shooter</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases shooting accuracy by 5% for 5 minutes.</DESCRIPTION>
      <MP>60</MP>
      <SP>5</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharp Shooter</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharp Shooter</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases shooting accuracy by 12% for 5 minutes.</DESCRIPTION>
      <MP>144</MP>
      <SP>20</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharp Shooter</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharp Shooter</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases shooting accuracy by 21% for 5 minutes.</DESCRIPTION>
      <MP>400</MP>
      <SP>45</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharp Shooter</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Sharp Shooter</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Sharp Shooter</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Resurrection</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Resurrection.gif</IMG>
    <COMMENT>How many times did you hear UM down? Take this skill, its a life (AP) savior.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Resurrection</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Resurrect a dead ally or party member in 10 seconds with no experience loss. Cannot res Ultimate Mode characters.</DESCRIPTION>
      <MP>212</MP>
      <SP>95</SP>
      <RANGE></RANGE>
      <CASTTIME>10</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Resurrection</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Resurrection</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Resurrect any dead ally or party member in 8 seconds with no experience loss. Can res Ultimate Mode characters.</DESCRIPTION>
      <MP>657</MP>
      <SP>165</SP>
      <RANGE></RANGE>
      <CASTTIME>8</CASTTIME>
      <TIME>40</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Resurrection</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Resurrection</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Resurrect any dead ally or party member in 6 seconds with no experience loss. Can res Ultimate Mode characters.</DESCRIPTION>
      <MP>1400</MP>
      <SP>280</SP>
      <RANGE></RANGE>
      <CASTTIME>6</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Resurrection</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Resurrection</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Resurrection</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earthquake</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Earthquake.gif</IMG>
    <COMMENT>Meteor Strike, Earthquake, and Chain Lightning are your first ranged AoEs. One of the first things that I look for when considering a skill is the cast time. In my opinion, anything with more than a 1.5sec cast time isn't effective in any scenario, especially PvP. This makes Meteor Strike an ineffective skill. It takes too long to cast. If you cycle your AoEs, you will not have need for this one anyway. If you really want it, I strongly recommend to leave it at Lv3, just to max the AoE radius of it. You may actually prefer to keep the other two at Lv3 as well for the same reason. These skills are costly in MP and skill points and you have a lot of other AoEs to consider. Earthquake is your only AoE stun and Chain Lightning is one of your two fastest cooldowns on ranged AoE. Both of these skills are recommended. Take them to Lv3 for a conservative skill build and max them if you have extra points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earthquake</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that stuns for 3 seconds and deals the player's magic attack power plus 70. It affects 5 meters around target. Some mobs have immunity.</DESCRIPTION>
      <MP>270</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earthquake</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earthquake</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that stuns for 3 seconds and deals the player's magic attack power plus 150. It affects 6 meters around target. Some mobs have immunity.</DESCRIPTION>
      <MP>430</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earthquake</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earthquake</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that stuns for 3 seconds and deals the player's magic attack power plus 384. It affects 7 meters around target. Some mobs have immunity.</DESCRIPTION>
      <MP>625</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earthquake</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earthquake</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that stuns for 3 seconds and deals the player's magic attack power plus 574. It affects 7 meters around target. Some mobs have immunity.</DESCRIPTION>
      <MP>880</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earthquake</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earthquake</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that stuns for 3 seconds and deals the player's magic attack power plus 738. It affects 7 meters around target. Some mobs have immunity.</DESCRIPTION>
      <MP>1011</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earthquake</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earthquake</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Earth magic that stuns for 3 seconds and deals the player's magic attack power plus 1318. It affects 7 meters around target. Some mobs have immunity.</DESCRIPTION>
      <MP>1555</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earthquake</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Earthquake</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Earthquake</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Tearing Slash</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\TearingSlash.gif</IMG>
    <COMMENT>Deals a DoT which hits for about 5800 total damage at higher lvl. Not bad in PvP if you can hit a ranger before he wants to stealth away, and for most people, a bit better than Rising Uppercut at damage dealing (although has a 12 sec DoT so obviously not at it's best when spammed).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Tearing Slash</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +107, plus an additional 205 damage every 3 seconds for 12 seconds. Total DoT damage 820.</DESCRIPTION>
      <MP></MP>
      <SP>105</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tearing Slash</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tearing Slash</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +282, plus an additional 451 damage every 3 seconds for 12 seconds. Total DoT damage 1804.</DESCRIPTION>
      <MP></MP>
      <SP>164</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tearing Slash</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tearing Slash</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +517, plus an additional 689 damage every 3 seconds for 12 seconds. Total DoT damage 2756.</DESCRIPTION>
      <MP></MP>
      <SP>247</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tearing Slash</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tearing Slash</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +724, plus an additional 1024 damage every 3 seconds for 12 seconds. Total DoT damage 4096.</DESCRIPTION>
      <MP></MP>
      <SP>357</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tearing Slash</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tearing Slash</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +901, plus an additional 1305 damage every 3 seconds for 12 seconds. Total DoT damage 5220.</DESCRIPTION>
      <MP></MP>
      <SP>489</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tearing Slash</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Tearing Slash</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Tearing Slash</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Phantom Assault</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\FantomAssault.gif</IMG>
    <COMMENT>Change from Ep4: Now AoE, now sleep, now 20-30 skill. Notes: Halt-Kick must be on cool-down to use this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Phantom Assault</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Halt Kick. It deals basic damage +42 and stuns for 3 seconds to all enemies within 2m of the target.</DESCRIPTION>
      <MP>30</MP>
      <SP>339</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Phantom Assault</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Phantom Assault</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Halt Kick. It deals basic damage +147 and stuns for 4 seconds to all enemies within 2m of the target.</DESCRIPTION>
      <MP>40</MP>
      <SP>439</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Phantom Assault</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Phantom Assault</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Halt Kick. It deals basic damage +258 and stuns for 5 seconds to all enemies within 3m of the target.</DESCRIPTION>
      <MP>50</MP>
      <SP>534</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Phantom Assault</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Phantom Assault</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Halt Kick. It deals basic damage +363 and stuns for 6 seconds to all enemies within 3m of the target.</DESCRIPTION>
      <MP>60</MP>
      <SP>629</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Phantom Assault</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Phantom Assault</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Halt Kick. It deals basic damage +474 and stuns for 7 seconds to all enemies within 4m of the target.</DESCRIPTION>
      <MP>70</MP>
      <SP>724</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Phantom Assault</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Phantom Assault</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Halt Kick. It deals basic damage +628 and stuns for 8 seconds to all enemies within 4m of the target.</DESCRIPTION>
      <MP>80</MP>
      <SP>819</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Phantom Assault</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Phantom Assault</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Phantom Assault</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Protection Charge</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ProtectionCharge.gif</IMG>
    <COMMENT>For battle defenders this does a lot of damage so I'd max it. Tank defenders stick with level 1 for the stun. Because this has a status it doesn't work on bosses or in the desert.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +x and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +70 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>28</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +152 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>40</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +316 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>65</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +400 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>71</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +654 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>88</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +841 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>108</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Protection Charge</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +1005 and stuns for 3 seconds. Must have shield equipped.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Protection Charge</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Protection Charge</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Protection Charge</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dayfly Shield</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\DivineProtection.gif</IMG>
    <COMMENT>Only a 6 second buff at level 1 it's not quite so useful for HMs/under 60 UMs. Level 2 and 3 though are must-have skills. Honestly, why level up a UM if you aren't going to take it?</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dayfly Shield</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes all party members in a 8 meter radius to be immune to all attacks for 6 seconds. All attacks will be reflected to the attacking character.</DESCRIPTION>
      <MP>470</MP>
      <SP>620</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>720</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dayfly Shield</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dayfly Shield</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes all party members in a 15 meter radius to be immune to all attacks for 25 seconds. All attacks will be reflected to the attacking character.</DESCRIPTION>
      <MP>470</MP>
      <SP>620</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dayfly Shield</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dayfly Shield</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes all party members in a 15 meter radius to be immune to all attacks for 40 seconds. All attacks will be reflected to the attacking character.</DESCRIPTION>
      <MP>470</MP>
      <SP>620</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>480</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dayfly Shield</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Dayfly Shield</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Dayfly Shield</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Endurance</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\Endurance.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Endurance</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases SP by 500 for 30 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Endurance</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Endurance</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Stamina increase by 600.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Endurance</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Endurance</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Stamina increase by 800.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Endurance</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Endurance</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION></DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Endurance</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Endurance</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION></DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Endurance</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Endurance</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION></DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Endurance</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Fire Wall</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\FireBush.gif</IMG>
    <COMMENT>Fire Wall, Storm, and Earth Strike have no range, again making them ideal for tanks and PvPers. If you are a PvE int build, skip all of these skills without thought. Tanks can feel free to get Lv1 of all of them for increased aggro capability, or higher levels if they wish to deal more damage. Just be sure to measure in MP and skill point cost before recklessly learning higher levels of the skills. Also note the cast times. While Storm appears to be the weakest, it will actually inflict the most damage of all three of the skills in a one minute cycle, making it the most useful of the skills over time, while Fire Wall remains the most effective in bursts. Also consider how effective these skills can be on Potential Motive.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Fire Wall</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted fire attack with a range of 5m around the caster. Hits for base damage plus an additional 44 fire damage.</DESCRIPTION>
      <MP>82</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Wall</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Wall</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted fire attack with a range of 5m around the caster. Hits for base damage plus an additional 173 fire damage.</DESCRIPTION>
      <MP>197</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Wall</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Wall</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted fire attack with a range of 5m around the caster. Hits for base damage plus an additional 310 fire damage.</DESCRIPTION>
      <MP>401</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Wall</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Wall</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted fire attack with a range of 5m around the caster. Hits for base damage plus an additional 661 fire damage.</DESCRIPTION>
      <MP>848</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Wall</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Wall</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted fire attack with a range of 5m around the caster. Hits for base damage plus an additional 992 fire damage.</DESCRIPTION>
      <MP>1154</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Wall</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Wall</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted fire attack with a range of 5m around the caster. Hits for base damage plus an additional 1610 fire damage.</DESCRIPTION>
      <MP>1508</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Wall</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Fire Wall</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Fire Wall</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Wide Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\WildShock.jpg</IMG>
    <COMMENT>This is one of the big 5 AoEs, and should be used first or second (depending on whether you want to deal slightly more damage, or take slightly less). It lets all your subsequent skill deal a bit more damage. Max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Wide Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and reduces defence by 68 for 15s for all enemies within 2m. Works for two handed weapons, one handed weapons, and blunt weapons only.</DESCRIPTION>
      <MP></MP>
      <SP>310</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and reduces defence by 88 for 15s for all enemies within 2m. Works for two handed weapons, one handed weapons, and blunt weapons only.</DESCRIPTION>
      <MP></MP>
      <SP>405</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and reduces defence by 114 for 15s for all enemies within 2m. Works for two handed weapons, one handed weapons, and blunt weapons only.</DESCRIPTION>
      <MP></MP>
      <SP>500</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and reduces defence by 205 for 15s for all enemies within 2m. Works for two handed weapons, one handed weapons, and blunt weapons only.</DESCRIPTION>
      <MP></MP>
      <SP>655</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Wide Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Wide Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Meteor Strike</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\MeteorShower.gif</IMG>
    <COMMENT>Meteor Strike, Earthquake, and Chain Lightning are your first ranged AoEs. One of the first things that I look for when considering a skill is the cast time. In my opinion, anything with more than a 1.5sec cast time isn't effective in any scenario, especially PvP. This makes Meteor Strike an ineffective skill. It takes too long to cast. If you cycle your AoEs, you will not have need for this one anyway. If you really want it, I strongly recommend to leave it at Lv3, just to max the AoE radius of it. You may actually prefer to keep the other two at Lv3 as well for the same reason. These skills are costly in MP and skill points and you have a lot of other AoEs to consider. Earthquake is your only AoE stun and Chain Lightning is one of your two fastest cooldowns on ranged AoE. Both of these skills are recommended. Take them to Lv3 for a conservative skill build and max them if you have extra points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Meteor Strike</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire Magic that crashes Meteors 5 meters around the target. It deals the players magic attack power plus 105 damage and an extra 46 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP>270</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Meteor Strike</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Meteor Strike</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire Magic that crashes Meteors 6 meters around the target. It deals the players magic attack power plus 225 damage and an extra 75 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP>430</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Meteor Strike</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Meteor Strike</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire Magic that crashes Meteors 7 meters around the target. It deals the players magic attack power plus 575 damage and an extra 114 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP>625</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Meteor Strike</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Meteor Strike</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire Magic that crashes Meteors 7 meters around the target. It deals the players magic attack power plus 861 damage and an extra 207 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP>880</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Meteor Strike</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Meteor Strike</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire Magic that crashes Meteors 7 meters around the target. It deals the players magic attack power plus 1108 damage and an extra 315 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP>1011</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Meteor Strike</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Meteor Strike</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Fire Magic that crashes Meteors 7 meters around the target. It deals the players magic attack power plus 1977 damage and an extra 453 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP>1555</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Meteor Strike</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Meteor Strike</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Meteor Strike</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Diversion</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Diversion.gif</IMG>
    <COMMENT>There is a combo involving these two skills and Potential Motive that allows casters to constantly "heal" themselves for 30 seconds. By using Health Assist, your MP essentially becomes your health and on Potential Motive, you can spam Diversion so long as you have at enough SP (Continuous Stamina Potions are cheap). The problem is that this combo is unreliable in that it can only be done once every three minutes and it requires you to take Diversion, which is otherwise a fairly useless skill (Mana Potions are even cheaper). However, I do recommend taking Health Assist Lv2. It will save you in emergencies. The reason why it should not be maxed is because your SP is precious and should not be given away freely. Many of your survival tactics rely on you having SP.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Diversion</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Diverts some SP to refill 815 MP.</DESCRIPTION>
      <MP></MP>
      <SP>45</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Diversion</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Diversion</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Diverts some SP to refill 1819 MP.</DESCRIPTION>
      <MP></MP>
      <SP>93</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Diversion</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Diversion</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Diverts some SP to refill 2782 MP.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Diversion</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Diversion</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Diverts some SP to refill 3945 MP.</DESCRIPTION>
      <MP></MP>
      <SP>222</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Diversion</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Diversion</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Diverts some SP to refill 5508 MP.</DESCRIPTION>
      <MP></MP>
      <SP>324</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Diversion</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Diversion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Diversion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Diversion</NAME>
      <COMMENT>I haven´t used this skill much, because it takes away SP that is precious for UM´s, however can be useful when you are safe and need that bit of extra MP, especially in PvE. Up to you if you take it, might be more useful for HM´s.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Diversion</NAME>
      <COMMENT>I haven´t used this skill much, because it takes away SP that is precious for UM´s, however can be useful when you are safe and need that bit of extra MP, especially in PvE. Up to you if you take it, might be more useful for HM´s.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sprinter</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Sprinter.gif</IMG>
    <COMMENT>Change from Ep4: Now a 3 minute buff at highest level Optional: Sonics are the preference in ShaiyaUS, only get Sprinter if you don't have sonics. Disguise, Stealth, transformation can not be used with sprinter.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sprinter</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's movement speed by 2 levels for 1 minute. Cannot be used with Stealth, Disguise or Transformation</DESCRIPTION>
      <MP>65</MP>
      <SP>125</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sprinter</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sprinter</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the movement speed of the player's party members within 100 meters for 1 minute. Cannot be used with Stealth, Disguise or Transformation</DESCRIPTION>
      <MP>100</MP>
      <SP>270</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sprinter</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sprinter</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the movement speed of the player's party members within 100 meters for 2 minutes. Cannot be used with Stealth, Disguise or Transformation</DESCRIPTION>
      <MP>170</MP>
      <SP>400</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sprinter</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sprinter</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the movement speed of the player's party members within 100 meters for 3 minutes. Cannot be used with Stealth, Disguise or Transformation</DESCRIPTION>
      <MP>230</MP>
      <SP>545</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sprinter</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Sprinter</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Sprinter</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stunning Disruption</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Combat/StunningDisruption.gif</IMG>
    <COMMENT>Change from Ep4: New Skill Must: Non-Target AoE hits hard stuns, Long CD, but a good skill. Requires Stealth to be on CD</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stunning Disruption</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Attacks for basic damage +508 and renders any targets unconscious for 3 seconds. Non-targetted AoE. Requires stealth to be on cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>484</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stunning Disruption</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stunning Disruption</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Attacks for basic damage +923 and renders any targets unconscious for 4 seconds. Non-targetted AoE. Requires stealth to be on cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>725</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stunning Disruption</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stunning Disruption</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Attacks for basic damage +1448 and renders any targets unconscious for 5 seconds. Non-targetted AoE. Requires stealth to be on cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>1180</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stunning Disruption</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Stunning Disruption</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Stunning Disruption</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mental Impact</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\MentalImpact.gif</IMG>
    <COMMENT>If you are a battle def in PvE, skip this. Tank defs should max it. Possibly useful in PvP as it makes your target target themselves for a period of time.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mental Impact</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals rec based damage + 100 to a single target.</DESCRIPTION>
      <MP>17</MP>
      <SP>30</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>120</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Impact</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Impact</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals rec based damage + 244 to a single target.</DESCRIPTION>
      <MP>61</MP>
      <SP>157</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>90</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Impact</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Impact</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals rec based damage + 707 to a single target.</DESCRIPTION>
      <MP>113</MP>
      <SP>312</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Impact</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Impact</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals rec based damage + x to a single target.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Impact</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Mental Impact</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Mental Impact</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Slow Rage</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\Snare.gif</IMG>
    <COMMENT>If you are short of skill points you can get away with level 1. As with every AoE, for PvP increased range is better so take it as high as you can.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Slow Rage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and slows attack speed and movement speed of any enemies within 2m of the target for 9 seconds. 100% success rate.</DESCRIPTION>
      <MP>100</MP>
      <SP>170</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow Rage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow Rage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and slows attack speed and movement speed of any enemies within 3m of the target for 12 seconds. 100% success rate.</DESCRIPTION>
      <MP>140</MP>
      <SP>210</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow Rage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow Rage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and slows attack speed and movement speed of any enemies within 4m of the target for 15 seconds. 100% success rate.</DESCRIPTION>
      <MP>190</MP>
      <SP>260</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow Rage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slow Rage</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and slows attack speed and movement speed of any enemies within 5m of the target for 18 seconds. 100% success rate.</DESCRIPTION>
      <MP>250</MP>
      <SP>305</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slow Rage</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Slow Rage</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Slow Rage</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Incantation</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Incantation.gif</IMG>
    <COMMENT>Change from Ep4: LUC buff is now giving more LUC, also lvl6 is "union" not "group" in Raids Must: One of the best buffs in the game</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Incantation</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Party buff that increases LUC of party members within 50 meters of the player by 18 points for 15 minutes</DESCRIPTION>
      <MP>65</MP>
      <SP>100</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Incantation</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Incantation</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Party buff that increases LUC of party members within 50 meters of the player by 35 points for 15 minutes</DESCRIPTION>
      <MP>100</MP>
      <SP>270</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Incantation</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Incantation</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Party buff that increases LUC of party members within 50 meters of the player by 60 points for 15 minutes</DESCRIPTION>
      <MP>250</MP>
      <SP>590</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Incantation</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Incantation</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Party buff that increases LUC of party members within 50 meters of the player by 85 points for 15 minutes</DESCRIPTION>
      <MP>370</MP>
      <SP>250</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Incantation</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Incantation</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Party buff that increases LUC of party members within 50 meters of the player by 100 points for 15 minutes</DESCRIPTION>
      <MP>520</MP>
      <SP>915</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Incantation</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Incantation</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Party buff that increases LUC of party members within 50 meters of the player by 125 points for 15 minutes</DESCRIPTION>
      <MP>660</MP>
      <SP>1110</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Incantation</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Incantation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Incantation</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Energy Blackhole</NAME>
    <TYPE>Special</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Special\\EnergyBlackhole.gif</IMG>
    <COMMENT>Hits for very little damage (on players or mobs) but ignores the target's defence. It's potentially useful in PvP where being able to hit high-defence players or stealthed rangers is useful. If you rarely venture into PvP though, it's probably too expensive to warrent. Has a very pretty animation though.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Energy Blackhole</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ignores defence and deals 348 damage to all within 4m.</DESCRIPTION>
      <MP>25</MP>
      <SP>274</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Blackhole</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Blackhole</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ignores defence and deals 805 damage to all within 4m.</DESCRIPTION>
      <MP>68</MP>
      <SP>392</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Blackhole</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Energy Blackhole</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ignores defence and deals 1114 damage to all within 4m.</DESCRIPTION>
      <MP>96</MP>
      <SP>701</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Energy Blackhole</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Energy Blackhole</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Energy Blackhole</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Rogue Weapon Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\RogueMastery.gif</IMG>
    <COMMENT>Change from Ep4: No Change Must: Max this skill you will use Claws &amp; Reverse Swords exclusively</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Rogue Weapon Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rogue Weapon Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Rogue Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Rogue Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dragnet</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Dragnet.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dragnet</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that casts an invisible Dragnet that wounds any enemy within 2 meters for 1000 point of damage. Unable to set more than two at a time and disappear after 3 minutes.</DESCRIPTION>
      <MP>60</MP>
      <SP>80</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dragnet</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dragnet</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that casts an invisible Dragnet that wounds any enemy within 2 meters for 1500 point of damage. Unable to set more than two at a time and disappear after 3 minutes.</DESCRIPTION>
      <MP>80</MP>
      <SP>100</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dragnet</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dragnet</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that casts an invisible Dragnet that wounds any enemy within 2 meters for 2000 point of damage. Unable to set more than two at a time and disappear after 3 minutes.</DESCRIPTION>
      <MP>120</MP>
      <SP>140</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dragnet</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Marksman Song</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\MarksmanSong.gif</IMG>
    <COMMENT>There is no reason to not get this skill. Even if you play solo, the extra ATK boost for yourself is worth it. The new addition to this skill is that it increases your party's SP as well, which makes this a viable party buff for more than just archers and hunters. Definitely max this skill as high as you can and always keep it active.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Marksman Song</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases ranged attack and defense by 7 and SP by 100 for all party members within 100 meters for 15 min.</DESCRIPTION>
      <MP>95</MP>
      <SP>85</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Marksman Song</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Marksman Song</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases ranged attack and defense by 19 and SP by 220 for all party members within 100 meters for 15 min.</DESCRIPTION>
      <MP>220</MP>
      <SP>210</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Marksman Song</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Marksman Song</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases ranged attack and defense by 39 and SP by 410 for all party members within 100 meters for 15 min.</DESCRIPTION>
      <MP>400</MP>
      <SP>330</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Marksman Song</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Marksman Song</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases ranged attack and defense by 70 and SP by 785 for all party members within 100 meters for 15 min.</DESCRIPTION>
      <MP>505</MP>
      <SP>450</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Marksman Song</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Marksman Song</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases ranged attack and defense by 105 and SP by 1290 for all party members within 100 meters for 15 min.</DESCRIPTION>
      <MP>630</MP>
      <SP>570</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Marksman Song</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Marksman Song</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases ranged attack and defense by 122 and SP by 1500 for all party members within 100 meters for 15 min.</DESCRIPTION>
      <MP>780</MP>
      <SP>690</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Marksman Song</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Marksman Song</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Marksman Song</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Invincible Warrior</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Berserker.jpg</IMG>
    <COMMENT>Its a free accuracy buff. Max it. At L3, its cooldown is the same as the duration, so it becomes another permanant buff. Lightside only.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Invincible Warrior</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 3% for 90 seconds.</DESCRIPTION>
      <MP>11</MP>
      <SP>11</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Invincible Warrior</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Invincible Warrior</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 5% for 120 seconds.</DESCRIPTION>
      <MP>37</MP>
      <SP>37</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Invincible Warrior</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Invincible Warrior</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 8% for 180 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Invincible Warrior</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Invincible Warrior</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Invincible Warrior</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Invincible Warrior</NAME>
      <COMMENT>Only usefull for bpriests, others dont need this skill.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mana Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ManaShot.gif</IMG>
    <COMMENT>This could be useful for doing extra damage to casters in PvP who have activated their skill Health Assist, which makes their MP act like more HP. Thus at Lv6, in addition to the basic damage it does, which can critical hit, you will get another 1934 MP damage. Once confirming that the target is on HA you can start spamming them with this skill. Could annoy other classes that may need MP to use certain buffs or skills. This is definitely worth considering if you PvP, it's of no use for PvE though.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mana Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 243 MP from the target.</DESCRIPTION>
      <MP>15</MP>
      <SP>60</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 438 MP from the target.</DESCRIPTION>
      <MP>25</MP>
      <SP>100</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 987 MP from the target.</DESCRIPTION>
      <MP>35</MP>
      <SP>150</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 1336 MP from the target.</DESCRIPTION>
      <MP>45</MP>
      <SP>180</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 1934 MP from the target.</DESCRIPTION>
      <MP>65</MP>
      <SP>310</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Shot</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 1685 MP from the target.</DESCRIPTION>
      <MP>55</MP>
      <SP>240</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Shot</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Mana Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Mana Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Roots</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\StrikeRoots.gif</IMG>
    <COMMENT>Magic Roots is a great skill to have for absolutely any build and any focus. However, the main selling point of it is its pause effect, not its damage. You'll notice that it receives its full pause effect at Lv1, so a good way to save on skill points is to leave it there. However, also important is that when maxed the range is 31m, making it the longest range spell available. If you want a more competitive edge, feel free to max it once you get to PvP, but there should be no reason to move it past Lv1 for PvE purposes.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 42 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>98</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 80 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>111</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 175 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>257</MP>
      <SP></SP>
      <RANGE>28</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 292 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>437</MP>
      <SP></SP>
      <RANGE>28</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 251 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE>29</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 724 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>941</MP>
      <SP></SP>
      <RANGE>29</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 1030 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>1105</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 1402 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>1324</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Roots</NAME>
      <SKILLLEVEL>9</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic earth magic that wounds target for players magic attack power plus 1724 damage and freezes it for 5 seconds.</DESCRIPTION>
      <MP>1405</MP>
      <SP></SP>
      <RANGE>31</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Roots</NAME>
        <SKILLLEVEL>9</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Magic Roots</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Magic Roots</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bull's Eye</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\BullsEye.gif</IMG>
    <COMMENT>This skill has "perfect accuracy" which means it can't miss and is not reliant on your DEX to hit. We do know of several defensive measures in PvP that can cause it to miss, as well as a PvE monster resetting itself causes everything to miss. This skill can critical hit and at high level it ends up dealing a significant amount more damage than a normal shot after you factor in elements and critical multipliers. I would max it in all modes.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bull's Eye</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage + 25.</DESCRIPTION>
      <MP></MP>
      <SP>49</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bull's Eye</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bull's Eye</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage + 117.</DESCRIPTION>
      <MP></MP>
      <SP>104</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bull's Eye</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bull's Eye</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage + 229.</DESCRIPTION>
      <MP></MP>
      <SP>225</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bull's Eye</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bull's Eye</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage + 505.</DESCRIPTION>
      <MP></MP>
      <SP>348</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bull's Eye</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Bull's Eye</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Bull's Eye</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Detection</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Detection.gif</IMG>
    <COMMENT>Max it if you PvP regularly. Once you see a sin/ranger suddenly disapears, cast this skill and make them drop their stealth.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Detection</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Detects all invisible enemies within 5 meters for 30 seconds</DESCRIPTION>
      <MP>18</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detection</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Detection</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Detects all invisible enemies within 10 meters for 30 seconds</DESCRIPTION>
      <MP>46</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detection</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Detection</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Detects all invisible enemies within 15 meters for 30 seconds</DESCRIPTION>
      <MP>79</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detection</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Detection</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Detection</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Silent Blow</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\SilentBlow.gif</IMG>
    <COMMENT>All AoEs are good so take this to at least level 2. For PvP try and get it as high as possible for the increased range.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Silent Blow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack and silences target for 6 seconds.</DESCRIPTION>
      <MP>25</MP>
      <SP>80</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Silent Blow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Silent Blow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack and silences all enemies within 2m of target for 8 seconds.</DESCRIPTION>
      <MP>35</MP>
      <SP>115</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Silent Blow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Silent Blow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack and silences all enemies within 3m of target for 10 seconds.</DESCRIPTION>
      <MP>45</MP>
      <SP>150</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Silent Blow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Silent Blow</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack and silences all enemies within 4m of target for 12 seconds.</DESCRIPTION>
      <MP>55</MP>
      <SP>192</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Silent</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Silent Blow</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Silent Blow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Silent Blow</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Equivalent Exchange</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\ReapAndSowe.gif</IMG>
    <COMMENT>Equivalent exchange has a brutally long cast time. So long, in fact, that spamming Magic Arrow will do comparable damage in the same time frame. The skill also spends your entire MP reserve and takes forever to recharge. The skill points that this skill demands are also extremely steep for the severely limited use that anyone would get out of this skill. I recommend to skip all levels of it for all casters. It is quite possibly the most useless damage skill in the entire game.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Equivalent Exchange</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>An attack that consumes all of the player's MP to attack the target with damage equivalent to 3 times the player's magic attack power. Its effect is limited to some monsters.</DESCRIPTION>
      <MP>all</MP>
      <SP>260</SP>
      <RANGE>24</RANGE>
      <CASTTIME>3.5</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Equivalent Exchange</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Equivalent Exchange</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>An attack that consumes all of the player's MP to attack the target with damage equivalent to 4 times the player's magic attack power. Its effect is limited to some monsters.</DESCRIPTION>
      <MP>all</MP>
      <SP>360</SP>
      <RANGE>24</RANGE>
      <CASTTIME>3.5</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Equivalent Exchange</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Equivalent Exchange</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>An attack that consumes all of the player's MP to attack the target with damage equivalent to 5 times the player's magic attack power. Its effect is limited to some monsters.</DESCRIPTION>
      <MP>all</MP>
      <SP>500</SP>
      <RANGE>24</RANGE>
      <CASTTIME>3.5</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Equivalent Exchange</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Equivalent Exchange</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Equivalent Exchange</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Wild Dance</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\WildDance.gif</IMG>
    <COMMENT>This used to be a nice skill, but it's been made redundant by Rising Uppercut. Ignore it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Wild Dance</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +210. Only usable with Two-handed Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>90</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Dance</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wild Dance</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +306. Only usable with Two-handed Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Dance</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wild Dance</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +419. Only usable with Two-handed Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>175</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Dance</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wild Dance</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +608. Only usable with Two-handed Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>230</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Dance</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Wild Dance</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Wild Dance</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Backpack Upgrade</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\Backpack.gif</IMG>
    <COMMENT>Get at least 2 levels. More backpack space can be very useful at times. Level 3 can be skipped if you are short of points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Backpack Upgrade</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the number of backpack pages to 3.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Backpack Upgrade</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Backpack Upgrade</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the number of backpack pages to 4.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Backpack Upgrade</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Backpack Upgrade</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the number of backpack pages to 5.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Backpack Upgrade</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT>Change from Ep4: This skill is now learnt later in character development Must: Max this skill or you'll be Warehousing a lot of stuff &amp; unable to carry much</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT>You need room for all the pots and awesome drops. I advice to max this skill.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT>You need room for all the pots and awesome drops. I advice to max this skill.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT>Change from Ep4: This skill is now learnt later in character development Must: Max this skill or you'll be Warehousing a lot of stuff &amp; unable to carry much</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Backpack Upgrade</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Attribute Remove</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\AttributeRemoval.gif</IMG>
    <COMMENT>Since a large number of your skills have a pre-determined element, being able to remove the elemental defense of your opponent is a key factor in both PvE and PvP. It may not look like Lv3 grants much of an advantage over Lv2, but it is more likely to save you MP due to having 100% accuracy. It's not too many skill points out of your reserve, so you have little to lose by maxing it, yet much to gain.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Attribute Remove</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ability that will remove the target's elemental defence for 1 minute with a 60% success rate.</DESCRIPTION>
      <MP>50</MP>
      <SP>10</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Attribute Remove</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Attribute Remove</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ability that will remove elemental defence of all enemies within 5m of the target for 1 minute with a 80% success rate.</DESCRIPTION>
      <MP>280</MP>
      <SP>45</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Attribute Remove</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Attribute Remove</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ability that will remove elemental defence of all enemies within 5m of the target for 1 minute with a 100% success rate.</DESCRIPTION>
      <MP>400</MP>
      <SP>90</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Attribute Remove</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Attribute Remove</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Attribute Remove</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Venom Crash</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\VenomCrash.gif</IMG>
    <COMMENT>Change from Ep4: % reductions changed, now MAX hp not Current HP effect. Stun-Bot: Drag-Down must be on Cool-Down to use this skill. Following chain skills must be used whilst Venom Crash is on cool-down.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Venom Crash</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Drag Down. Reduces an opponent's HP by 2% every 3 seconds for 15 seconds. Gruesome Attack can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Venom Crash</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Venom Crash</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Drag Down. Reduces an opponent's HP by 3% every 3 seconds for 15 seconds. Gruesome Attack can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>180</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Venom Crash</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Venom Crash</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Drag Down. Reduces an opponent's HP by 4% every 3 seconds for 15 seconds. Gruesome Attack can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>244</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Venom Crash</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Venom Crash</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Drag Down. Reduces an opponent's HP by 5% every 3 seconds for 15 seconds. Gruesome Attack can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>310</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Venom Crash</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Venom Crash</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Drag Down. Reduces an opponent's HP by 6% every 3 seconds for 15 seconds. Gruesome Attack can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>356</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Venom Crash</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Venom Crash</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Drag Down. Reduces an opponent's HP by 7% every 3 seconds for 15 seconds. Gruesome Attack can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>408</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Venom Crash</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Venom Crash</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Venom Crash</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Flash Attack</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\FlashAttack.gif</IMG>
    <COMMENT>There's Flash lvl 1 Lapis. There are Flash endowed jewelry. There is weapon mastery nostrum, there is melon ice cream. All those increase your attack speed by one level each. A normal bow with skills maxed is already "Fast", a crossbow/javelin is "a bit fast" and there are a few that are "fast". So a normal bow needs two speed increases and a crossbow/javelin needs three in most cases to become maxed out at "extremely fast." Depending on your setup and what you can acquire, it is possible to get yourself maxed out, thus making this skill useless for you at higher levels. If this does not apply to you then this skill can be useful, especially for certain boss fights. But if you need to cut something out, this one would not be sorely missed. Similar to Big Coup in this area, it's useful but how often will you actually use it?</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Flash Attack</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases every weapon's attack speed by one level for 30 seconds</DESCRIPTION>
      <MP>100</MP>
      <SP>185</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flash Attack</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flash Attack</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases every weapon's attack speed by one level for 45 seconds</DESCRIPTION>
      <MP>145</MP>
      <SP>285</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flash Attack</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flash Attack</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases every weapon's attack speed by one level for 1 minute</DESCRIPTION>
      <MP>195</MP>
      <SP>360</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flash Attack</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Flash Attack</NAME>
      <COMMENT>Change from Ep4: None Optional: Not really needed once you are lvl 35+ as a flashed weapon OR Melon IC does the same</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Flash Attack</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Flash Attack</NAME>
      <COMMENT>Change from Ep4: None Optional: Not really needed once you are lvl 35+ as a flashed weapon OR Melon IC does the same</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Flash Attack</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Jumping Airshot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Combat\\JumpingAirshot.gif</IMG>
    <COMMENT>First, this skill is only for a bow, not a crossbow and not a javelin. It's a good skill to use when the target gets at close range. Also good against targets that have high defense, or higher level than you, or bosses. Great for NM as well as more defensive builds. This skill cannot critical hit as its damage is fixed. For PvP it's great against guardians, relics, when fighters get close. It's a must for PvE bosses because in most cases you won't be doing 1300 damage against something like Cryptic the Immortal. You won't use this skill in every fight but depending on your situation you will probably want it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Jumping Airshot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 870 regardless of its defense.</DESCRIPTION>
      <MP></MP>
      <SP>360</SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Jumping Airshot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Jumping Airshot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 1100 regardless of its defense.</DESCRIPTION>
      <MP></MP>
      <SP>440</SP>
      <RANGE>28</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Jumping Airshot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Jumping Airshot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 1270 regardless of its defense.</DESCRIPTION>
      <MP></MP>
      <SP>560</SP>
      <RANGE>29</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Jumping Airshot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Jumping Airshot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 1670 regardless of its defense.</DESCRIPTION>
      <MP></MP>
      <SP>770</SP>
      <RANGE>30</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Jumping Airshot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Jumping Airshot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Jumping Airshot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Power Up Pause</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Basic\\warr.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Power Up Pause</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that will increase the player's physical attack power by 50 points for 30 seconds.</DESCRIPTION>
      <MP>25</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Power Up Pause</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Power Up Pause</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that will increase the player's physical attack power by 100 points for 30 seconds.</DESCRIPTION>
      <MP>40</MP>
      <SP>70</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Power Up Pause</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Power Up Pause</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that will increase the player's physical attack power by 170 points for 30 seconds.</DESCRIPTION>
      <MP>70</MP>
      <SP>120</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Power Up Pause</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Power Up Pause</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sharpen Weapon Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\SharpPower.gif</IMG>
    <COMMENT>If you use Sharp Weapons, max, but I can't see why you would.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sharpen Weapon Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 5 when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharpen Weapon Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 12 when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharpen Weapon Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 20 when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharpen Weapon Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 34 when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharpen Weapon Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 48 when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharpen Weapon Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 65 when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Sharpen Weapon Power Up</NAME>
      <COMMENT>Using sharp weapons gives you no advantage over blunt weapons and just reduces attack power. Don't use sharp weapons, and skip this skill.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Sharpen Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Sharpen Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Sharpen Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>OneHandedSword</WEAPONTYPE>
      <NAME>Sharpen Weapon Power Up</NAME>
    </WEAPONTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>OneHandedAxe</WEAPONTYPE>
      <NAME>Sharpen Weapon Power Up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Body Training</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\BodyTraining.gif</IMG>
    <COMMENT>Honestly if you're looking to save points you could pass on this skill. DEF is nice but it depends on your situation and intentions if this is worth the skill points. It really depends on your build and how many points you have to spare. More DEF is never a bad thing if you have the skill points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 9</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 18</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 27</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 36</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 45</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 56</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Body Training</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises basic physical defence power by 63</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Body Training</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Body Training</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Body Training</NAME>
      <COMMENT>Same situation as hard skin - anything that increases your defence is good. At top level this is equivalent to a level 7 forbid and a level 5 forbid combined.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Body Training</NAME>
      <COMMENT>Same situation as hard skin - anything that increases your defence is good. At top level this is equivalent to a level 7 forbid and a level 5 forbid combined.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Body Training</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Potential Nimble</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\PotentialNimble.gif</IMG>
    <COMMENT>Change from Ep4: None Must: Seems to have an evasive hidden property. MR = Magic Resistance</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Potential Nimble</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's magic resistance by 30, critical rate by 90%, and evasion rate against physical and shooting attacks by 8% for 30 seconds. It will be triggered automatically when HP falls below 10%. Recharges after 3 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Nimble</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Nimble</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's magic resistance by 50, critical rate by 120%, and evasion rate against physical and shooting attacks by 15% for 30 seconds. It will be triggered automatically when HP falls below 15%. Recharges after 3 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Nimble</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Nimble</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's magic resistance by 80, critical rate by 250%, and evasion rate against physical and shooting attacks by 25% for 30 seconds. It will be triggered automatically when HP falls below 20%. Recharges after 3 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Nimble</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Potential Nimble</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Potential Nimble</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Turbulence</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Turbulence.gif</IMG>
    <COMMENT>These three AoEs are, generally speaking, your strongest and quickest casting ranged AoEs. All three of them are great to have. The problem with them is that they cost an enormous amount of skill points to max. I do recommend taking all three so that you can cycle AoEs more effectively and use elements according to a situation, but I would suggest leaving them at Lv3 unless you're absolutely certain that you will have enough skill points left over. Lv3 maxes their AoE range. That is enough for a conservative skill build.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Turbulence</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Turbulence 5 meters around the target. It deals the players basic magic attack power plus 125 points of damage.</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Turbulence</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Turbulence</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Turbulence 6 meters around the target. It deals the players basic magic attack power plus 225 points of damage.</DESCRIPTION>
      <MP>854</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Turbulence</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Turbulence</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Turbolence 7 meters around the target. It deals the players basic magic attack power plus 331 points of damage.</DESCRIPTION>
      <MP>1041</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Turbulence</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Turbulence</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Turbolence 7 meters around the target. It deals the players basic magic attack power plus 475 points of damage.</DESCRIPTION>
      <MP>1248</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Turbulence</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Turbulence</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Turbolence 7 meters around the target. It deals the players basic magic attack power plus 761 points of damage.</DESCRIPTION>
      <MP>1499</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Turbulence</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Turbulence</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Turbulence</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Deadly Poison Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\DeadlyPoisonShot.gif</IMG>
    <COMMENT>Sweet and Deadly. This skill is amazing, at least on paper. It's hilariously fun in practice. And it's incredibly powerful. The downside to it is that it is "poison" which means it can be cured with a potion. But that is a necessity because if that were not so it would be far too overpowered in PvP. Archer or not, any sane person can understand that. So here's how this skill actually works. It shoots a poisoned arrow at the target. It immediately deals basic damage (which can critical hit) plus additional damage which is listed above. Then it poisons the target with a DoT effect. The duration of the effect again varies depending on Lv of the skill, also listed above. The first poison cycle damages the target for the figures listed above, which again increases with Lv. Every two seconds, the poison will damage the target for double what it did last cycle. So, for example, if you initially damage the target for 200 poison damage, two seconds later they will get hurt for 400, then two seconds later 800, then 1600, then 3200, then 6400, etc. This is insanely powerful. Even twelve second duration means 6 cycles, which is how many I just listed. Total up all that damage and you just dealt over 12,000 HP damage. And that's just an example. Lv6 starts at nearly twice that initial damage and lasts even longer. Now, as far as PvE goes, if a mob is not immune to the poison, then you're looking at a one skill kill, for the most part. But it does take 12 to 18 seconds to do its work of course. It is also not AoE which limits its potential for grinding. I haven't played against any of the EP5 content so I don't know that practical use of this in PvE but it is definitely an interesting skill that needs exploration. Don't overlook it. Regarding PvP, it is poison, so it is curable with a potion. It's also dispelable by a healer of course. Still, I feel it's probably a must have skill because it is so deadly, it is not something that can be ignored. If you get hit with this and do not act, you will be dead in a dozen seconds. Therefore, you MUST switch focus to potting or dispelling it, and that is annoying and distracting in PvP. Even though you're likely not going to kill the veterans who are ready and expecting it, you will give them something they must deal with now. The long term practical uses of this are yet to be explored but it's looking to be an invaluable skill. Of course, bosses will be immune to it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Deadly Poison Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage plus 35, then deals 12 seconds of poison damage starting at 40 and doubling every 2 seconds - total of 2520 damage.</DESCRIPTION>
      <MP>70</MP>
      <SP>114</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Poison Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Poison Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage plus 107, then deals 12 seconds of poison damage starting at 85 and doubling every 2 seconds - total of 5355 damage.</DESCRIPTION>
      <MP>114</MP>
      <SP>243</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Poison Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Poison Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage plus 228, then deals 15 seconds of poison damage starting at 160 and doubling every 2 seconds - total of 20320 damage.</DESCRIPTION>
      <MP>157</MP>
      <SP>391</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Poison Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Poison Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage plus 443, then deals 15 seconds of poison damage starting at 255 and doubling every 2 seconds - total of 32385 damage.</DESCRIPTION>
      <MP>222</MP>
      <SP>604</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Poison Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Poison Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage plus 614, then deals 18 seconds of poison damage starting at 390 and doubling every 2 seconds - total of 199290 damage (yes, you read that right)</DESCRIPTION>
      <MP>318</MP>
      <SP>754</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Poison Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Deadly Poison Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Deadly Poison Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sonic Bolt</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\SonicBolt.gif</IMG>
    <COMMENT>Sonic Bolt is a useless skill, plain and simple. Its damage is weak and it being instant cast doesn't make up for that. Magic Arrow is instant cast too. Get that instead.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 21 damage with no casting time.</DESCRIPTION>
      <MP>98</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 40 damage with no casting time.</DESCRIPTION>
      <MP>111</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 92 damage with no casting time.</DESCRIPTION>
      <MP>257</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 146 damage with no casting time.</DESCRIPTION>
      <MP>437</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 251 damage with no casting time.</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 362 damage with no casting time.</DESCRIPTION>
      <MP>941</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 515 damage with no casting time.</DESCRIPTION>
      <MP>1105</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 701 damage with no casting time.</DESCRIPTION>
      <MP>1324</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sonic Bolt</NAME>
      <SKILLLEVEL>9</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic wind magic that wounds target for players magic attack power plus 862 damage with no casting time.</DESCRIPTION>
      <MP>1405</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sonic Bolt</NAME>
        <SKILLLEVEL>9</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Sonic Bolt</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Sonic Bolt</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sustain Doom</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\SustainDoom.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sustain Doom</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerfull Magic that gradually wounds the target for 180 damage every 3 seconds for 18 seconds (total 1080).</DESCRIPTION>
      <MP>315</MP>
      <SP></SP>
      <RANGE>17</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Doom</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Doom</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerfull Magic that gradually wounds the target for 270 damage every 3 seconds for 18 seconds (total 1620).</DESCRIPTION>
      <MP>645</MP>
      <SP></SP>
      <RANGE>17</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Doom</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Doom</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerfull Magic that gradually wounds the target for 401 damage every 3 seconds for 18 seconds (total 2406).</DESCRIPTION>
      <MP>826</MP>
      <SP></SP>
      <RANGE>17</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Doom</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Doom</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerfull Magic that gradually wounds the target for 555 damage every 3 seconds for 18 seconds (total 3330).</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE>17</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Doom</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Doom</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerfull Magic that gradually wounds the target for 724 damage every 3 seconds for 18 seconds (total 4344).</DESCRIPTION>
      <MP>1354</MP>
      <SP></SP>
      <RANGE>17</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Doom</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Sustain Doom</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Sustain Doom</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Eraser</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Eraser.gif</IMG>
    <COMMENT>This is a great skill in PvP, particularly if you are conscious of your kill:death ratio (triggering Eraser doesn't count as a death, no matter how outnumbered/outgunned you are). In addition, using Eraser with untouchable pots on has interesting effects. It only really becomes useful at L2/3 though. It WILL cause you to lose a res rune if you use it on UM, unless you are ressed, use a cont etc.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Eraser</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Suicide attack that deals damage equal player's current HP with a 65% success rate. Some monsters will not be affected.</DESCRIPTION>
      <MP>75</MP>
      <SP>all</SP>
      <RANGE>3 m</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>1200</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eraser</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eraser</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Suicide attack that deals damage equal player's current HP to all enemies within 6 meters of the player with a 65% success rate. Some monsters will not be affected.</DESCRIPTION>
      <MP>95</MP>
      <SP>all</SP>
      <RANGE>3 m</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>1200</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eraser</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eraser</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Suicide attack that deals damage equal to 2x the player's current HP to all enemies within 6 meters of the player with a 65% success rate. Some monsters will not be affected.</DESCRIPTION>
      <MP>130</MP>
      <SP>all</SP>
      <RANGE>3 m</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>1200</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eraser</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Eraser</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Eraser</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Flame Choir</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\FireChoir.gif</IMG>
    <COMMENT>The selling point of the Choirs is that they are Ele II. If you have Ele II weapons, don't even bother. Even if you don't, I would still recommend to skip all three of these skills as they are very costly in both MP and skill points and won't do much more damage than Magic Arrow in the same time frame. The only one that I would consider is Storm Choir, due to being instant cast, but even then, I would only take it if I really had nothing else to spend the points on.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Flame Choir</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire II elemental damage to a single target for magic attack +600</DESCRIPTION>
      <MP>800</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>3.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Choir</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Choir</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire II elemental damage to a single target for magic attack +950</DESCRIPTION>
      <MP>950</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>3</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Choir</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Choir</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire II elemental damage to a single target for magic attack +1850</DESCRIPTION>
      <MP>1150</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Choir</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Choir</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire II elemental damage to a single target for magic attack +2205</DESCRIPTION>
      <MP>1400</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Choir</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Flame Choir</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Flame Choir</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Curse Raid</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\CurseRaid.gif</IMG>
    <COMMENT>In Ep4 this used to be a fantastic range pulling skill - it had a 24m range and was AoE with no cooldown. It has been seriously nerfed in EP5 as the range has been reduced to 2m, however it's still good for a tank defender as it reduces the damage you receive. If you are short on skill points you can probably skip this, but either max it or skip it altogether. Battle defenders can safely skip this - use panic instead now.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Curse Raid</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Curses the target by reducing its physical attack strength by 15 for 20 seconds.</DESCRIPTION>
      <MP>5</MP>
      <SP>15</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Curse Raid</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Curse Raid</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Curses all monsters in a 3 meter radius around the target by reducing their physical attack strength by 40 for 20 seconds.</DESCRIPTION>
      <MP>15</MP>
      <SP>30</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Curse Raid</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Curse Raid</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Curses all monsters in a 3 meter radius around the target by reducing their physical attack strength by 75 for 20 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Curse Raid</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Curse Raid</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Curses all monsters in a 3 meter radius around the target by reducing their physical attack strength by 110 for 20 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Curse Raid</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Curse Raid</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Curses all monsters in a 3 meter radius around the target by reducing their physical attack strength by 145 for 20 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Curse Raid</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Curse Raid</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Curses all monsters in a 3 meter radius around the target by reducing their physical attack strength by 180 for 20 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Curse Raid</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Curse Raid</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Curse Raid</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Slasher</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Slasher.gif</IMG>
    <COMMENT>Change from Ep4: Damage increase, CD reduced from 45 to 30seconds DPSer: Aggravation must be on cool-down to use this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Slasher</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is usable subsequent to Aggravation. Inflicts 2 times basic damage on the target</DESCRIPTION>
      <MP>0</MP>
      <SP>220</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slasher</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slasher</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is usable subsequent to Aggravation. Inflicts 2 times basic damage +102 on the target</DESCRIPTION>
      <MP>0</MP>
      <SP>348</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slasher</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slasher</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is usable subsequent to Aggravation. Inflicts 2 times basic damage +227 on the target</DESCRIPTION>
      <MP>0</MP>
      <SP>505</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slasher</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Slasher</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is usable subsequent to Aggravation. Inflicts 2 times basic damage +308 on the target</DESCRIPTION>
      <MP>0</MP>
      <SP>724</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Slasher</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Slasher</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Slasher</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Soul Menace</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\SoulMenace.gif</IMG>
    <COMMENT>This seems interesting. I've never tried it out myself, as I'm retired from the game. But forcing all enemies to back off of you could be very useful. It is "unconsciousness" so it is curable with potions and dispels. But even if it gets you a pinch of breathing room it could make a difference. Still that's all just theoretical. Having not put it into practice on the battlefield I cannot give more than that. All I can say is that it doesn't work on NPC mobs, that I've tested.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Soul Menace</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes enemies to go unconscious and run away for 3 seconds</DESCRIPTION>
      <MP>50</MP>
      <SP>254</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Soul Menace</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Soul Menace</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes enemies to go unconscious and run away for 4 seconds</DESCRIPTION>
      <MP>85</MP>
      <SP>448</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>150</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Soul Menace</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Soul Menace</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes enemies to go unconscious and run away for 5 seconds</DESCRIPTION>
      <MP>120</MP>
      <SP>701</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>120</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Soul Menace</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Soul Menace</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Soul Menace</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Shot Pointer</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\ShotPointer.gif</IMG>
    <COMMENT>I personally don't really care for this skill. I would much rather just attack again rather than debuffing with this skill. However, it does have a longer range than your other skills so there are situations in which it could be useful. But for the most part I think there are not enough skill points to get everything that "could be useful". This would get cut from my list.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Shot Pointer</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's shooting defence power by 25 points for 30 sec.</DESCRIPTION>
      <MP>5</MP>
      <SP>35</SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shot Pointer</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shot Pointer</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's shooting defence power 50 points for 30 sec.</DESCRIPTION>
      <MP>25</MP>
      <SP>85</SP>
      <RANGE>29</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shot Pointer</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shot Pointer</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's shooting defence power 75 points for 30 sec.</DESCRIPTION>
      <MP>30</MP>
      <SP>115</SP>
      <RANGE>32</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shot Pointer</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Shot Pointer</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Shot Pointer</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Recovery</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\Recovery.gif</IMG>
    <COMMENT>EP4´s best friend. However EP5 changed the MP costs and it takes a LOT now. The cast time got lowered from 3sec to 2,5 sec, but Healing lvl 7 still heals timewise more HP than recovery. However its good to have more healing skills, so take it if you want to and have enough skill points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Recovery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 1631</DESCRIPTION>
      <MP>130</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Recovery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Recovery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 2338</DESCRIPTION>
      <MP>175</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Recovery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Recovery</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 2995</DESCRIPTION>
      <MP>230</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Recovery</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Recovery</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 3549</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Recovery</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Recovery</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 4396</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Recovery</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Recovery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Recovery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Transformation</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Transformation.gif</IMG>
    <COMMENT>Change from Ep4: None Optional: More of a fun skill, can be handy to run through a map of dangerous mobs, lift if attacking or attacked. Note has a 4s Cast time</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Transformation</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shape shifts the player into a certain monster lower than the caster's level for 1 minute. It will be automatically released once a battle is engaged</DESCRIPTION>
      <MP>80</MP>
      <SP>80</SP>
      <RANGE></RANGE>
      <CASTTIME>4</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Transformation</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Transformation</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shape shifts the player into a certain monster lower than the caster's level for 3 minutes. It will be automatically released once a battle is engaged</DESCRIPTION>
      <MP>120</MP>
      <SP>120</SP>
      <RANGE></RANGE>
      <CASTTIME>4</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Transformation</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Transformation</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shape shifts the player into a certain monster lower than the caster's level for 5 minutes. It will be automatically released once a battle is engaged</DESCRIPTION>
      <MP>180</MP>
      <SP>180</SP>
      <RANGE></RANGE>
      <CASTTIME>4</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Transformation</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Transformation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Transformation</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Charge</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Stinger.gif</IMG>
    <COMMENT>This skill is a must for PvP, and with the stun time on it, its very useful for PvE as well. At least lvl 1 is a must, but if you have enough points, level it up to get the improved stun and reduced cooldown.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Charge</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Basic Fighter and Warrior skill that always deals 15 damage and pauses the target for 2 seconds by dashing at an enemy as far away as 19 meters, unusable in the dungeons.</DESCRIPTION>
      <MP></MP>
      <SP>20</SP>
      <RANGE>19</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>50</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Charge</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Charge</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Basic Fighter and Warrior skill that always deals 30 damage and pauses the target for 2 seconds by dashing at an enemy as far away as 20 meters, unusable in the dungeons.</DESCRIPTION>
      <MP></MP>
      <SP>45</SP>
      <RANGE>20</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>40</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Charge</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Charge</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Basic Fighter and Warrior skill that always deals 50 damage and pauses the target for 3 seconds by dashing at an enemy as far away as 22 meters, unusable in the dungeons.</DESCRIPTION>
      <MP></MP>
      <SP>85</SP>
      <RANGE>22</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Charge</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Charge</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Basic Fighter and Warrior skill that always deals 75 damage and pauses the target for 3 seconds by dashing at an enemy as far away as 22 meters, unusable in the dungeons.</DESCRIPTION>
      <MP></MP>
      <SP>12</SP>
      <RANGE>22</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Charge</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Charge</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Basic Fighter and Warrior skill that always deals 105 damage and pauses the target for 3 seconds by dashing at an enemy as far away as 22 meters, unusable in the dungeons.</DESCRIPTION>
      <MP></MP>
      <SP>165</SP>
      <RANGE>22</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Charge</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Charge</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Basic Fighter and Warrior skill that always deals 140 damage and pauses the target for 4 seconds by dashing at an enemy as far away as 22 meters, unusable in the dungeons.</DESCRIPTION>
      <MP></MP>
      <SP>232</SP>
      <RANGE>22</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Charge</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Charge</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Charge</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Scouting</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Scouting.gif</IMG>
    <COMMENT>Change from Ep4: None Optional: PvP Skill, doesn't work on Mobs. A must if you plan to PvP</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Scouting</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Ability that scouts information about level, elemental characteristics and gameplay mode of the target.</DESCRIPTION>
      <MP>40</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Scouting</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Scouting</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Scouting</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Provoke</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\Provoke.gif</IMG>
    <COMMENT>Waste of time for PvE - skip. Could be useful for PvP in combination with melee reflector. I've never taken it so I can't really comment.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Provoke</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes target into attacking you for 2 seconds from a range of 3m with 80% accuracy. PvP version of arouse blow.</DESCRIPTION>
      <MP>198</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>120</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Provoke</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes target into attacking you for 3 seconds from a range of 3m with 80% accuracy. PvP version of arouse blow.</DESCRIPTION>
      <MP>299</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Provoke</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes target into attacking you for 4 seconds from a range of 3m with 80% accuracy, PvP version of arouse blow.</DESCRIPTION>
      <MP>443</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Provoke</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes target into attacking you for 5 seconds from a range of 3m with 80% accuracy, PvP version of arouse blow.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Provoke</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Provoke</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Health Drain</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\HealthDrain.gif</IMG>
    <COMMENT>Never taken it - it's a lot of skill points for very little return. Skip.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Health Drain</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 337 points of damage and transfers it to the caster with a 85% success.</DESCRIPTION>
      <MP></MP>
      <SP>95</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Drain</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Health Drain</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 470 points of damage and transfers it to the caster with a 85% success.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Drain</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Health Drain</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 693 points of damage and transfers it to the caster with a 85% success.</DESCRIPTION>
      <MP></MP>
      <SP>155</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Drain</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Health Drain</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 956 points of damage and transfers it to the caster with a 85% success.</DESCRIPTION>
      <MP></MP>
      <SP>185</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Drain</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Health Drain</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 1228 points of damage and transfers it to the caster with a 85% success.</DESCRIPTION>
      <MP></MP>
      <SP>225</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Health Drain</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Health Drain</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Health Drain</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Wide Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\WideShot.gif</IMG>
    <COMMENT>One of the AoE damage skills that archers/hunters get. I like it. In addition to being useful for AoE parties, it's also nice if you happen to aggro two mobs while kiting, you can deliver the killing blow to one and at the same time damage the other. This skill is only usable with a normal bow. This skill can critical hit.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Wide Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Bow skill that wounds all mobs within 3m of target for basic damage. Bow only.</DESCRIPTION>
      <MP></MP>
      <SP>100</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Bow skill that wounds all mobs within 4m of target for basic damage +77. Bow only.</DESCRIPTION>
      <MP></MP>
      <SP>150</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Bow skill that wounds all mobs within 5m of target for basic damage +189. Bow only.</DESCRIPTION>
      <MP></MP>
      <SP>235</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Bow skill that wounds all mobs within 6m of target for basic damage +354. Bow only.</DESCRIPTION>
      <MP></MP>
      <SP>300</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Bow skill that wounds all mobs within 7m of target for basic damage +511. Bow only.</DESCRIPTION>
      <MP></MP>
      <SP>355</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Wide Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Wide Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dual Weapon Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\DualMastery.gif</IMG>
    <COMMENT>If you use dual weapons max this skill. NMs who solo might use duals as their weapons of choice.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dual Weapon Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's attacking speed by one level when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual Weapon Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's attacking speed by one level when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Dual Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Dual Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mental Storm - Confusion</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\MentalStormConfusion.gif</IMG>
    <COMMENT>Change from Ep4: New Skill Optional: Skill is great in PvP on Priests, Tanks and if you are heavily outnumbered. Also players affected can not perform any actions</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mental Storm - Confusion</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>25</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets wander aimlessly and unable to use skills for 5s with 70% chance.</DESCRIPTION>
      <MP>50</MP>
      <SP>254</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Confusion</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Confusion</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets wander aimlessly and unable to use skills for 6s with 75% chance.</DESCRIPTION>
      <MP>85</MP>
      <SP>448</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>150</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Confusion</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Confusion</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets wander aimlessly and unable to use skills for 7s with 80% chance.</DESCRIPTION>
      <MP>120</MP>
      <SP>701</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>120</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Confusion</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Mental Storm - Confusion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Mental Storm - Confusion</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Big Coup</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\BigCoup.gif</IMG>
    <COMMENT>This skill is useful for hitting high DEX or higher level opponents in PvP as well as bosses in PvE. It also increases your dodging ability, not just your accuracy of attack. The longer recharge time makes this less practical. If you are low on stat points you may want to consider giving this one up.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Big Coup</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that helps the player to successfully accomplish physical and shooting attack regardless of the target's DEX for 30 seconds</DESCRIPTION>
      <MP>35</MP>
      <SP>80</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Big Coup</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Big Coup</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that helps the player to successfully accomplish physical and shooting attack regardless of the target's DEX for 40 seconds</DESCRIPTION>
      <MP>50</MP>
      <SP>115</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Big Coup</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Big Coup</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that helps the player to successfully accomplish physical and shooting attack regardless of the target's DEX for 1 minute</DESCRIPTION>
      <MP>65</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Big Coup</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Big Coup</NAME>
      <COMMENT>Change from Ep4: Level 2 now 40 not 45s duration Must: A handy skill if you're in a tight spot skill has an effect on your accuracy &amp; evasion, precise effect unknown.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Big Coup</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Big Coup</NAME>
      <COMMENT>Change from Ep4: Level 2 now 40 not 45s duration Must: A handy skill if you're in a tight spot skill has an effect on your accuracy &amp; evasion, precise effect unknown.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Big Coup</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Strength training</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\MuscleTraining.gif</IMG>
    <COMMENT>Max. Passive skill that increases damage. Useful for anyone. nb. People have pointed out the this skill and Weapon Power-Up skills use up quite a lot of skill points. If you're short of some points at the end, you can always ignore these. Although extra damage with every attack = generally a good thing.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 10</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 18</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 26</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 34</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 42</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 50</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Strength training</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises basic physical attack power by 58</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Strength training</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Strength training</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Strength training</NAME>
      <COMMENT>Change from Ep4: Increase to 7 levels of learning. Existing max level3 is +35 attack, now improved. Must: Max this skill, its cheap &amp; adds to your attack power</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Strength training</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Strength training</NAME>
      <COMMENT>Change from Ep4: Increase to 7 levels of learning. Existing max level3 is +35 attack, now improved. Must: Max this skill, its cheap &amp; adds to your attack power</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Flame Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\FlameShock.gif</IMG>
    <COMMENT>From my experience, Potential Motive most often activates when a Fighter or Warrior uses Stinger to quickly get within melee range of you. These Shocks are all totally devastating on Potential Motive, with Earth Shock's stun being life saving. Get the Earth one if nothing else, but also consider both of the other ones for stacking debuffs and damage. All of these are instant and more powerful than Magic Arrow. Also note that Flame Shock has no abnormal condition, making the strong damage over time effect work on bosses.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Flame Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire elemental damage for magic attack power +684 and 255 every 3 seconds for 21 seconds</DESCRIPTION>
      <MP>450</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire elemental damage for magic attack power +950 and 405 every 3 seconds for 21 seconds</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire elemental damage for magic attack power +1225 and 521 every 3 seconds for 21 seconds</DESCRIPTION>
      <MP>830</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals fire elemental damage for magic attack power +1508 and 670 every 3 seconds for 21 seconds</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Flame Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Flame Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Evasion</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Special/Evasion.jpg</IMG>
    <COMMENT>This is the elven race buff. It costs no skill points so there's no reason to not get it. We don't really understand evasion mechanics so it's hard to say what exactly it will do to your evasion rate. Last time I tested it, it performed poorly and others said the same. I don't know if it is or was bugged or not. I do not know if they fixed this in EP5 or not.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Evasion</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises chance for evasion of physical and shooting attacks by 90% for 10 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evasion</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises chance for evasion of physical and shooting attacks by 180% for 20 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Evasion</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that raises chance for evasion of physical and shooting attacks by 240% for 30 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Evasion</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Evasion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Evasion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Evasion</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Etain Shield</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\EtainShield.gif</IMG>
    <COMMENT>This skill protects from various debuffs. Such as the defender/guardian pottable ones. It will protect you against ranger/sin´s skills as such Lure and Confusion, fighters/defenders Blackhole and mainly 70 skills! You will love this skill in PvP, but for PvE its not worth taking imo.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Etain Shield</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Immune to some magic debuffs for 15 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etain Shield</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Etain Shield</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Immune to some magic debuffs for 20 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etain Shield</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Etain Shield</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Immune to some magic debuffs for 25 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etain Shield</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Etain Shield</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Immune to some magic debuffs for 30 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etain Shield</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Etain Shield</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Etain Shield</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Fire Ball</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\FireBall.gif</IMG>
    <COMMENT>Fire Ball has incredible base damage. Its cast time limits its overall damage output, but for a first strike, this skill can be one of your hardest hitters on a single target. It's also a good skill for players who have limited or no access to elemental weapons. The reason that I consider it optional is that its effectiveness drops off considerably after the first hit. Once you are targeted by either mob or player, cast times drag you down and you're better off switching to Magic Arrow. It costs 24 skill points to max, so consider whether or not you find that worthwhile for a skill that you won't use nearly as often as Magic Arrow before you invest any points into it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 64 damage.</DESCRIPTION>
      <MP>98</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 122 damage.</DESCRIPTION>
      <MP>111</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 276 damage.</DESCRIPTION>
      <MP>257</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 438 damage.</DESCRIPTION>
      <MP>437</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 754 damage.</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 1088 damage.</DESCRIPTION>
      <MP>941</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 1587 damage.</DESCRIPTION>
      <MP>1105</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 2105 damage.</DESCRIPTION>
      <MP>1324</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Fire Ball</NAME>
      <SKILLLEVEL>9</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The basic fire magic that wounds target for players magic attack power plus 2587 damage.</DESCRIPTION>
      <MP>1405</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Fire Ball</NAME>
        <SKILLLEVEL>9</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Fire Ball</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Fire Ball</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Drag Down</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\DragDown.gif</IMG>
    <COMMENT>Change from Ep4: Much greater effect. SP and MP reduces by % amount every 3s Stun-Bot: Does basic damage. Following chain skills must be used whilst this is on cooldown.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>6</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 4% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>38</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 5% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>78</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 6% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>122</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 7% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>166</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 8% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>210</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>561</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 9% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>254</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Drag Down</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages for basic attack power and decreases both the target's SP and MP by 10% every 3 seconds for 30 seconds. Venom Crash can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>298</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Illness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Drag Down</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Drag Down</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Drag Down</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Two-hand Weapon Power up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\TwoHandPower.gif</IMG>
    <COMMENT>2Hs are the weapon of choice for grinding for fighters. If you're grinding, max this. They're still not bad in PvP either.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Two-hand Weapon Power up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 5 when a two handed weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Weapon Power up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Two-hand Weapon Power up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 15 when a two handed sword or two handed axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Weapon Power up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Two-hand Weapon Power up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 30 when a two handed sword or two handed axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Weapon Power up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Two-hand Weapon Power up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 45 when a two handed sword or two handed axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Weapon Power up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Two-hand Weapon Power up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 60 when a two handed sword or two handed axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Weapon Power up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Two-hand Weapon Power up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's attack power by 75 when a two handed sword or two handed axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Weapon Power up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Two-hand Weapon Power up</NAME>
      <COMMENT>Skip this. Please don't ever use two handed weapons.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Two-hand Weapon Power up</NAME>
      <COMMENT>Skip this. Please don't ever use two handed weapons.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Two-hand Weapon Power up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Two-hand Weapon Power up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>TwoHandedHeavy</WEAPONTYPE>
      <NAME>Two-hand Weapon Power up</NAME>
    </WEAPONTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>TwoHandedSword</WEAPONTYPE>
      <NAME>Two-hand Weapon Power up</NAME>
    </WEAPONTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>TwoHandedAxe</WEAPONTYPE>
      <NAME>Two-hand Weapon Power up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Aqua Skin</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\AquaSkin.gif</IMG>
    <COMMENT>Not recommended for PvP use at all. The buff is visible in your opponent's UI, making any advantage gained from elemental defense completely nullified (or worse - countered). Tank builds should consider taking two of them for PvE purposes if they do not have elemental armor, but no other build or gameplay aspect will make use of them. Since Lv1 has 300sec duration and cooldown and it is thus possible to be constantly buffed, Lv2-3 isn't even necessary for PvE tank builds. In other words, no caster should ever need more than 6 skill points invested into all four of these skills combined.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Aqua Skin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of water elemental for 5 minutes</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aqua Skin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aqua Skin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of water elemental for 10 minutes</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aqua Skin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aqua Skin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of water elemental for 15 minutes</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aqua Skin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Aqua Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Aqua Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Aqua Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Aqua Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Agility</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Agility.gif</IMG>
    <COMMENT>Change from Ep4: Higher DEX bonus at level 60, Max increased, duration improved. Must: Basic buff of rangers, a must!</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Agility</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's DEX by 20 for 15 minutes</DESCRIPTION>
      <MP>50</MP>
      <SP>5</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Agility</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Agility</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's DEX by 40 for 15 minutes</DESCRIPTION>
      <MP>70</MP>
      <SP>15</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Agility</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Agility</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's DEX by 60 for 15 minutes</DESCRIPTION>
      <MP>110</MP>
      <SP>25</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Agility</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Agility</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's DEX by 80 for 15 minutes</DESCRIPTION>
      <MP>150</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Agility</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Agility</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the player's DEX by 100 for 15 minutes</DESCRIPTION>
      <MP>200</MP>
      <SP>70</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Agility</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Agility</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Agility</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sacrifice</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Sacrifice.gif</IMG>
    <COMMENT>As the skill description is wrong I can't really comment on this.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sacrifice</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill description wrong. Not sure of the exact effects.</DESCRIPTION>
      <MP></MP>
      <SP>All</SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sacrifice</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sacrifice</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill description wrong. Not sure of the exact effects.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sacrifice</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sacrifice</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill description wrong. Not sure of the exact effects.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sacrifice</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Sacrifice</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Sacrifice</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Etaine Blessing</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\EtaineBlessing.gif</IMG>
    <COMMENT>This skill is a must. So make sure You got enough points to take it. If you got to lvl 60 (ehm...or 50) and didn´t take this skill, was all for nothing.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Etaine Blessing</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Sacrifices whole remaining SP and MP to increase attack speed of all party members within 15 meters for 5 mins</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etaine Blessing</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Etaine Blessing</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Sacrifices whole remaining SP and MP to increase attack speed and critical attack of all party members within 15 meters of the target for 10 mins</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etaine Blessing</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Etaine Blessing</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Sacrifises whole remaining SP and MP to increase attack speed, critical attack of all party members within 15 meters and maximum HP of the target by 1500 for 15 mins</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE>15</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Etaine Blessing</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Etaine Blessing</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Etaine Blessing</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earth Strike</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\MountainStrike.gif</IMG>
    <COMMENT>Fire Wall, Storm, and Earth Strike have no range, again making them ideal for tanks and PvPers. If you are a PvE int build, skip all of these skills without thought. Tanks can feel free to get Lv1 of all of them for increased aggro capability, or higher levels if they wish to deal more damage. Just be sure to measure in MP and skill point cost before recklessly learning higher levels of the skills. Also note the cast times. While Storm appears to be the weakest, it will actually inflict the most damage of all three of the skills in a one minute cycle, making it the most useful of the skills over time, while Fire Wall remains the most effective in bursts. Also consider how effective these skills can be on Potential Motive.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earth Strike</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted earth attack with a range of 5m around the caster. Hits for base damage plus an additional 28 earth damage.</DESCRIPTION>
      <MP>82</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Strike</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Strike</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted earth attack with a range of 5m around the caster. Hits for base damage plus an additional 128 earth damage.</DESCRIPTION>
      <MP>197</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Strike</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Strike</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted earth attack with a range of 5m around the caster. Hits for base damage plus an additional 232 earth damage.</DESCRIPTION>
      <MP>401</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Strike</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Strike</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted earth attack with a range of 5m around the caster. Hits for base damage plus an additional 506 earth damage.</DESCRIPTION>
      <MP>848</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Strike</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Strike</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted earth attack with a range of 5m around the caster. Hits for base damage plus an additional 720 earth damage.</DESCRIPTION>
      <MP>1154</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Strike</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Strike</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instant cast non-targetted earth attack with a range of 5m around the caster. Hits for base damage plus an additional 1206 earth damage.</DESCRIPTION>
      <MP>1508</MP>
      <SP></SP>
      <RANGE>5</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Strike</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Earth Strike</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Earth Strike</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Detonation</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\Detonation.gif</IMG>
    <COMMENT>If you are a battle def, skip this. Tank defs should max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Detonation</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals damage based on your REC to all enemies within 6m.</DESCRIPTION>
      <MP>22</MP>
      <SP>25</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detonation</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Detonation</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals damage based on 2x your REC to all enemies within 6m.</DESCRIPTION>
      <MP>105</MP>
      <SP>141</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detonation</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Detonation</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals damage based on 3x your REC to all enemies within 6m.</DESCRIPTION>
      <MP>197</MP>
      <SP>301</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detonation</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Detonation</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals damage based on 4x your REC to all enemies within 6m.</DESCRIPTION>
      <MP>301</MP>
      <SP>442</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Detonation</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Detonation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Detonation</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Aggravation</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Aggravation.gif</IMG>
    <COMMENT>Change from Ep4: Much more powerful skill DPSer: Tetanus must be on cool-down to use this skill. Following chain skills must be used whilst this is on Cooldown.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Aggravation</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Tetanus. Deals the player's attack power plus 83 damage. Slasher can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>88</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aggravation</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aggravation</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Tetanus. Deals the player's attack power plus 294 damage. Slasher can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>174</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aggravation</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aggravation</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Tetanus. Deals the player's attack power plus 515 damage. Slasher can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>244</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aggravation</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aggravation</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Tetanus. Deals the player's attack power plus 726 damage. Slasher can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>326</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aggravation</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aggravation</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Tetanus. Deals the player's attack power plus 947 damage. Slasher can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>398</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aggravation</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aggravation</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Tetanus. Deals the player's attack power plus 1256 damage. Slasher can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>450</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aggravation</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Aggravation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Aggravation</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Frost Barrier</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\FrostBarrier.gif</IMG>
    <COMMENT>This is basically buff that lasts for 15 mins. Its a great skill for tanks and nukers, however healers (WIS builds) will find it useless. Keep yourself buffed in PvP as its your constant protection against stealthed rangers/sins.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Frost Barrier</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds enemy within 4m for 80 damage for 15 minutes</DESCRIPTION>
      <MP>60</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frost Barrier</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frost Barrier</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds enemy within 4m for 250 damage for 15 minutes</DESCRIPTION>
      <MP>220</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frost Barrier</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frost Barrier</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds enemy within 4m for 450 damage for 15 minutes</DESCRIPTION>
      <MP>350</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frost Barrier</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frost Barrier</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds enemy within 4m for 650 damage for 15 minutes</DESCRIPTION>
      <MP>535</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frost Barrier</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Frost Barrier</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Frost Barrier</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Party Heal</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\GroupHealing.gif</IMG>
    <COMMENT>Very low range. Long cast time and costs lots of points. If you want to heal your entire party, better take Healing Prayer and skip this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Party Heal</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m except caster for 4x WIS + 815</DESCRIPTION>
      <MP>1042</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Heal</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Party Heal</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m except caster for 4x WIS + 1169</DESCRIPTION>
      <MP>1465</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Heal</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Party Heal</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m except caster for 4x WIS + 1477</DESCRIPTION>
      <MP>1887</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Heal</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Party Heal</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m except caster for 4x WIS + 1774</DESCRIPTION>
      <MP>2128</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Heal</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Party Heal</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals all party members within 15m except caster for 4x WIS + 2198</DESCRIPTION>
      <MP>2446</MP>
      <SP></SP>
      <RANGE>15</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Party Heal</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Party Heal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Party Heal</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stop Blow</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\StopBlow.gif</IMG>
    <COMMENT>Another good AoE. You only need level 2 of this for PvE, for PvP, again take it as high as you can afford. This skill is useful if your party isn't killing by the time darkness wears off. Hit the mobs with this, take a couple of steps backwards and you are effectively untouchable again.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stop Blow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and pauses target for 6 seconds.</DESCRIPTION>
      <MP>25</MP>
      <SP>70</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stop Blow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stop Blow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and pauses all enemies within 3m of target for 8 seconds.</DESCRIPTION>
      <MP>30</MP>
      <SP>100</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stop Blow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stop Blow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and pauses all enemies within 8m of target for 10 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stop Blow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stop Blow</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and pauses all enemies within 8m of target for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Pause</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stop Blow</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Stop Blow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Stop Blow</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bloody Shower</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\BloodyShower.gif</IMG>
    <COMMENT>Same skill as shower time except this is only usable with a crossbow or javelin. It is AoE. The only difference between the Lvs is the recharge time decrease. You won't be able to use it very often but unless you are strapped for skill points you should get at least Lv1 of this, assuming a crossbow/javelin is your weapon of choice.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bloody Shower</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Crossbow or javelin only.</DESCRIPTION>
      <MP>165</MP>
      <SP>415</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Shower</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bloody Shower</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Crossbow or javelin only.</DESCRIPTION>
      <MP>230</MP>
      <SP>525</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>500</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Shower</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bloody Shower</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Crossbow or javelin only.</DESCRIPTION>
      <MP>320</MP>
      <SP>670</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>400</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Shower</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bloody Shower</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Crossbow or javelin only.</DESCRIPTION>
      <MP>445</MP>
      <SP>825</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Shower</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Bloody Shower</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Bloody Shower</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Confusion</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Confusion.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Confusion</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that puts an area within 6 meters of the player in confusion and attacks with basic magic attack power plus 305 damage. REC, DEX, WIS of the affected targets will decrease by 150 points for 12 seconds.</DESCRIPTION>
      <MP>675</MP>
      <SP></SP>
      <RANGE>0</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Confusion</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Confusion</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that puts an area within 7 meters of the player in confusion and attacks with basic magic attack power plus 546 damage. REC, DEX, WIS of the affected targets will decrease by 200 points for 12 seconds.</DESCRIPTION>
      <MP>1100</MP>
      <SP></SP>
      <RANGE>0</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Confusion</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Confusion</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that puts an area within 8 meters of the player in confusion and attacks with basic magic attack power plus 735 damage. REC, DEX, WIS of the affected targets will decrease by 250 points for 12 seconds.</DESCRIPTION>
      <MP>1425</MP>
      <SP></SP>
      <RANGE>0</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Confusion</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Confusion</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that puts an area within 9 meters of the player in confusion and attacks with basic magic attack power plus 1012 damage. REC, DEX, WIS of the affected targets will decrease by 300 points for 12 seconds.</DESCRIPTION>
      <MP>1680</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Confusion</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Confusion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Confusion</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dispel</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Dispel.gif</IMG>
    <COMMENT>Everyone has to max this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dispel</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Dispels the target's Poison, Illness, Delusion, Fear, Doom, Dull, and Bad Luck.</DESCRIPTION>
      <MP>40</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dispel</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dispel</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Dispels the target's Poison, Illness, Delusion, Fear, Doom, Dull, Bad Luck, Sleep, Darkness, Pause, and Slow.</DESCRIPTION>
      <MP>90</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dispel</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dispel</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Dispels all the target's Debuffs</DESCRIPTION>
      <MP>170</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dispel</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Dispel</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Dispel</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Gruesome Attack</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\GruesomeAttack.gif</IMG>
    <COMMENT>Change from Ep4: CD now 30s, abnormal condition removed so should work on bosses, now available in 20-30 Stun-Bot: Venom Crash must be on cool-down to use this skill. Classed as stun-bot, but if it works on bosses, may well be required for CTI til Ep5.2</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Gruesome Attack</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Venom Crash. It deals 904 damage regardless of defence power.</DESCRIPTION>
      <MP>30</MP>
      <SP>357</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Attack</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Attack</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Venom Crash. It deals 1662 damage regardless of defence power.</DESCRIPTION>
      <MP>40</MP>
      <SP>439</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Attack</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Attack</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Venom Crash. It deals 2672 damage regardless of defence power.</DESCRIPTION>
      <MP>50</MP>
      <SP>544</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Attack</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Attack</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that is only usable subsequent to Venom Crash. It deals 3570 damage regardless of defence power.</DESCRIPTION>
      <MP>60</MP>
      <SP>684</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Attack</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Gruesome Attack</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Gruesome Attack</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Elemental Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ElementalShock.gif</IMG>
    <COMMENT>The only spammable AoE now. However it takes huge amounts of MP...Useful for nukers, others skip this.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Elemental Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental AoE spell that deals basic magic dmg + 262 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elemental Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elemental Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental AoE spell that deals basic magic dmg + 486 to all enemies within 6 m of the target</DESCRIPTION>
      <MP>854</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elemental Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elemental Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental AoE spell that deals basic magic dmg + 750 to all enemies within 7 m of the target</DESCRIPTION>
      <MP>1385</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elemental Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elemental Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental AoE spell that deals basic magic dmg + 964 to all enemies within 7 m of the target</DESCRIPTION>
      <MP>1555</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elemental Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elemental Shock</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental AoE spell that deals basic magic dmg + 1650 to all enemies within 7 m of the target</DESCRIPTION>
      <MP>1850</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elemental Shock</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Elemental Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Elemental Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Kamain Breath</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons/Special/KamainBreath.gif</IMG>
    <COMMENT>However, Kamain's Breath is a nightmarish skill (for your opponents). Depending on your magic attack, this skill is capable of dealing the max damage cap (30,000 damage) to every single opponent within 15m of your target. This is the single most devastating damage skill in the game. Even HMs, who can only get Lv1, the +4000 damage is still insane. I would recommend this skill to anyone. However, keep in mind that most high level PvE mobs are immune to this. If you never PvP, you don't really have a need for this (even though it's still fun to have).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Kamain Breath</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals your base damage plus an additional 4000 damage to all enemies within 8m of your target.</DESCRIPTION>
      <MP>3400</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1500</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Kamain Breath</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Kamain Breath</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals your base damage plus an additional 8140 damage to all enemies within 15m of your target.</DESCRIPTION>
      <MP>3400</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1200</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Kamain Breath</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Kamain Breath</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals your base damage plus an additional 9950 damage to all enemies within 15m of your target.</DESCRIPTION>
      <MP>3400</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Kamain Breath</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Kamain Breath</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Kamain Breath</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earth Choir</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\EarthChoir.gif</IMG>
    <COMMENT>The selling point of the Choirs is that they are Ele II. If you have Ele II weapons, don't even bother. Even if you don't, I would still recommend to skip all three of these skills as they are very costly in both MP and skill points and won't do much more damage than Magic Arrow in the same time frame. The only one that I would consider is Storm Choir, due to being instant cast, but even then, I would only take it if I really had nothing else to spend the points on.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earth Choir</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth II elemental damage to a single target for magic attack +455</DESCRIPTION>
      <MP>800</MP>
      <SP></SP>
      <RANGE>29</RANGE>
      <CASTTIME>3</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Choir</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Choir</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth II elemental damage to a single target for magic attack +700.</DESCRIPTION>
      <MP>950</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Choir</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Choir</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth II elemental damage to a single target for magic attack +1170.</DESCRIPTION>
      <MP>1150</MP>
      <SP></SP>
      <RANGE>31</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Choir</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Choir</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals earth II elemental damage to a single target for magic attack +2205.</DESCRIPTION>
      <MP>1400</MP>
      <SP></SP>
      <RANGE>32</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Choir</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Earth Choir</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Earth Choir</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Heavy Weapon Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\HeavyPower.gif</IMG>
    <COMMENT>If you use a 1H weapon and a shield, you should probably be using a heavy weapon for the extra damage. This'll probably be the weapon of choice for PvPers because of the extra lapis slots available (although loses out on wind spins).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Heavy Weapon Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 5 when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Weapon Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 15 when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Weapon Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 30 when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Weapon Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 45 when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Weapon Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 60 when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Weapon Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 75 when a One-handed or Two-handed Heavy Weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Weapon Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Heavy Weapon Power Up</NAME>
      <COMMENT>At max level this only adds another 75 attack power. If you are going all out for attack this may be attractive, but it's a heck of a lot of skill points for a small return and skill points are in short supply for defs/guards. For a tank def/guard skip this in all cases, for a battle def/guard it's at your discretion.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Heavy Weapon Power Up</NAME>
      <COMMENT>At max level this only adds another 75 attack power. If you are going all out for attack this may be attractive, but it's a heck of a lot of skill points for a small return and skill points are in short supply for defs/guards. For a tank def/guard skip this in all cases, for a battle def/guard it's at your discretion.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Heavy Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Heavy Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>OneHandedHeavy</WEAPONTYPE>
      <NAME>Heavy Weapon Power Up</NAME>
    </WEAPONTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>TwoHandedHeavy</WEAPONTYPE>
      <NAME>Heavy Weapon Power Up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Self Heal</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\SelfHeal.gif</IMG>
    <COMMENT>Self heal consumes quite large amount of SP now, however it heals very large amount of HP, therefore take the skill and lapis up Vigors to accessory. Remember you dont have to take the max level. You need to do some counting yourself and decide which level is the best for you based on the amount of your SP.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 75.</DESCRIPTION>
      <MP>55</MP>
      <SP>60</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 230.</DESCRIPTION>
      <MP>140</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 560.</DESCRIPTION>
      <MP>320</MP>
      <SP>355</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 708.</DESCRIPTION>
      <MP>415</MP>
      <SP>460</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 1005.</DESCRIPTION>
      <MP>505</MP>
      <SP>580</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 1422.</DESCRIPTION>
      <MP>610</MP>
      <SP>700</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 2166.</DESCRIPTION>
      <MP>720</MP>
      <SP>835</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Heal</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Recovers your HP immediately for 4x WIS + 2664.</DESCRIPTION>
      <MP>825</MP>
      <SP>1000</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Heal</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Self Heal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Self Heal</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Rage</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\MagicRange.gif</IMG>
    <COMMENT>This used to do AoE damage, now it's a total waste of space. What were the developers thinking - a 3 second attribute removal?</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Rage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Removes elemental defense of all enemies within 2m of target for 3 seconds with 100% accuracy.</DESCRIPTION>
      <MP>115</MP>
      <SP>185</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Rage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Rage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Removes elemental defense of all enemies within 3m of target for 3 seconds with 100% accuracy.</DESCRIPTION>
      <MP>160</MP>
      <SP>230</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Rage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Rage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Removes elemental defense of all enemies within 4m of target for 3 seconds with 100% accuracy.</DESCRIPTION>
      <MP>215</MP>
      <SP>285</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Rage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Rage</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Removes elemental defense of all enemies within 5m of target for 3 seconds with 100% accuracy.</DESCRIPTION>
      <MP>240</MP>
      <SP>322</SP>
      <RANGE>2</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>48</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Rage</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Magic Rage</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Magic Rage</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Potential Power</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\PotentialPower.gif</IMG>
    <COMMENT>I'd say max it. If you're incredibly brave or stupid, you can purposefully trigger it to deal more damage. Otherwise, on occassion you'll trigger it before you pot, and suddenly become a lot more adept. Passive skills are always worth it IMHO.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Potential Power</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's physical attack power by 30 and increases physical attacking speed for 30 seconds. It will be triggered automatically when HP falls below 10%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Power</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Power</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's physical attack power by 75 and increases physical attacking speed for 30 seconds. It will be triggered automatically when HP falls below 15%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Power</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Power</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's physical attack power by 120 and increases physical attacking speed for 30 seconds. It will be triggered automatically when HP falls below 20%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Power</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Potential Power</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Potential Power</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Hell Lord</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\HellFeudal.gif</IMG>
    <COMMENT>Awesome skill, giving you an ace in the hole for tight situations. Max.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Hell Lord</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 3x basic damage to all enemies within 3m of the target, with some monster resistance.</DESCRIPTION>
      <MP>210</MP>
      <SP>890</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hell Lord</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hell Lord</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 386 + 3x basic damage to all enemies within 4m of the target, with some monster resistance.</DESCRIPTION>
      <MP>270</MP>
      <SP>1080</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>750</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hell Lord</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hell Lord</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 586 + 3x basic damage to all enemies within 5m of the target, with some monster resistance.</DESCRIPTION>
      <MP>315</MP>
      <SP>1390</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hell Lord</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Hell Lord</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Hell Lord</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stamina Slug</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\StaminaSlug.gif</IMG>
    <COMMENT>Stamina Slug is useless. Spending MP to gain SP is a step backwards. You're a caster.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stamina Slug</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 474 SP from an opponent. Only useable with melee attacks.</DESCRIPTION>
      <MP>190</MP>
      <SP>40</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Slug</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Slug</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 785 SP from an opponent. Only useable with melee attacks.</DESCRIPTION>
      <MP>250</MP>
      <SP>90</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Slug</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Slug</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 1100 SP from an opponent. Only useable with melee attacks.</DESCRIPTION>
      <MP>315</MP>
      <SP>150</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Slug</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Slug</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 1555 SP from an opponent. Only useable with melee attacks.</DESCRIPTION>
      <MP>422</MP>
      <SP>210</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Slug</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Slug</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 1970 SP from an opponent. Only useable with melee attacks.</DESCRIPTION>
      <MP>518</MP>
      <SP>385</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Slug</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Stamina Slug</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Stamina Slug</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Stamina Slug</NAME>
      <COMMENT>You don´t need Dex anymore to hit with this skill, it is interesting skill for PvP now. Up to individual preference.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Stamina Slug</NAME>
      <COMMENT>You don´t need Dex anymore to hit with this skill, it is interesting skill for PvP now. Up to individual preference.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Explosive Sting</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ExplosiveSting.gif</IMG>
    <COMMENT>This is an excellent skill for spear-fighters, as up until now we only had 4 AoEs. It's not quite as good as the Wind Spins as it only hits once, but still a nice new skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Explosive Sting</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +285 to all enemies within 3m of target. Only usable with a spear.</DESCRIPTION>
      <MP></MP>
      <SP>204</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Explosive Sting</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Explosive Sting</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +514 to all enemies within 4m of target. Only usable with a spear.</DESCRIPTION>
      <MP></MP>
      <SP>321</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Explosive Sting</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Explosive Sting</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +751 to all enemies within 5m of target. Only usable with a spear.</DESCRIPTION>
      <MP></MP>
      <SP>472</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Explosive Sting</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Explosive Sting</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +995 to all enemies within 5m of target. Only usable with a spear.</DESCRIPTION>
      <MP></MP>
      <SP>668</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Explosive Sting</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Explosive Sting</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Explosive Sting</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Eviscerate</NAME>
    <TYPE>Special</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\Eviscerate.jpg</IMG>
    <COMMENT>Change from Ep4: Major reduction in power, CD is much lower. DPS: Tetanus must be on Cool-down AoE skill does decent damage, if not the old spectacular amount</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Eviscerate</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill used after Tetanus. Deals basic damage +41 to enemies within 2m of your target.</DESCRIPTION>
      <MP></MP>
      <SP>181</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eviscerate</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eviscerate</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill used after Tetanus. Deals basic damage +147 to enemies within 3m of your target.</DESCRIPTION>
      <MP></MP>
      <SP>273</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eviscerate</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eviscerate</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill used after Tetanus. Deals basic damage +258 to enemies within 4m of your target.</DESCRIPTION>
      <MP></MP>
      <SP>365</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eviscerate</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eviscerate</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill used after Tetanus. Deals basic damage +363 to enemies within 4m of your target.</DESCRIPTION>
      <MP></MP>
      <SP>457</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eviscerate</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eviscerate</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill used after Tetanus. Deals basic damage +475 to enemies within 4m of your target.</DESCRIPTION>
      <MP></MP>
      <SP>549</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eviscerate</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Eviscerate</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill used after Tetanus. Deals basic damage +628 to enemies within 4m of your target.</DESCRIPTION>
      <MP></MP>
      <SP>641</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Eviscerate</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Eviscerate</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Eviscerate</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Storm Skin</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\StormSkin.gif</IMG>
    <COMMENT>Not recommended for PvP use at all. The buff is visible in your opponent's UI, making any advantage gained from elemental defense completely nullified (or worse - countered). Tank builds should consider taking two of them for PvE purposes if they do not have elemental armor, but no other build or gameplay aspect will make use of them. Since Lv1 has 300sec duration and cooldown and it is thus possible to be constantly buffed, Lv2-3 isn't even necessary for PvE tank builds. In other words, no caster should ever need more than 6 skill points invested into all four of these skills combined.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Storm Skin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Wind elemental for 5 minutes</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Skin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Skin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Wind elemental for 10 minutes</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Skin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Skin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Wind elemental for 15 minutes</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Skin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Storm Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Storm Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Storm Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Storm Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Prayer</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Prayer.gif</IMG>
    <COMMENT>Take it! Max it! And keep your party/raid buffed!</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Prayer</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises STR, REC and WIS of all party members by 8 points for 15 min</DESCRIPTION>
      <MP>165</MP>
      <SP>100</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Prayer</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Prayer</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises STR, REC and WIS of all party members by 20 points for 15 min</DESCRIPTION>
      <MP>235</MP>
      <SP>140</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Prayer</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Prayer</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises STR, REC and WIS of all party members by 40 points for 15 min</DESCRIPTION>
      <MP>600</MP>
      <SP>200</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Prayer</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Prayer</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises STR, REC and WIS of all party members by 65 points for 15 min</DESCRIPTION>
      <MP>950</MP>
      <SP>260</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Prayer</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Prayer</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises STR, REC and WIS of all party members by 90 points for 15 min</DESCRIPTION>
      <MP>1350</MP>
      <SP>330</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Prayer</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Prayer</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises STR, REC and WIS of all party members by 120 points for 15 min</DESCRIPTION>
      <MP>1600</MP>
      <SP>410</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Prayer</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Prayer</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Prayer</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stamina Leakage</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\StaminaBurn.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stamina Leakage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Target loses 520 stamina over 30 seconds</DESCRIPTION>
      <MP>50</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Leakage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Leakage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Target loses 810 stamina over 30 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Leakage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Leakage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Target loses 1780 stamina over 30 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Leakage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Shadow Sleep</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons/Combat/ShadowSleep.jpg</IMG>
    <COMMENT>Change from Ep4: sleep length increased Optional: Does no damage. Stealth must be on cool-down to use this skill. Not that useful outside of 1-15 &amp; 20-30</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Shadow Sleep</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Puts target to sleep for 6 seconds or until the target receives damage. Can only be used when stealth is in cooldown.</DESCRIPTION>
      <MP>53</MP>
      <SP>53</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Sleep</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Sleep</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Puts target to sleep for 8 seconds or until the target receives damage. Can only be used when stealth is in cooldown.</DESCRIPTION>
      <MP>171</MP>
      <SP>171</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Sleep</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Sleep</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Puts target to sleep for 10 seconds or until the target receives damage. Can only be used when stealth is in cooldown.</DESCRIPTION>
      <MP>289</MP>
      <SP>289</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Sleep</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Sleep</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Puts target to sleep for 12 seconds or until the target receives damage. Can only be used when stealth is in cooldown.</DESCRIPTION>
      <MP>407</MP>
      <SP>407</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Sleep</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Sleep</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Puts target to sleep for 14 seconds or until the target receives damage. Can only be used when stealth is in cooldown.</DESCRIPTION>
      <MP>525</MP>
      <SP>525</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Sleep</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Sleep</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Puts target to sleep for 16 seconds or until the target receives damage. Can only be used when stealth is in cooldown.</DESCRIPTION>
      <MP>643</MP>
      <SP>643</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Sleep</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Shadow Sleep</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Shadow Sleep</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Projectile Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\ProjectileMastery.gif</IMG>
    <COMMENT>Again if you choose to use a crossbow or javelin you need to max this skill to Lv3 no question. The wording may cause some confusion so note that the levels of the skill don't stack. If you have Lv3 mastery your crossbows or javelins will be 3 speeds faster than the original speed.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Projectile Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Throwing Weapon or Cross Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Throwing Weapon or Cross Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Mastery</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Throwing Weapon or Cross Bow is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Mastery</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Projectile Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Projectile Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Self Aid</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Basic\\SelfAid.gif</IMG>
    <COMMENT>If by some miracle you have 14 spare skill points then by all means take this skill. As this is never going to happen though, I'll say skip this.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Self Aid</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that regenerates the player's HP immediately with 436 plus WIS.</DESCRIPTION>
      <MP>45</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Aid</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Aid</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that regenerates the player's HP immediately with 1053 plus WIS.</DESCRIPTION>
      <MP>95</MP>
      <SP>65</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Aid</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Aid</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that regenerates the player's HP immediately with 1578 plus his WIS.</DESCRIPTION>
      <MP>180</MP>
      <SP>85</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Aid</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Aid</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that regenerates the player's HP immediately with 2264 plus WIS.</DESCRIPTION>
      <MP>277</MP>
      <SP>110</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Aid</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Self Aid</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Self Aid</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Wind Spin</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\WindSpin.gif</IMG>
    <COMMENT>If your weapons allow you to use this, I can see no reason whatsoever why every fighter should not max it. It is another of the big 5 AoE skills, and should be used 3rd.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Wind Spin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 3 meters of the target. Cannot be used with blunt weapons.</DESCRIPTION>
      <MP></MP>
      <SP>80</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wind Spin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wind Spin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x basic damage to all enemies within 3 meters of the target. Cannot be used with blunt weapons.</DESCRIPTION>
      <MP></MP>
      <SP>130</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wind Spin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wind Spin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x basic damage to all enemies within 5 meters of the target. Cannot be used with blunt weapons.</DESCRIPTION>
      <MP></MP>
      <SP>240</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wind Spin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wind Spin</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x basic damage +50 to all enemies within 5 meters of the target. Cannot be used with blunt weapons.</DESCRIPTION>
      <MP></MP>
      <SP>360</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wind Spin</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wind Spin</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x basic damage +72 to all enemies within 5 meters of the target. Cannot be used with blunt weapons.</DESCRIPTION>
      <MP></MP>
      <SP>455</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wind Spin</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wind Spin</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x basic damage +95 to all enemies within 5 meters of the target. Cannot be used with blunt weapons.</DESCRIPTION>
      <MP></MP>
      <SP>535</SP>
      <RANGE>5</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wind Spin</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Wind Spin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Wind Spin</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earth Skin</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\EarthSkin.gif</IMG>
    <COMMENT>Not recommended for PvP use at all. The buff is visible in your opponent's UI, making any advantage gained from elemental defense completely nullified (or worse - countered). Tank builds should consider taking two of them for PvE purposes if they do not have elemental armor, but no other build or gameplay aspect will make use of them. Since Lv1 has 300sec duration and cooldown and it is thus possible to be constantly buffed, Lv2-3 isn't even necessary for PvE tank builds. In other words, no caster should ever need more than 6 skill points invested into all four of these skills combined.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earth Skin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Earth elemental for 5 minutes</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Skin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Skin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Earth elemental for 10 minutes</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Skin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Skin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Earth elemental for 15 minutes</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Skin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Earth Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Earth Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Earth Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Earth Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Shadow Attack</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons/Combat/ShadowAttack.jpg</IMG>
    <COMMENT>Change from Ep4: Now available in 1-15 pvp, looks to be DEX based Must: Stealth must be on Cool-down to use this skill. SA does major damage regardless of build</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Shadow Attack</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages target for 2x attack power. Can only use while stealth is in cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>109</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Attack</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Attack</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages target for 3x attack power. Can only use while stealth is in cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>418</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Attack</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Attack</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages target for 4x attack power. Can only use while stealth is in cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>789</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Attack</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shadow Attack</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Damages target for 5x attack power. Can only use while stealth is in cooldown.</DESCRIPTION>
      <MP></MP>
      <SP>1050</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shadow Attack</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Shadow Attack</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Shadow Attack</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Interpretation</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\Interpretation.gif</IMG>
    <COMMENT>If you're PvPing in D-water or 20-30, or have friends in these areas max it. Otherwise skip. Its useless otherwise, and practically useless at L1.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Interpretation</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Allows the player to understand about 30% of what an opponent says.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Interpretation</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Interpretation</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Allows the player to understand about 60% of what an opponent says.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Interpretation</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Interpretation</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Allows the player to understand 100% of what an opponent says.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Interpretation</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT>Change from Ep4: This skill is unchanged Optional: Max this skill if you want to be able to understand the opposing faction in PvP</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT>Change from Ep4: This skill is unchanged Optional: Max this skill if you want to be able to understand the opposing faction in PvP</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Interpretation</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Flame Skin</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\FlameSkin.gif</IMG>
    <COMMENT>Not recommended for PvP use at all. The buff is visible in your opponent's UI, making any advantage gained from elemental defense completely nullified (or worse - countered). Tank builds should consider taking two of them for PvE purposes if they do not have elemental armor, but no other build or gameplay aspect will make use of them. Since Lv1 has 300sec duration and cooldown and it is thus possible to be constantly buffed, Lv2-3 isn't even necessary for PvE tank builds. In other words, no caster should ever need more than 6 skill points invested into all four of these skills combined.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Flame Skin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Fire elemental for 5 minutes</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Skin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Skin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Fire elemental for 10 minutes</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Skin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Flame Skin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Gives the defense of Fire elemental for 15 minutes</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Flame Skin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Flame Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Flame Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Flame Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Flame Skin</NAME>
      <COMMENT>These ele buffs are kinda fail imo. In theory they are great, but in practice you will use it only in PvE. Since episode 5 you can see all the buffs on the person you clicked on, including ele buffs. So when the enemy clicks on you, he can see what ele you have buffed and kill you. So...if you dont have ele top, take some for PvE, but in PvP you will be better off without ele top than using a buff everyone can see.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Concentration</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Concentration.gif</IMG>
    <COMMENT>Max. More accuracy is never a bad.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Concentration</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's physical attack success rate by 6% for 5 minutes.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Concentration</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Concentration</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's physical attack success rate by 10% for 7.5 minutes.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Concentration</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Concentration</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's physical attack success rate by 14% for 10 minutes.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Concentration</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Concentration</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's physical attack success rate by 18% for 12.5 minutes.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Concentration</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Concentration</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases the player's physical attack success rate by 22% for 15 minutes.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Concentration</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Concentration</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Concentration</NAME>
      <COMMENT>Max this. Battle defender/guardian or tank defender/guardian you still need to hit your target.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Concentration</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Concentration</NAME>
      <COMMENT>Max this. Battle defender/guardian or tank defender/guardian you still need to hit your target.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Tetanus</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Tetanus.gif</IMG>
    <COMMENT>DPSer: Does basic damage. Following chain skills must be used whilst this is on Cooldown.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 9 points for 30 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>26</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 24 points for 35 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>59</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 50 points for 40 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP>110</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 75 points for 45 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 100 points for 50 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 125 points for 55 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tetanus</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Decreases the targets physical defence power by 150 points for 60 seconds. Aggravation can be activated during the 4 seconds recharge time.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Doom</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tetanus</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Tetanus</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Tetanus</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Protector</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\MagicProtector.gif</IMG>
    <COMMENT>Very usefull skill that protects against magic attack, especially useful againts AoE´s such as Meteors etc and awesome in PvP as it protects against skills such as Blackhole or even Lure. Take it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Protector</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>4</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The next 2 magic spells cast on you are negated (no damage) for 1 minute.</DESCRIPTION>
      <MP>60</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Protector</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Protector</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The next 3 magic spells cast on you are negated (no damage) for 1 minute.</DESCRIPTION>
      <MP>80</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Protector</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Protector</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>The next 4 magic spells cast on you are negated (no damage) for 1 minute.</DESCRIPTION>
      <MP>100</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Protector</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Magic Protector</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Magic Protector</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Shower Time</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\ShowerTime.gif</IMG>
    <COMMENT>This is a skill that requires a bow to use. A good AoE skill that does solid damage. The only difference between the Lvs is the decrease in recharge time. This skill can critical hit. The long recharge time is its flaw. You won't be able to use it very often but unless you are strapped for skill points you should get at least Lv1 of this, assuming a normal bow is your weapon of choice.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Shower Time</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Bow only.</DESCRIPTION>
      <MP>165</MP>
      <SP>415</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shower Time</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shower Time</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Bow only.</DESCRIPTION>
      <MP>230</MP>
      <SP>525</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>500</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shower Time</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shower Time</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Bow only.</DESCRIPTION>
      <MP>320</MP>
      <SP>670</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>400</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shower Time</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shower Time</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds everyone within 10m of target for two times basic damage. Bow only.</DESCRIPTION>
      <MP>445</MP>
      <SP>825</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shower Time</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Shower Time</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Shower Time</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Tranquilizing Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\SlumpShot.gif</IMG>
    <COMMENT>The skill formerly known as Slump Shot. It deals basic damage, which can critical hit, but also drops STR and REC. It used to drop ATK speed as well, but no longer it seems. Still, it's decent. The effect is Dull so it is curable with a potion. It seems as though Lv6, however, doesn't use any MP or SP to cast. Not a must have skill but potentially useful, or at least annoying in PvP. Has some use in PvE as well. 100 REC and STR drop is significant, though perhaps not crucial.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Tranquilizing Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that deals basic shooting damage and drops STR and REC by 18 for 30 seconds.</DESCRIPTION>
      <MP>53</MP>
      <SP>123</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tranquilizing Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tranquilizing Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that deals basic shooting damage and drops STR and REC by 30 for 30 seconds.</DESCRIPTION>
      <MP>72</MP>
      <SP>169</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tranquilizing Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tranquilizing Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that deals basic shooting damage and drops STR and REC by 65 for 30 seconds.</DESCRIPTION>
      <MP>108</MP>
      <SP>212</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tranquilizing Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tranquilizing Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that deals basic shooting damage and drops STR and REC by 112 for 30 seconds.</DESCRIPTION>
      <MP>144</MP>
      <SP>265</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tranquilizing Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tranquilizing Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that deals basic shooting damage and drops STR and REC by 155 for 30 seconds.</DESCRIPTION>
      <MP>177</MP>
      <SP>302</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tranquilizing Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Tranquilizing Shot</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that deals basic shooting damage and drops STR and REC by 200 for 30 seconds. Also reduces attack speed by 1 level.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>25</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dull</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Tranquilizing Shot</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Tranquilizing Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Tranquilizing Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Surgy Weapon</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Special/ElementalAttack.jpg</IMG>
    <COMMENT>This is the big addition for archers/hunters in EP4. It's too complex to discuss here. I've made a separate section located at the very end of the Archer/Hunter Build Guide called Guide to the Elements where I discuss these buffs.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Surgy Weapon</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into a water elemental weapon for 5 minutes.</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surgy Weapon</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Surgy Weapon</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into a water elemental weapon for 10 minutes.</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Surgy Weapon</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Surgy Weapon</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Surgy Weapon</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sleeper Ban</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\SleeperBan.gif</IMG>
    <COMMENT>This skill uses a sword or dual axes at close range. I don't see much use for it. And the sleeping state is not very useful as the target will wake up the next time it is hit. It has potential use in escaping a fighter/warrior or close combat attacker in PvP but that is advanced tactics most won't bother with. Definitely skip this if you need points, which you probably will.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sleeper Ban</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that makes enemies Sleep for 6 seconds with a melee attack. Only able to use it with Archer's One-Handed Sword or Hunter's Two-handed Axe. The affected targets fall asleep but will be awakened when damaged. No EP5 info.</DESCRIPTION>
      <MP>72</MP>
      <SP>165</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sleeper Ban</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sleeper Ban</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that makes enemies Sleep for 8 seconds with a melee attack. Only able to use it with Archer's One-Handed Sword or Hunter's Two-handed Axe. The affected targets fall asleep but will be awakened when damaged. No EP5 info.</DESCRIPTION>
      <MP>117</MP>
      <SP>220</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>55</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sleeper Ban</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sleeper Ban</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that makes enemies Sleep for 10 seconds with a melee attack. Only able to use it with Archer's One-Handed Sword or Hunter's Two-handed Axe. The affected targets fall asleep but will be awakened when damaged. No EP5 info.</DESCRIPTION>
      <MP>154</MP>
      <SP>266</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>50</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Sleep</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sleeper Ban</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Sleeper Ban</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Sleeper Ban</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Nailed Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\NailedShot.gif</IMG>
    <COMMENT>I'm not a big fan of most damage over time skills, and the damage is too low to make it useful to most archers/hunters, especially at high levels. This skill cannot critical hit as its damage is DoT. Just like Sustain Shot it prevents assassins/rangers from staying in stealth mode and just like Sustain Shot it is not as good as VSS so high level archers should skip it. However, for what it's worth, it has no abnormal condition to it so it's incurable with a potion and will work on any boss.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Nailed Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 95 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>60</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>8</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nailed Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nailed Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 144 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>110</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>8</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nailed Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nailed Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 218 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>145</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>8</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nailed Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nailed Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals x damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>?</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>8</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nailed Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nailed Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals x damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>?</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>8</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nailed Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nailed Shot</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 887 damage every 3 seconds for 12 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>398</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>8</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nailed Shot</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Nailed Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Nailed Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sustain Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\SustainShot.gif</IMG>
    <COMMENT>This skill can stop enemy assassins/rangers from using stealth in PvP but for PvE I don't see much use for it. Any mob with enough HP to be worth using this on will be immune to it anyway. Regarding PvP though there are other and better DoT skills, they're called Viper Sting Shot, so this skill has little to no appeal anymore. This skill cannot critical hit as its damage is DoT.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sustain Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 2% of its current HP every cycle for 40 seconds that will consume 21% of its HP.</DESCRIPTION>
      <MP></MP>
      <SP>60</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 3% of its current HP every cycle for 40 seconds that will consume 31% of its HP.</DESCRIPTION>
      <MP></MP>
      <SP>120</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 4% of its current HP every cycle for 60 seconds that will consume 41% of its HP.</DESCRIPTION>
      <MP></MP>
      <SP>165</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Dying</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sustain Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Shooting skill that wounds the target for 5% of its current HP every cycle for 40 seconds that will consume 51% of its HP. No EP5 Info.</DESCRIPTION>
      <MP></MP>
      <SP>210</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sustain Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Sustain Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Sustain Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Arcane Range</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\Net.gif</IMG>
    <COMMENT>Any AoE is good, so take this skill. If you are short of skill points you can probably get away with level 1 - and this should be sufficient for PvE. In PvP though the difference between a 3m radius and a 6m radius is well worth having so take it as high as you can afford. This is probably the last AoE skill that you would max though - max others before this one.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Arcane Range</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and decreases evasion by 15% for 10 seconds for all enemies within 3m radius of target. Chance of success 100%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arcane Range</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arcane Range</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and decreases evasion by 15% for 20 seconds for all enemies within 4m radius of target. Chance of success 100%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arcane Range</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arcane Range</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>54</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and decreases evasion by 15% for 30 seconds for all enemies within 5m radius of target. Chance of success 100%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arcane Range</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arcane Range</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and decreases evasion by 15% for 40 seconds for all enemies within 6m radius of target. Chance of success 100%</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arcane Range</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Arcane Range</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Arcane Range</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Aura of Peace</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\AuraOfPeace.gif</IMG>
    <COMMENT>Take it and max it and keep your party buffed.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Aura of Peace</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises target's Health by 200 for 30 minutes.</DESCRIPTION>
      <MP>85</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aura of Peace</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aura of Peace</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises target's Health by 500 for 30 minutes.</DESCRIPTION>
      <MP>250</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aura of Peace</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aura of Peace</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises target's Health by 850 for 30 minutes.</DESCRIPTION>
      <MP>400</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aura of Peace</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aura of Peace</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises target's Health by 1350 for 30 minutes.</DESCRIPTION>
      <MP>855</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aura of Peace</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aura of Peace</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises target's Health by 1650 for 30 minutes.</DESCRIPTION>
      <MP>1220</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aura of Peace</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Aura of Peace</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises target's Health by 2200 for 30 minutes.</DESCRIPTION>
      <MP>1680</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Aura of Peace</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Aura of Peace</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Aura of Peace</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Taunt</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\Taunt.gif</IMG>
    <COMMENT>Waste of time for a battle def. For a lower level tank this is essential. A higher level tank could probably skip this if you are short of skill points. I prefer to take it anyway as it is 100% guaranteed to generate aggro on every mob. Hitting the mobs is only ever 95%.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Taunt</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>6</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Taunts enemies within 3 meters of the player and forces them to attack the caster. Higher REC invreases the effectiveness. Skill effects scale with level.</DESCRIPTION>
      <MP>5</MP>
      <SP>15</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Taunt</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Taunt</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Taunts enemies within 3 meters of the player and forces them to attack the caster. Higher REC invreases the effectiveness. Skill effects scale with level.</DESCRIPTION>
      <MP>30</MP>
      <SP>45</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Taunt</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Taunt</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Taunts enemies within 3 meters of the player and forces them to attack the caster. Higher REC invreases the effectiveness. Skill effects scale with level.</DESCRIPTION>
      <MP>50</MP>
      <SP>75</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Taunt</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Taunt</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Taunts enemies within 3 meters of the player and forces them to attack the caster. Higher REC invreases the effectiveness. Skill effects scale with level.</DESCRIPTION>
      <MP>75</MP>
      <SP>105</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Taunt</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Taunt</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Taunts enemies within 3 meters of the player and forces them to attack the caster. Higher REC invreases the effectiveness. Skill effects scale with level.</DESCRIPTION>
      <MP>100</MP>
      <SP>135</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Taunt</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Taunt</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Taunts enemies within 3 meters of the player and forces them to attack the caster. Higher REC invreases the effectiveness. Skill effects scale with level.</DESCRIPTION>
      <MP>140</MP>
      <SP>165</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>20</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Taunt</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Taunt</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Taunt</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Heavy Swat</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\HeavySwat.gif</IMG>
    <COMMENT>Improved for Ep 5 with greater damage, it's now not a bad skill for damage dealing. Higher mode/better armoured toons should still be able to deal more damage with a single hit though. It is however very good for PvP to prevent stealth, although bear in mind Tearing Slash is a very similar skill for that role, which deals a lot more total damage.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 50 points every 3 seconds for 18 seconds. Total damage 300. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>15</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 88 points every 3 seconds for 18 seconds. Total damage 528. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>25</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 145 points every 3 seconds for 18 seconds. Total damage 870. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>35</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 214 points every 3 seconds for 18 seconds. Total damage 1284. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>45</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 285 points every 3 seconds for 18 seconds. Total damage 1710. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>55</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 356 points every 3 seconds for 18 seconds. Total damage 2136. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>65</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heavy Swat</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wounds target for 492 points every 3 seconds for 18 seconds. Total damage 2952. A successful attack will aggravate the target.</DESCRIPTION>
      <MP></MP>
      <SP>75</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heavy Swat</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Heavy Swat</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Heavy Swat</NAME>
      <COMMENT>This actually does a reasonable amount of damage now, so for a tank defender/guardian it is useful for the odd occasions you have to solo. It's also useful for aggroing bosses. Max for tank defender/guardian. For a battle def/guard it's not so useful as you will likely do more damage with a single hit. The battle will probably be over before the full damage is done. Useful in Pvp for preventing stealth, but level 1 should be enough for that purpose.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Heavy Swat</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Heavy Swat</NAME>
      <COMMENT>This actually does a reasonable amount of damage now, so for a tank defender/guardian it is useful for the odd occasions you have to solo. It's also useful for aggroing bosses. Max for tank defender/guardian. For a battle def/guard it's not so useful as you will likely do more damage with a single hit. The battle will probably be over before the full damage is done. Useful in Pvp for preventing stealth, but level 1 should be enough for that purpose.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Viper Sting Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ViperStingShot.jpg</IMG>
    <COMMENT>Ah, the sting that kills. It's a shadow of its former glory. It used to be AoE, but no more, and perhaps rightfully so, as it was annoyingly powerful. Particularly for PvE, this lose is a big one for certain archers. In fact, it renders an entire build option impossible (one man AoE party archer/hunter). Nevertheless, it's still a useful skill, especially for PvP. Although it's no longer AoE, it is still incurable with a potion and the damage is respectable. Remember, unless they have a healer to dispel them, the target will take 7x the damage figure over the 21 second duration. It also has no recharge time so you can keep it on the target forever. Even if they have a healer it's still annoying, as a healer spamming dispel is not spamming heals. On top of this, because it's DoT, it causes assassins / rangers to be unable to Stealth.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Viper Sting Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 185 HP, MP, and SP every 3 seconds for 21 seconds from the target.</DESCRIPTION>
      <MP>360</MP>
      <SP>360</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Viper Sting Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Viper Sting Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 301 HP, MP, and SP every 3 seconds for 21 seconds from the target.</DESCRIPTION>
      <MP>440</MP>
      <SP>440</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Viper Sting Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Viper Sting Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 603 HP, MP, and SP every 3 seconds for 21 seconds from the target.</DESCRIPTION>
      <MP>540</MP>
      <SP>540</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Viper Sting Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Viper Sting Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Drains 887 HP, MP, and SP every 3 seconds for 21 seconds from the target.</DESCRIPTION>
      <MP>380</MP>
      <SP>680</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Viper Sting Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Viper Sting Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Viper Sting Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Death Touch</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\Flite.gif</IMG>
    <COMMENT>Can be dispelled by a healer or with a potion. That makes the purpose of this skill completely unfulfilled. If you manage to actually kill an opponent with this in PvP, screen shot it and show me. I like being surprised.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Death Touch</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Kills target after 5 minutes</DESCRIPTION>
      <MP>630</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>1800</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Death Touch</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Death Touch</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Kills target after 3 minutes</DESCRIPTION>
      <MP>900</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>1200</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Death Touch</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Death Touch</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Kills target after 1 minute</DESCRIPTION>
      <MP>1200</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Death Touch</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Death Touch</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Death Touch</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stun Crash</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\StunCrash.gif</IMG>
    <COMMENT>Change from Ep4: Damage increased, stun &amp; recharge now same length at all levels Must: Halt-Kick must be on Cool-down for this skill to be used. Increased damage of lvl 2+ not worth the skill points stick to level1. Following chain skills must be used whilst Stun Crash is on cool-down.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stun Crash</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 37 damage and knocks the target unconscious for 4 seconds. Phantom Assault can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>75</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stun Crash</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stun Crash</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 130 damage and knocks the target unconscious for 4 seconds. Phantom Assault can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>205</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stun Crash</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stun Crash</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 277 damage and knocks the target unconscious for 4 seconds. Phantom Assault can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>350</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stun Crash</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stun Crash</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 505 damage and knocks the target unconscious for 4 seconds. Phantom Assault can be activated during the 4 seconds recharge time</DESCRIPTION>
      <MP></MP>
      <SP>425</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stun Crash</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Stun Crash</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Stun Crash</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Two-hand Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\TwoHandMastery.gif</IMG>
    <COMMENT>2Hs are the weapon of choice for grinding for fighters. If you're grinding, max this. They're still not bad in PvP either.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Two-hand Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Two-handed weapon is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Two-hand Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Two-handed Sword or two-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Two-hand Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Two-hand Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Two-hand Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Two-hand Mastery</NAME>
      <COMMENT>Skip this. Please don't ever use two handed weapons.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Two-hand Mastery</NAME>
      <COMMENT>Skip this. Please don't ever use two handed weapons.</COMMENT>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Potential Avoid</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\PotentialAvoid.gif</IMG>
    <COMMENT>Your evasion rate isn't going to be huge as a defender so it's safe to skip this skill if you are short of points. If you have the points though I'd suggest you take it as any extra evasion is good.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Potential Avoid</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical and shooting attacks by 50% each for 30 seconds. It will be triggered automatically when HP falls below 10%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Avoid</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Avoid</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical and shooting attacks by 60% each for 30 seconds. It will be triggered automatically when HP falls below 15%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Avoid</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Potential Avoid</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that increases the player's evasion rate against physical and shooting attacks by 70% each for 30 seconds. It will be triggered automatically when HP falls below 20%, recharges after 3 minutes.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Potential Avoid</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Potential Avoid</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Potential Avoid</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Stamina Shot</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\StaminaShot.jpg</IMG>
    <COMMENT>This is useful in PvP since it can critical hit it's superior to a normal shot in that it drains SP as well. Especially against enemy casters that need SP to use health assist, 1934 SP damage is more than enough to take a caster's entire SP reserve or at least most of it. This is worth considering for PvP but has no use in PvE.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Stamina Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 243 SP from the target.</DESCRIPTION>
      <MP>15</MP>
      <SP>60</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>22</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 438 SP from the target.</DESCRIPTION>
      <MP>25</MP>
      <SP>100</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 987 SP from the target.</DESCRIPTION>
      <MP>35</MP>
      <SP>150</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Shot</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 1336 MP from the target.</DESCRIPTION>
      <MP>45</MP>
      <SP>180</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Shot</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Shot</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 1685 MP from the target.</DESCRIPTION>
      <MP>55</MP>
      <SP>240</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Shot</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Stamina Shot</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage and drains 1934 MP from the target.</DESCRIPTION>
      <MP>65</MP>
      <SP>310</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Stamina Shot</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Stamina Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Stamina Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Instant Heal</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\InstantHeal.gif</IMG>
    <COMMENT>Great improvement from ep4 for this skill as Instant Heal got lot shorter (10 sec) cooldown and heals nice amount of HP. Max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Instant Heal</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>6</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instantly heals a target for 4x WIS + 55.</DESCRIPTION>
      <MP>78</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Instant Heal</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Instant Heal</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instantly heals a target for 4x WIS + 166.</DESCRIPTION>
      <MP>226</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Instant Heal</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Instant Heal</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instantly heals a target for 4x WIS + 336.</DESCRIPTION>
      <MP>305</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Instant Heal</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Instant Heal</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instantly heals a target for 4x WIS + 543.</DESCRIPTION>
      <MP>380</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Instant Heal</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Instant Heal</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instantly heals a target for 4x WIS + 1206.</DESCRIPTION>
      <MP>520</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Instant Heal</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Instant Heal</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Instantly heals a target for 4x WIS + 2115.</DESCRIPTION>
      <MP>680</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Instant Heal</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Instant Heal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Instant Heal</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Double Damage</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\DoubleDamage.gif</IMG>
    <COMMENT>Some people like this skill, others hate it. It deals a tiny bit more damage than rising uppercut, but probably not enough to warrent taking it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Double Damage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +50.</DESCRIPTION>
      <MP></MP>
      <SP>25</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Double Damage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Double Damage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +166.</DESCRIPTION>
      <MP></MP>
      <SP>55</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Double Damage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Double Damage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +298.</DESCRIPTION>
      <MP></MP>
      <SP>85</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Double Damage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Double Damage</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +505.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Double Damage</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Double Damage</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>51</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +714.</DESCRIPTION>
      <MP></MP>
      <SP>175</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Double Damage</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Double Damage</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +952.</DESCRIPTION>
      <MP></MP>
      <SP>245</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Double Damage</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Double Damage</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Double Damage</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Spot</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\MagicSpot.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Spot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Quick non-elemental attack which deals the player's magic attack power plus 130 Magic damage.</DESCRIPTION>
      <MP>130</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Spot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Spot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Quick non-elemental attack which deals the player's magic attack power plus 217 Magic damage.</DESCRIPTION>
      <MP>230</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Spot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Spot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Quick non-elemental attack which deals the player's magic attack power plus 343 Magic damage.</DESCRIPTION>
      <MP>350</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Spot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Secure Guard</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\SecureGuard.gif</IMG>
    <COMMENT>Max this. You can target yourself or any ally so this gives you another untouchable skill, but one that you can choose to use on someone else. Great skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Secure Guard</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Selected ally will be invincible for 5 seconds. Can select yourself (F1 if solo)</DESCRIPTION>
      <MP>45</MP>
      <SP>35</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Secure Guard</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Secure Guard</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Selected ally will be invincible for 9 seconds. Can select yourself (F1 if solo)</DESCRIPTION>
      <MP>75</MP>
      <SP>55</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Secure Guard</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Secure Guard</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Selected ally will be invincible for 12 seconds. Can select yourself (F1 if solo)</DESCRIPTION>
      <MP>110</MP>
      <SP>70</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Secure Guard</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Secure Guard</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Selected ally will be invincible for 15 seconds. Can select yourself (F1 if solo)</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Secure Guard</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Secure Guard</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Secure Guard</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Disguise</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Disguise.gif</IMG>
    <COMMENT>Change from Ep4: None Optional: More of a fun skill than that useful, lift if attacking or attacked. Note 4s Cast-time</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Disguise</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill of illusion that Disguises the player as an opponent for 3 minutes but will be revealed if combat is initiated</DESCRIPTION>
      <MP>60</MP>
      <SP>60</SP>
      <RANGE>40</RANGE>
      <CASTTIME>4</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Disguise</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Disguise</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>34</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill of illusion that Disguises the player as an opponent for 5 minutes but will be revealed if combat is initiated</DESCRIPTION>
      <MP>90</MP>
      <SP>90</SP>
      <RANGE></RANGE>
      <CASTTIME>4</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Disguise</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Disguise</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill of illusion that Disguises the player as an opponent for 10 minutes but will be revealed if combat is initiated</DESCRIPTION>
      <MP>150</MP>
      <SP>150</SP>
      <RANGE></RANGE>
      <CASTTIME>4</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Disguise</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Disguise</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Disguise</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Ice Arrow</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\IceBall.gif</IMG>
    <COMMENT>Usefull for nukers, others can take lower levels if wanted to slow enemies down in pvp, however this skill can be dispelled with pots.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>3</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 57 and slows for 5 sec.</DESCRIPTION>
      <MP>98</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>12</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 109 and slows for 5 sec.</DESCRIPTION>
      <MP>126</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 248 and slows for 5 sec.</DESCRIPTION>
      <MP>308</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 394 and slows for 5 sec.</DESCRIPTION>
      <MP>554</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 678 and slows for 5 sec.</DESCRIPTION>
      <MP>964</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 979 and slows for 5 sec.</DESCRIPTION>
      <MP>1150</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 1392 and slows for 5 sec.</DESCRIPTION>
      <MP>1305</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 1895 and slows for 5 sec.</DESCRIPTION>
      <MP>1498</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ice Arrow</NAME>
      <SKILLLEVEL>9</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water attack which deals basic magic dmg + 2328 and slows for 5 sec.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ice Arrow</NAME>
        <SKILLLEVEL>9</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Ice Arrow</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Ice Arrow</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Elate</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\Elate.gif</IMG>
    <COMMENT>There is at least one advocate of using a combination of elate/detonation as a battle def. Personally I'm not a fan of this as it uses all your MP &amp; SP for very little extra damage over using normal attacks. Tank defenders could possibly use it if they get into trouble &amp; their priest is having trouble keeping up with the damage. Make sure you have plenty of super potions though if you do use it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Elate</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>24</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increase REC of target by 55 for 12 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>18</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elate</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elate</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increase REC of target by 120 for 12 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elate</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elate</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increase REC of target by 340 for 12 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>12</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elate</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Elate</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increase REC of target by 500 for 12 seconds.</DESCRIPTION>
      <MP>All</MP>
      <SP>All</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>12</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Elate</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Elate</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Elate</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Frozen Ice</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Freeze.gif</IMG>
    <COMMENT>Nukers should max this as it is the only aoe with instant cast time. Tanks can stick with lvl 1 as its enough to taunt mobs.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Frozen Ice</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>A non-targeted Water AoE spell around yourself which deals basic magic dmg + 44 to all enemies within 5 meters of yourself.</DESCRIPTION>
      <MP>125</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frozen Ice</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frozen Ice</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>A non-targeted Water AoE spell around yourself which deals basic magic dmg + 193 to all enemies within 5 meters of yourself.</DESCRIPTION>
      <MP>311</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frozen Ice</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frozen Ice</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>A non-targeted Water AoE spell around yourself which deals basic magic dmg + 350 to all enemies within 5 meters of yourself.</DESCRIPTION>
      <MP>595</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frozen Ice</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frozen Ice</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>A non-targeted Water AoE spell around yourself which deals basic magic dmg + 761 to all enemies within 5 meters of yourself.</DESCRIPTION>
      <MP>1284</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frozen Ice</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frozen Ice</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>A non-targeted Water AoE spell around yourself which deals basic magic dmg + 1082 to all enemies within 5 meters of yourself.</DESCRIPTION>
      <MP>1508</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frozen Ice</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Frozen Ice</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>63</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>A non-targeted Water AoE spell around yourself which deals basic magic dmg + 1801 to all enemies within 5 meters of yourself.</DESCRIPTION>
      <MP>1701</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Frozen Ice</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Frozen Ice</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Frozen Ice</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Nemesis</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\Nemesis.gif</IMG>
    <COMMENT>Consider this. In just thirty seconds, a single Mage or Pagan is capable of inflicting about 60-70,000 damage against an endgame boss, regardless of that boss's resist or the caster's magic attack. While on Potential Motive, spamming this skill is truly devastating on high resist enemies. For those who PvP or kill bosses, this skill is highly recommended. However, it will not be very useful in all other areas of PvE.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Nemesis</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that deals the player's magic attack power plus 277. The attack has an 85% success rate.</DESCRIPTION>
      <MP>75</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nemesis</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nemesis</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>25</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that deals the player's magic attack power plus 866. The attack has an 85% success rate.</DESCRIPTION>
      <MP>300</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nemesis</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nemesis</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that deals the player's magic attack power plus 1543. The attack has an 85% success rate.</DESCRIPTION>
      <MP>430</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nemesis</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nemesis</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that deals the player's magic attack power plus 2180. The attack has an 85% success rate.</DESCRIPTION>
      <MP>720</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nemesis</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nemesis</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non-elemental magic that deals the player's magic attack power plus 2954. The attack has an 85% success rate.</DESCRIPTION>
      <MP>1000</MP>
      <SP></SP>
      <RANGE>27</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nemesis</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Nemesis</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Nemesis</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dual Weapon Power up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\DualPower.gif</IMG>
    <COMMENT>If you use dual weapons max this skill. NMs who solo might use duals as their weapons of choice.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dual Weapon Power up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 5 when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Power up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual Weapon Power up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 12 when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Power up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual Weapon Power up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 24 when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Power up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual Weapon Power up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 38 when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Power up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual Weapon Power up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 55 when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Power up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual Weapon Power up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Passive ability that raises the player's attack power by 70 when Dual Weapons are equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual Weapon Power up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Dual Weapon Power up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Dual Weapon Power up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>DualSwords</WEAPONTYPE>
      <NAME>Dual Weapon Power up</NAME>
    </WEAPONTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>DualAxes</WEAPONTYPE>
      <NAME>Dual Weapon Power up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Pantera Vision</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\PanteraVision.gif</IMG>
    <COMMENT>I'm not 100% sure on the exact details of this skill in EP5. I assume that to get the Lv1 you must be HM or UM and to get Lv2 you must be UM, but I'm not positive on that. I'm also not completely sure if it is still fixed hit percentage or not. This skill of course doesn't work on bosses so its use is basically limited to PvP, but as a level 60 HM or UM if you're not going to PvP why did you take the time to level an archer/hunter that high? Still, that doesn't mean that all high level PvP archers/hunters choose to take this skill. It has a long recharge time. That fact alone would cause me to not take it. In the end it's a personal choice though.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Pantera Vision</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals base damage + 4180.</DESCRIPTION>
      <MP>800</MP>
      <SP>1650</SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pantera Vision</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Pantera Vision</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals base damage + x.</DESCRIPTION>
      <MP>800</MP>
      <SP>1650</SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pantera Vision</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Pantera Vision</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE>Ultimate</MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals base damage + 9226.</DESCRIPTION>
      <MP>800</MP>
      <SP>1650</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Death</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Pantera Vision</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Pantera Vision</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Pantera Vision</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Misfortune</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Basic\\Misfortune.gif</IMG>
    <COMMENT>This has some potential in PvP, in the area of applying multiple debuffs using a specially constructed debuffing weapon, because it is AoE at higher levels and has no recharge time. There are some uses to this, for sure. 105 reduction in LUC is significant, yet at the same time not crippling. It also has some potential use in PvE, especially an AoE party situation. So it's neither a must have skill, nor something to be overlooked as useless either. However, Blunt may be a better choice as DEX is far more important than LUC, and thus far more crippling. "Bad Luck" is curable with a potion.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Misfortune</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's LUC by 15 points for 30 seconds</DESCRIPTION>
      <MP>20</MP>
      <SP>110</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>BadLuck</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Misfortune</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Misfortune</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponent's LUC by 35 points for 30 seconds</DESCRIPTION>
      <MP>40</MP>
      <SP>210</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>BadLuck</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Misfortune</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Misfortune</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the LUC of all the enemies within 5 meters of the target by 55 points for 30 seconds</DESCRIPTION>
      <MP>60</MP>
      <SP>320</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>BadLuck</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Misfortune</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Misfortune</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the LUC of all the enemies within 5 meters of the target by 80 points for 30 seconds</DESCRIPTION>
      <MP>80</MP>
      <SP>430</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>BadLuck</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Misfortune</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Misfortune</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases the LUC of all the enemies within 5 meters of the target by 105 points for 30 seconds</DESCRIPTION>
      <MP>100</MP>
      <SP>540</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>BadLuck</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Misfortune</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Misfortune</NAME>
      <COMMENT>Change from Ep4: bigger decrease in Luck stat, smaller AoE range Optional: Lvl3+ 5m AoE. Blunt is a much better skill, Misfortune now available for assassins</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Misfortune</NAME>
      <COMMENT>Change from Ep4: bigger decrease in Luck stat, smaller AoE range Optional: Lvl3+ 5m AoE. Blunt is a much better skill, Misfortune now available for assassins</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Misfortune</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Heal</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Heal.gif</IMG>
    <COMMENT>Healing got a LOT stronger now, therefore healers max this skill asap. With the 1 sec cast time it became the ultimate healing skill as even with low Wis build, timewise, it heals more than Recovery.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>2</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 60.</DESCRIPTION>
      <MP>40</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>11</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 130.</DESCRIPTION>
      <MP>80</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1.25</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 300.</DESCRIPTION>
      <MP>170</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>29</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 450.</DESCRIPTION>
      <MP>260</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 630.</DESCRIPTION>
      <MP>340</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 1,260.</DESCRIPTION>
      <MP>425</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 1,770.</DESCRIPTION>
      <MP>500</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Heal</NAME>
      <SKILLLEVEL>8</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals a target for 4x WIS + 2,430.</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Heal</NAME>
        <SKILLLEVEL>8</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Heal</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Heal</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Deadly Shock</NAME>
    <TYPE>Special</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Special\\DeadlyShock.gif</IMG>
    <COMMENT>Half of the fighter's stunning skills. Great for PvP, duels, killing single mobs and giving you a little extra time to do... whatever you want. Max.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Deadly Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Must follow Deadly Strike. Deals 178 damage and stuns for 1 second.</DESCRIPTION>
      <MP></MP>
      <SP>225</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Must follow Deadly Strike. Deals 326 damage and stuns for 2 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>365</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Must follow Deadly Strike. Deals 522 damage and stuns for 3 seconds.</DESCRIPTION>
      <MP></MP>
      <SP>505</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Unconsciousness</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Deadly Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Deadly Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Enhanced Wind Spin</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Combat\\EnhancedWindSpin.gif</IMG>
    <COMMENT>This is another of your big 5 AoE skills, and you should use it 4th. I can't see a time when HM/UM toons would not want this (subject to weapon choices).</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Enhanced Wind Spin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2x basic damage to all enemies within 3 meters of the player. Only usable with Two-handed weapons, Dual Weapons, Spears.</DESCRIPTION>
      <MP></MP>
      <SP>450</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Enhanced Wind Spin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Enhanced Wind Spin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 160 + 2x basic damage to all enemies within 3 meters of the player. Only usable with Two-handed weapons, Dual Weapons, Spears.</DESCRIPTION>
      <MP></MP>
      <SP>650</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Enhanced Wind Spin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Enhanced Wind Spin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 550 + 2x basic damage to all enemies within 4 meters of the player. Only usable with Two-handed weapons, Dual Weapons, Spears.</DESCRIPTION>
      <MP></MP>
      <SP>800</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Enhanced Wind Spin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Enhanced Wind Spin</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 748 + 2x basic damage to all enemies within 4 meters of the player. Only usable with Two-handed weapons, Dual Weapons, Spears.</DESCRIPTION>
      <MP></MP>
      <SP>800</SP>
      <RANGE>4</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Enhanced Wind Spin</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Enhanced Wind Spin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Enhanced Wind Spin</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mana Decay</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\ManaDecay.gif</IMG>
    <COMMENT>Archers/hunters are supposed to be a ranged class. This skill uses a sword or dual axes at close range. I don't see much use for it. It could have a strategic use against a caster on HA in PvP though now we are talking unorthodox tactics most won't use. Remember it takes all your MP as well so at best you would be sacrificing all your MP to remove all of your opponents'. Again, could be a good trade against a caster but it needs a melee weapon to use it. Definitely a good place to save some skill points because you won't have enough to get everything that has a potential use.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>6</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 40% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>17</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 50% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 60% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 70% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 80% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 90% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Decay</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>70</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Takes 100% of target's total MP. Only usable when equipped with melee weapons. It doesn't affect Monsters</DESCRIPTION>
      <MP>All</MP>
      <SP></SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Decay</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Mana Decay</NAME>
      <COMMENT>Change from Ep4: Now available in 1-15 Stun-Bot/Optional: This is less useful to DPS styles, it does have use especially in 1-15 on healers.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Mana Decay</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Mana Decay</NAME>
      <COMMENT>Change from Ep4: Now available in 1-15 Stun-Bot/Optional: This is less useful to DPS styles, it does have use especially in 1-15 on healers.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Mana Decay</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Earth Weapon</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Special/ElementalAttack.jpg</IMG>
    <COMMENT>This is the big addition for archers/hunters in EP4. It's too complex to discuss here. I've made a separate section located at the very end of the Archer/Hunter Build Guide called Guide to the Elements where I discuss these buffs.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Earth Weapon</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into an earth elemental weapon for 5 minutes.</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Weapon</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Earth Weapon</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into an earth elemental weapon for 10 minutes.</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Earth Weapon</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Earth Weapon</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Earth Weapon</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Support Spell</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Support.gif</IMG>
    <COMMENT>This should be maxed without question. Even for non magic classes in your party, the extra MP helps a lot. Even physical classes have skills that use MP. Of course for yourself, the extra damage and MP are both extremely helpful to you. This is one of the few skills that you can safely max as soon as possible without worry.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Support Spell</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases party's magic damage by 15 and max MP by 150 for 15 minutes</DESCRIPTION>
      <MP>110</MP>
      <SP>70</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Support Spell</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Support Spell</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases party's magic damage by 40 and max MP by 310 for 15 minutes</DESCRIPTION>
      <MP>580</MP>
      <SP>170</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Support Spell</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Support Spell</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases party's magic damage by 80 and max MP by 650 for 15 minutes</DESCRIPTION>
      <MP>760</MP>
      <SP>225</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Support Spell</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Support Spell</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases party's magic damage by 150 and max MP by 1080 for 15 minutes</DESCRIPTION>
      <MP>950</MP>
      <SP>290</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Support Spell</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Support Spell</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases party's magic damage by 205 and max MP by 1200 for 15 minutes</DESCRIPTION>
      <MP>1180</MP>
      <SP>354</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Support Spell</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Support Spell</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases party's magic damage by 250 and max MP by 1500 for 15 minutes</DESCRIPTION>
      <MP>1420</MP>
      <SP>412</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Support Spell</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Support Spell</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Support Spell</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Bloody Karma</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Special/BloodyKarma.gif</IMG>
    <COMMENT>Change from Ep4: None Must: Fury ONLY</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Bloody Karma</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases your physical and magical attack power by 15, but reduces your max. HP by 60, lasts 20 seconds.</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Karma</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bloody Karma</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases your physical and magical attack power by 52, but reduces your max. HP by 204, lasts 40 seconds.</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Karma</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Bloody Karma</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases your physical and magical attack power by 108, but reduces your max. HP by 458, lasts 60 seconds</DESCRIPTION>
      <MP>0</MP>
      <SP>0</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Bloody Karma</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Bloody Karma</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Bloody Karma</NAME>
      <COMMENT>Borcs take this skill, others can skip it.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Bloody Karma</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Ground Boom</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\GroundBoom.gif</IMG>
    <COMMENT>Definitely take this one. For PvE I'd go for level 3 - this gives you the maximum debuff effect of 9 seconds. For PvP I'd take this as high as you can afford - greater range is always better.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>8</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage to all enemies within 3m of the target and lowers their movement and attack speed by 1 level for 5 seconds.</DESCRIPTION>
      <MP>10</MP>
      <SP>25</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>18</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +36 to all enemies within 4m of the target and lowers their movement and attack speed by 2 levels for 7 seconds.</DESCRIPTION>
      <MP>30</MP>
      <SP>55</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +70 to all enemies within 5m of the target and lowers their movement and attack speed by 2 levels for 9 seconds.</DESCRIPTION>
      <MP>40</MP>
      <SP>70</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +108 to all enemies within 6m of the target and lowers their movement and attack speed by 2 levels for 9 seconds.</DESCRIPTION>
      <MP>55</MP>
      <SP>90</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +142 to all enemies within 6m of the target and lowers their movement and attack speed by 2 levels for 9 seconds.</DESCRIPTION>
      <MP>70</MP>
      <SP>115</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +181 to all enemies within 8m of the target and lowers their movement and attack speed by 2 levels for 9 seconds.</DESCRIPTION>
      <MP>85</MP>
      <SP>135</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Ground Boom</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +226 to all enemies within 9m of the target and lowers their movement and attack speed by 2 levels for 9 seconds.</DESCRIPTION>
      <MP>100</MP>
      <SP>155</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Ground Boom</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Ground Boom</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Ground Boom</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mana Leakage</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Basic\\ManaLeakage.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mana Leakage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that makes an opponent's MP Leak. Affected target will deplete 380MP over 30 seonds.</DESCRIPTION>
      <MP>90</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Leakage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Leakage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that makes an opponent's MP Leak. Affected target will deplete 630MP over 30 seonds.</DESCRIPTION>
      <MP>130</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Leakage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mana Leakage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that makes an opponent's MP Leak. Affected target will deplete 1420MP over 30 seonds.</DESCRIPTION>
      <MP>275</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Delusion</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mana Leakage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Chain Lightning</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\LightningBolt.gif</IMG>
    <COMMENT>Meteor Strike, Earthquake, and Chain Lightning are your first ranged AoEs. One of the first things that I look for when considering a skill is the cast time. In my opinion, anything with more than a 1.5sec cast time isn't effective in any scenario, especially PvP. This makes Meteor Strike an ineffective skill. It takes too long to cast. If you cycle your AoEs, you will not have need for this one anyway. If you really want it, I strongly recommend to leave it at Lv3, just to max the AoE radius of it. You may actually prefer to keep the other two at Lv3 as well for the same reason. These skills are costly in MP and skill points and you have a lot of other AoEs to consider. Earthquake is your only AoE stun and Chain Lightning is one of your two fastest cooldowns on ranged AoE. Both of these skills are recommended. Take them to Lv3 for a conservative skill build and max them if you have extra points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Chain Lightning</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Lightning and deals the player's magic attack power plus 35. It affects 5 meters around target and slows target's attack speed by 1 level for 5 seconds.</DESCRIPTION>
      <MP>270</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Chain Lightning</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Chain Lightning</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Lightning and deals the player's magic attack power plus 75. It affects 6 meters around target and slows target's attack speed by 1 level for 5 seconds.</DESCRIPTION>
      <MP>430</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Chain Lightning</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Chain Lightning</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Lightning and deals the player's magic attack power plus 192. It affects 7 meters around target and slows target's attack speed by 2 levels for 5 seconds.</DESCRIPTION>
      <MP>625</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Chain Lightning</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Chain Lightning</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Lightning and deals the player's magic attack power plus 287. It affects 7 meters around target and slows target's attack speed by 2 levels for 5 seconds.</DESCRIPTION>
      <MP>880</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Chain Lightning</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Chain Lightning</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Lightning and deals the player's magic attack power plus 369. It affects 7 meters around target and slows target's attack speed by 3 levels for 5 seconds.</DESCRIPTION>
      <MP>1011</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Chain Lightning</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Chain Lightning</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Wind magic that creates Lightning and deals the player's magic attack power plus 659. It affects 7 meters around target and slows target's attack speed by 3 levels for 5 seconds.</DESCRIPTION>
      <MP>1555</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Chain Lightning</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Chain Lightning</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Chain Lightning</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Self Dispel</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Basic\\SelfDispel.gif</IMG>
    <COMMENT>Jury is out on this one - some people like it others don't. Personally I like it - with a 90 second cooldown you will only get to use it every 2nd pull, but it can still save you on pots. If you are short of skill points it's probably okay to skip it, but just make sure you don't grind in an area with DoT debuffs unless you have a priest.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Self Dispel</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Dispels the player's Poison, Illness, Delusion, Fear, Doom, Dull, and Bad Luck.</DESCRIPTION>
      <MP>45</MP>
      <SP>40</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>90</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Dispel</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Dispel</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Dispels the player's Poison, Illness, Delusion, Fear, Doom, Dull, Bad Luck, Sleep, Darkness, Pause, and Slow.</DESCRIPTION>
      <MP>95</MP>
      <SP>65</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>90</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Dispel</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Self Dispel</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that Dispels all the player's Debuffs</DESCRIPTION>
      <MP>180</MP>
      <SP>85</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>90</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Self Dispel</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Self Dispel</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Self Dispel</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mental Storm - Lure</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\MentalStormLure.gif</IMG>
    <COMMENT>Change from Ep4: New Skill Must: this skill removes the infamous insufficient range bug that you receive in PvP. Also players affected can not perform any actions</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mental Storm - Lure</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>25</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets run to you and unable to use skills for 5s with 70% chance.</DESCRIPTION>
      <MP>50</MP>
      <SP>254</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Lure</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Lure</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets run to you and unable to use skills for 6s with 75% chance.</DESCRIPTION>
      <MP>85</MP>
      <SP>448</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>150</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Lure</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Lure</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets run to you and unable to use skills for 7s with 80% chance.</DESCRIPTION>
      <MP>120</MP>
      <SP>701</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>120</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Lure</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Mental Storm - Lure</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Mental Storm - Lure</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Trap</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Trap.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Trap</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that sets an invisible Trap and wounds any enemy within 4 meters of it for 250 damage. Unable to set more than two at a time. They disappear after 30 seconds.</DESCRIPTION>
      <MP>10</MP>
      <SP>80</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Trap</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Trap</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that sets an invisible Trap and wounds any enemy within 6 meters of it for 450 damage. Unable to set more than two at a time. They disappear after 30 seconds.</DESCRIPTION>
      <MP>20</MP>
      <SP>100</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Trap</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Trap</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that sets an invisible Trap and wounds any enemy within 8 meters of it for 900 damage. Unable to set more than two at a time. They disappear after 30 seconds.</DESCRIPTION>
      <MP>40</MP>
      <SP>190</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Trap</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Healing Prayer</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\HealingPrayer.gif</IMG>
    <COMMENT>This skill got changed from a target skill to party skill. It heals everyone within 15m, except for you. The range is still pretty low, however if you want a party healing skill, take this and skip party heal.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 75.</DESCRIPTION>
      <MP>110</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 183.</DESCRIPTION>
      <MP>275</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 297.</DESCRIPTION>
      <MP>410</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 422.</DESCRIPTION>
      <MP>607</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 850.</DESCRIPTION>
      <MP>750</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 1276.</DESCRIPTION>
      <MP>950</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Healing Prayer</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals party members within 15m for 4x WIS + 1944.</DESCRIPTION>
      <MP>1112</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Healing Prayer</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Healing Prayer</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Healing Prayer</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Panic</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Panic.gif</IMG>
    <COMMENT>Take level 1. For PvE it can be used as a distance pulling skill. Even if mobs are immune to the effect it will still create aggro and draw them to you. For PvP it can be used as a ranged attack when using debuff weapons. Keeping it at level one almost ensures you can spam it indefinitely when you're at a high level. Panic when timed correctly can interrupt casters which is especially useful in pvp.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Panic</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponents physical defence power by 11 points for 30 seconds.</DESCRIPTION>
      <MP>5</MP>
      <SP>10</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Panic</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Panic</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponents physical defence power by 35 points for 60 seconds.</DESCRIPTION>
      <MP>10</MP>
      <SP>25</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Panic</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Panic</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponents physical defence power by 75 points for 60 seconds.</DESCRIPTION>
      <MP>20</MP>
      <SP>50</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Panic</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Panic</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponents physical defence power by 135 points for 60 seconds.</DESCRIPTION>
      <MP>30</MP>
      <SP>82</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Panic</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Panic</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Debuff that decreases an opponents physical defence power by 205 points for 60 seconds.</DESCRIPTION>
      <MP>40</MP>
      <SP>121</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Panic</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Panic</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Panic</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Restore</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Restore.gif</IMG>
    <COMMENT>Name changed and adjusted Healling Fall as it heals one target instead of all party members. It heals the target for x HP(based on the level) over 18 secs, which means he gets healed for x HP each 2-3secs. Imo useless for PvP, but you might use it in PvE. Up to individual preference.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 95 HP every 3 seconds for 18 seconds. Total 570.</DESCRIPTION>
      <MP>244</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 180 HP every 3 seconds for 18 seconds. Total 1080.</DESCRIPTION>
      <MP>388</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 267 HP every 3 seconds for 18 seconds. Total 1602.</DESCRIPTION>
      <MP>460</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 382 HP every 3 seconds for 18 seconds. Total 2292.</DESCRIPTION>
      <MP>645</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 505 HP every 3 seconds for 18 seconds. Total 3030.</DESCRIPTION>
      <MP>802</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 594 HP every 3 seconds for 18 seconds. Total 3564.</DESCRIPTION>
      <MP>976</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Restore</NAME>
      <SKILLLEVEL>7</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Heals target continuously for 670 HP every 3 seconds for 18 seconds. Total 4020.</DESCRIPTION>
      <MP>1135</MP>
      <SP></SP>
      <RANGE>30</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Restore</NAME>
        <SKILLLEVEL>7</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Restore</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Restore</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Arrow Bombing</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ArrowBombing.gif</IMG>
    <COMMENT>Another AoE. This one deals fixed damage, which is both good and bad, depending on the situation. Against targets that are incredibly defensively powerful, fixed damage is good because your attack power won't get through their defenses. But against all other targets, fixed damage is usually inferior. Thus, this could have uses in certain situations, yet would be inferior to wide shot in most others. Not a bad skill though. If you have enough points it could be worth getting.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Arrow Bombing</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 680 fixed damage. Bow only.</DESCRIPTION>
      <MP>165</MP>
      <SP>415</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arrow Bombing</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arrow Bombing</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 918 fixed damage. Bow only.</DESCRIPTION>
      <MP>245</MP>
      <SP>525</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arrow Bombing</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arrow Bombing</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 1140 fixed damage. Bow only.</DESCRIPTION>
      <MP>320</MP>
      <SP>670</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arrow Bombing</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Arrow Bombing</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 1408 fixed damage. Bow only.</DESCRIPTION>
      <MP>445</MP>
      <SP>825</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Arrow Bombing</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Arrow Bombing</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Arrow Bombing</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Provoke Range</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\ProvokeRange.gif</IMG>
    <COMMENT>Waste of time for PvE - skip. Could be useful for PvP in combination with melee reflector. I've never taken it so I can't really comment.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Provoke Range</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes all targets within 2m into attacking you for 2 seconds from a range of 3m with 80% accuracy. PvP version of taunt.</DESCRIPTION>
      <MP>145</MP>
      <SP>215</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke Range</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Provoke Range</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes all targets within 3m into attacking you for 2 seconds from a range of 3m with 80% accuracy. PvP version of taunt.</DESCRIPTION>
      <MP>176</MP>
      <SP>245</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>480</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke Range</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Provoke Range</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Provokes all targets within 4m into attacking you for 2 seconds from a range of 4m with 80% accuracy. PvP version of taunt.</DESCRIPTION>
      <MP>220</MP>
      <SP>290</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Provoke Range</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Provoke Range</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Provoke Range</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Missile Rage</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\MissileRage.gif</IMG>
    <COMMENT>As for Missile Rage, it's a quick casting AoE, but note that it is non elemental and therefore may do considerably less damage than other skills. To save skill points, I would recommend to skip this skill until you have access to elemental weapons. At that point, take it to Lv3 for max AoE range or max it for the extra damage if you have spare points.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Missile Rage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non elemental targetted AoE. Deals magic attack damage +304 to all enemies within 5m of target.</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Missile Rage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Missile Rage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non elemental targetted AoE. Deals magic attack damage +587 to all enemies within 6m of target.</DESCRIPTION>
      <MP>854</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Missile Rage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Missile Rage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non elemental targetted AoE. Deals magic attack damage +811 to all enemies within 7m of target.</DESCRIPTION>
      <MP>1041</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Missile Rage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Missile Rage</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non elemental targetted AoE. Deals magic attack damage +1175 to all enemies within 7m of target.</DESCRIPTION>
      <MP>1248</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Missile Rage</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Missile Rage</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Non elemental targetted AoE. Deals magic attack damage +1874 to all enemies within 7m of target.</DESCRIPTION>
      <MP>1499</MP>
      <SP></SP>
      <RANGE>24</RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Missile Rage</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Missile Rage</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Missile Rage</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Mental Storm - Distortion</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\MentalStormDistortion.gif</IMG>
    <COMMENT>Change from Ep4: New Skill Optional: Though skill is useful in 1-15 maybe, it is limited at high level, its effect isn't too profound. Though it does have a Condition of Poision it can't be potted, infact all the targets skills are rendered unuseable .</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Mental Storm - Distortion</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets screen blur and makes all skills unusable for 4s with a 70% chance of success. Unpottable.</DESCRIPTION>
      <MP>30</MP>
      <SP>118</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>150</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Distortion</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Distortion</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets screen blur and makes all skills unusable for 5s with a 75% chance of success. Unpottable.</DESCRIPTION>
      <MP>50</MP>
      <SP>254</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>120</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Distortion</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Distortion</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>53</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets screen blur and makes all skills unusable for 6s with a 80% chance of success. Unpottable.</DESCRIPTION>
      <MP>85</MP>
      <SP>448</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>90</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Distortion</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Mental Storm - Distortion</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Makes targets screen blur and makes all skills unusable for 7s with a 85% chance of success. Unpottable.</DESCRIPTION>
      <MP>120</MP>
      <SP>701</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>90</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Poison</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Mental Storm - Distortion</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Mental Storm - Distortion</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Mental Storm - Distortion</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Sharpen Weapon Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\SharpMastery.gif</IMG>
    <COMMENT>If you use Sharp Weapons, max, but I can't see why you would.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Sharpen Weapon Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Sharpen Weapon Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a One-handed Sword or One-handed Axe is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Sharpen Weapon Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Sharpen Weapon Mastery</NAME>
      <COMMENT>Using sharp weapons gives you no advantage over blunt weapons and just reduces attack power. Don't use sharp weapons, and skip this skill.</COMMENT>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Sharpen Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Sharpen Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Sharpen Weapon Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Shield Defense up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Passive\\ShieldDefense.gif</IMG>
    <COMMENT>One of your best defensive skills - an extra 188 defense is massive. That's 3 forbid 7s and a forbid 6. Max it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Shield Defense up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical defense by 11 when a shield is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shield Defense up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shield Defense up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical defense by 24 when a shield is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shield Defense up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shield Defense up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical defense by 89 when a shield is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shield Defense up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shield Defense up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical defense by 117 when a shield is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shield Defense up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shield Defense up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical defense by 140 when a shield is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shield Defense up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Shield Defense up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical defense by 188 when a shield is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Shield Defense up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Shield Defense up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Shield Defense up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Shield</EQUIPMENTTYPE>
  </SKILL>
  <SKILL>
    <NAME>Deadly Strike</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\DeadlyStrike.gif</IMG>
    <COMMENT>Again, I cannot see a reason why you would not max this skill. Its your best skill for targetting single mobs, and recharges quickly.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Deadly Strike</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals twice basic damage.</DESCRIPTION>
      <MP></MP>
      <SP>100</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Strike</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Strike</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>26</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals twice basic damage +110.</DESCRIPTION>
      <MP></MP>
      <SP>150</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Strike</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Strike</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>39</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals twice basic damage +275.</DESCRIPTION>
      <MP></MP>
      <SP>225</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Strike</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Strike</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals twice basic damage +624.</DESCRIPTION>
      <MP></MP>
      <SP>310</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Strike</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Deadly Strike</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals twice basic damage +952.</DESCRIPTION>
      <MP></MP>
      <SP>380</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>10</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Deadly Strike</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Deadly Strike</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Deadly Strike</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Hailstorm</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\Hail.gif</IMG>
    <COMMENT>Nukers max this skill. Contrary to Ep4 this skill has 1 sec cast time now.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Hailstorm</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>28</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 388 to all enemies within 5 m of the target</DESCRIPTION>
      <MP>585</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hailstorm</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hailstorm</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>37</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 669 to all enemies within 6 m of the target</DESCRIPTION>
      <MP>854</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hailstorm</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hailstorm</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 950 to all enemies within 7 m of the target</DESCRIPTION>
      <MP>1385</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hailstorm</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hailstorm</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 1392 to all enemies within 7 m of the target</DESCRIPTION>
      <MP>1555</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hailstorm</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Hailstorm</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Water AoE spell that deals basic magic dmg + 2221 to all enemies within 7 m of the target</DESCRIPTION>
      <MP>1850</MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>1</CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Hailstorm</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Priest</CLASS>
      <NAME>Hailstorm</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Oracle</CLASS>
      <NAME>Hailstorm</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Spear Mastery</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\SpearMastery.gif</IMG>
    <COMMENT>If you use spears as your weapon of choice, max. Spears become radically better at L50+ when you can get a third level of mastery, making them only 1 attack speed slower than 2H weapons.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Spear Mastery</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>14</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Mastery</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Mastery</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Mastery</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Spear Mastery</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>50</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases the player's attacking speed by one level when a Spear is equipped.</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spear Mastery</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Spear Mastery</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Spear Mastery</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Storm Weapon</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons/Special/ElementalAttack.jpg</IMG>
    <COMMENT>This is the big addition for archers/hunters in EP4. It's too complex to discuss here. I've made a separate section located at the very end of the Archer/Hunter Build Guide called Guide to the Elements where I discuss these buffs.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Storm Weapon</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into a wind elemental weapon for 5 minutes.</DESCRIPTION>
      <MP>440</MP>
      <SP>117</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Weapon</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Weapon</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Overrides weapon elemental attributes and turns any weapon into a wind elemental weapon for 10 minutes.</DESCRIPTION>
      <MP>540</MP>
      <SP>295</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>0</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Weapon</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Storm Weapon</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Storm Weapon</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Magic Skin</NAME>
    <TYPE>Basic</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Basic\\MagicSkin.gif</IMG>
    <COMMENT>I've got mixed feelings on this one. No question it's a good skill - it gives a significant magic resistance boost. It gives far more magic damage reduction than body training gives for physical damage reduction. But the vast majority of damage you receive will be physical damage so body training is useful almost all the time. Magic skin is only useful a small percentage of the time. I think this one is down to personal preference - I prefer to skip this skill and get more magic resistance in my armour instead.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Magic Skin</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>9</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases magic resistance by 8 for 15 minutes</DESCRIPTION>
      <MP>15</MP>
      <SP>5</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Skin</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Skin</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases magic resistance by 21 for 15 minutes</DESCRIPTION>
      <MP>40</MP>
      <SP>25</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Skin</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Skin</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>33</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases magic resistance by 45 for 15 minutes</DESCRIPTION>
      <MP>80</MP>
      <SP>73</SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>1</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Skin</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Skin</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases magic resistance by x for 15 minutes</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Skin</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Skin</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>57</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases magic resistance by 94 for 15 minutes</DESCRIPTION>
      <MP>203</MP>
      <SP>185</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Skin</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Magic Skin</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Buff that increases magic resistance by 118 for 15 minutes</DESCRIPTION>
      <MP>269</MP>
      <SP>246</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Magic Skin</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Magic Skin</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Magic Skin</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dance Of Death</NAME>
    <TYPE>Special</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Special\\DanceOfDeath.gif</IMG>
    <COMMENT>Change from Ep4: New Skill Must: Uber skil in PvP especially, unchains all skills, allows a Sin to do massive damage in a short space of time</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dance Of Death</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>13</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Unchains all skills for 9s.</DESCRIPTION>
      <MP>77</MP>
      <SP>384</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dance Of Death</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dance Of Death</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>30</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Unchains all skills for 12s.</DESCRIPTION>
      <MP>108</MP>
      <SP>551</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dance Of Death</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dance Of Death</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Unchains all skills for 15s.</DESCRIPTION>
      <MP>156</MP>
      <SP>787</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>240</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dance Of Death</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dance Of Death</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>64</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Unchains all skills for 18s.</DESCRIPTION>
      <MP>204</MP>
      <SP>1050</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dance Of Death</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Dance Of Death</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Dance Of Death</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Wide Guard</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\PowerOfGuard.gif</IMG>
    <COMMENT>Max. Even with a 15 minute cooldown this is still an awesome skill as it makes your entire party invulnerable for 20 seconds - plenty of time to town if necessary.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Wide Guard</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes all party members in a 40 meter radius to be immune to all attacks for 10 seconds.</DESCRIPTION>
      <MP>330</MP>
      <SP>480</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Guard</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wide Guard</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Causes all party members in a 40 meter radius to be immune to all attacks for 20 seconds.</DESCRIPTION>
      <MP>430</MP>
      <SP>580</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wide Guard</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Wide Guard</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Wide Guard</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Berserker</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\BerserkFighter.gif</IMG>
    <COMMENT>If you have hardly any defence, this can be quite nice as the disadvantage doesn't matter too much, but means that your damage can spike quite nicely. The speed buff is useful even if you already have max speed as it prevents speed debuffs slowing you down. Useful when grinding in DD2 or similar, where fights tend to only last a very little time, and the cooldown doesn't matter, but in D-water PvP the cooldown prevents it of being of great use.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Berserker</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>10</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack by 50, reduces defense power by 50 and increases attack speed by 1 level for 25 seconds.</DESCRIPTION>
      <MP>20</MP>
      <SP>37</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Berserker</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Berserker</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>23</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack by 100, reduces defense power by 100 and increases attack speed by 1 level for 30 seconds.</DESCRIPTION>
      <MP>30</MP>
      <SP>59</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Berserker</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Berserker</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack by 150, reduces defense power by 150 and increases attack speed by 2 levels for 35 seconds.</DESCRIPTION>
      <MP>40</MP>
      <SP>130</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Berserker</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Berserker</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack by 200, reduces defense power by 200 and increases attack speed by 2 levels for 40 seconds.</DESCRIPTION>
      <MP>65</MP>
      <SP>180</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Berserker</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Berserker</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases attack by 250, reduces defense power by 250 and increases attack speed by 2 levels for 45 seconds.</DESCRIPTION>
      <MP>80</MP>
      <SP>212</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Berserker</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Berserker</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Berserker</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Projectile Bombing</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\ArrowBombing.gif</IMG>
    <COMMENT>This is the same as Arrow Bombing so refer to that skill for my thoughts. This is only usable with a crossbow or javelin, however.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Projectile Bombing</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 680 fixed damage. Bow only.</DESCRIPTION>
      <MP>165</MP>
      <SP>415</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Bombing</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Bombing</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>46</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 918 fixed damage. Bow only.</DESCRIPTION>
      <MP>245</MP>
      <SP>525</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>45</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Bombing</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Bombing</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 1140 fixed damage. Bow only.</DESCRIPTION>
      <MP>320</MP>
      <SP>670</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>30</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Bombing</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Projectile Bombing</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>66</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>AoE skill that damages all enemies within a 5 meter radius of the target for 1408 fixed damage. Bow only.</DESCRIPTION>
      <MP>445</MP>
      <SP>825</SP>
      <RANGE>24</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Projectile Bombing</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Projectile Bombing</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Projectile Bombing</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Dual-weapon Storm</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\DualWeaponStorm.gif</IMG>
    <COMMENT>This used to be a nice skill, but it's been made redundant by Rising Uppercut. Ignore it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Dual-weapon Storm</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +210. Only usable with Dual Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>90</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual-weapon Storm</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual-weapon Storm</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>44</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +306. Only usable with Dual Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual-weapon Storm</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual-weapon Storm</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>56</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +419. Only usable with Dual Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>175</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual-weapon Storm</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Dual-weapon Storm</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>68</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic damage +608. Only usable with Dual Weapons and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>230</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>5</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Dual-weapon Storm</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Dual-weapon Storm</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Dual-weapon Storm</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Leadership</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Leadership.gif</IMG>
    <COMMENT>Max it. Party-wide buff giving extra damage. Need I say more?</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Leadership</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>7</REQLEVEL>
      <POINTS>1</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical attack power of all party members within 50 meters of the player by 13 points for 15 minutes.</DESCRIPTION>
      <MP>55</MP>
      <SP>70</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Leadership</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Leadership</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>19</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical attack power of all party members within 50 meters of the player by 25 points for 15 minutes.</DESCRIPTION>
      <MP>95</MP>
      <SP>155</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Leadership</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Leadership</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>31</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical attack power of all party members within 50 meters of the player by 41 points for 15 minutes.</DESCRIPTION>
      <MP>220</MP>
      <SP>310</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Leadership</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Leadership</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>43</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical attack power of all party members within 50 meters of the player by 67 points for 15 minutes.</DESCRIPTION>
      <MP>355</MP>
      <SP>448</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Leadership</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Leadership</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical attack power of all party members within 50 meters of the player by 90 points for 15 minutes.</DESCRIPTION>
      <MP>480</MP>
      <SP>605</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Leadership</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Leadership</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>67</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Increases physical attack power of all party members within 50 meters of the player by 121 points for 15 minutes.</DESCRIPTION>
      <MP>611</MP>
      <SP>824</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Leadership</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Leadership</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Leadership</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Rogue Weapon Power Up</NAME>
    <TYPE>Passive</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Passive\\RoguePower.gif</IMG>
    <COMMENT>Change from Ep4: Now 6 levels of learning. Existing max level3 is 20 attack, so now improved Must: Max this skill, its cheap &amp; adds to your attack</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Rogue Weapon Power Up</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>5</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the players attack power by 5 when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Power Up</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rogue Weapon Power Up</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>16</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the players attack power by 12 when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Power Up</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rogue Weapon Power Up</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>27</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the players attack power by 24 when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Power Up</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rogue Weapon Power Up</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the players attack power by 38 when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Power Up</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rogue Weapon Power Up</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the players attack power by 55 when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Power Up</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Rogue Weapon Power Up</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>60</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises the players attack power by 70 when a Knuckle or Reverse Sword is equipped</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Rogue Weapon Power Up</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Rogue Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Rogue Weapon Power Up</NAME>
      <COMMENT/>
    </CLASS>
    <EQUIPMENTTYPE>Weapon</EQUIPMENTTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>Knuckle</WEAPONTYPE>
      <NAME>Rogue Weapon Power Up</NAME>
    </WEAPONTYPE>
    <WEAPONTYPE>
      <WEAPONTYPE>ReverseSword</WEAPONTYPE>
      <NAME>Rogue Weapon Power Up</NAME>
    </WEAPONTYPE>
  </SKILL>
  <SKILL>
    <NAME>Spy Bugging</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\SpyBugging.gif</IMG>
    <COMMENT>Change from Ep4: None Useless: Useless</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Spy Bugging</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Magic that allows the target understand what opponents say for 3 minutes.</DESCRIPTION>
      <MP>40</MP>
      <SP>35</SP>
      <RANGE>30</RANGE>
      <CASTTIME></CASTTIME>
      <TIME></TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Spy Bugging</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Spy Bugging</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Spy Bugging</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Wild Rage</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Easy</MODE>
    <IMG>Icons\\Combat\\WildRage.gif</IMG>
    <COMMENT>This used to be a nice skill, but it's been made redundant by Rising Uppercut. Ignore it.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Wild Rage</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>36</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +210. Also does 324 SP damage to target. Only usable with One hand weapons, Blunt Weapons, and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>90</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Rage</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wild Rage</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>47</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +306. Also does 469 SP damage to target. Only usable with One hand weapons, Blunt Weapons, and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>125</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Rage</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wild Rage</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +419. Also does 611 SP damage to target. Only usable with One hand weapons, Blunt Weapons, and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>175</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Rage</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Wild Rage</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals basic attack power +608. Also does 855 SP damage to target. Only usable with One hand weapons, Blunt Weapons, and Spears.</DESCRIPTION>
      <MP></MP>
      <SP>230</SP>
      <RANGE>2</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>15</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Wild Rage</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Wild Rage</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Fighter</CLASS>
      <NAME>Wild Rage</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Melee Reflector</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\MeleeReflector.gif</IMG>
    <COMMENT>Of all the untouchable skills this is probably the "worst" one as it only protects you against physical damage. It's still an awesome skill and I've used it to kill mobs before (it's only effective against some mobs so you'll need to try this before relying on it to kill). Even if the damage reflection doesn't work, the damage protection does. If you are desperately short of skill points then this is the untouchable to drop, but I'd prefer to drop other skills/take lower levels of other skills. I always max this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Melee Reflector</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>38</REQLEVEL>
      <POINTS>6</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that reflects all physical damage received for 8 seconds.</DESCRIPTION>
      <MP>150</MP>
      <SP>130</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Melee Reflector</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Melee Reflector</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>48</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that reflects all physical damage received for 10 seconds.</DESCRIPTION>
      <MP>195</MP>
      <SP>160</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Melee Reflector</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Melee Reflector</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>58</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill that reflects all physical damage received for 15 seconds.</DESCRIPTION>
      <MP>255</MP>
      <SP>195</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Melee Reflector</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Melee Reflector</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Melee Reflector</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Battle Cry</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\BattleCry.jpg</IMG>
    <COMMENT>This is the nordien race buff. It costs no skill points so there's no reason to not get it. Just like evasion it is, or at least was, said to not work properly. I do not know if this was fixed in EP5 or not.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Battle Cry</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>1</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises HP recovery by 2% for 90 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Battle Cry</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Battle Cry</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>20</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises HP recovery by 3% for 120 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Battle Cry</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Battle Cry</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>40</REQLEVEL>
      <POINTS>0</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Raises HP recovery by 5% for 180 seconds</DESCRIPTION>
      <MP></MP>
      <SP></SP>
      <RANGE></RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>180</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Battle Cry</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Battle Cry</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Battle Cry</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Warrior</CLASS>
      <NAME>Battle Cry</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Gruesome Zone</NAME>
    <TYPE>Special</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons/Combat/GruesomeZone.jpg</IMG>
    <COMMENT>Change from Ep4: Now set damage, "abnormal condition" unknown, now a 1-15 skill, however might be nerfed by the targets absorb Stun-bot: Ignores target Defense.Drag down must be on cool-down to use this skill.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Gruesome Zone</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>15</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill that requires Drag Down. Deals damage 222 damage to any enemies within 3m of the target.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Zone</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Zone</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>25</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill that requires Drag Down. Deals damage 469 damage to any enemies within 3m of the target.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Zone</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Zone</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>35</REQLEVEL>
      <POINTS>2</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill that requires Drag Down. Deals damage 728 damage to any enemies within 3m of the target.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Zone</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Zone</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>45</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill that requires Drag Down. Deals damage 988 damage to any enemies within 3m of the target.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Zone</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Zone</NAME>
      <SKILLLEVEL>5</SKILLLEVEL>
      <REQLEVEL>55</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill that requires Drag Down. Deals damage 1175 damage to any enemies within 3m of the target.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Zone</NAME>
        <SKILLLEVEL>5</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Gruesome Zone</NAME>
      <SKILLLEVEL>6</SKILLLEVEL>
      <REQLEVEL>65</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Chain skill that requires Drag Down. Deals damage 1424 damage to any enemies within 3m of the target.</DESCRIPTION>
      <MP>?</MP>
      <SP>?</SP>
      <RANGE>3</RANGE>
      <CASTTIME></CASTTIME>
      <TIME>4</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Gruesome Zone</NAME>
        <SKILLLEVEL>6</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Assassin</CLASS>
      <NAME>Gruesome Zone</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Ranger</CLASS>
      <NAME>Gruesome Zone</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Nuke Shot</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\NukeShot.gif</IMG>
    <COMMENT/>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Nuke Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>8</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerful Shooting skill that deals 2 times the player's attack power and stuns the target for 5 seconds.</DESCRIPTION>
      <MP>570</MP>
      <SP>1230</SP>
      <RANGE>22</RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nuke Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Nuke Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Powerful Shooting skill that deals 2 times the player's attack power and stuns the target for 5 seconds.</DESCRIPTION>
      <MP>750</MP>
      <SP>1500</SP>
      <RANGE>22</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Nuke Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
  </SKILL>
  <SKILL>
    <NAME>Apocalyptic Shot</NAME>
    <TYPE>Special</TYPE>
    <MODE>Hard</MODE>
    <IMG>Icons\\Special\\ApocalypticShot.gif</IMG>
    <COMMENT>This thing went from mere nuclear, to all out apocalyptic. As far as the name goes anyway (it used to be called nuke shot). Unfortunately, that's the only thing that changed. It's the same skill as it used to be. High recharge time really hurts this skill, but the effect is nice. Long, unpottable stun plug lots of damage. It does have a cast time though, one of the few archer skills that does.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Apocalyptic Shot</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>49</REQLEVEL>
      <POINTS>7</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 2 times basic ATK and pauses target for 5 sec.</DESCRIPTION>
      <MP>570</MP>
      <SP>1230</SP>
      <RANGE></RANGE>
      <CASTTIME>2</CASTTIME>
      <TIME>900</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Apocalyptic Shot</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Apocalyptic Shot</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>59</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 3 times basic ATK and pauses target for 5 sec</DESCRIPTION>
      <MP>750</MP>
      <SP>1500</SP>
      <RANGE></RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>750</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Apocalyptic Shot</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Apocalyptic Shot</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>69</REQLEVEL>
      <POINTS>9</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals 4 times basic ATK and pauses target for 5 sec</DESCRIPTION>
      <MP>1850</MP>
      <SP>1050</SP>
      <RANGE>24</RANGE>
      <CASTTIME>1.5</CASTTIME>
      <TIME>600</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Apocalyptic Shot</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Archer</CLASS>
      <NAME>Apocalyptic Shot</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Hunter</CLASS>
      <NAME>Apocalyptic Shot</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Untouchable</NAME>
    <TYPE>Special</TYPE>
    <MODE>Normal</MODE>
    <IMG>Icons\\Special\\Untouchable.gif</IMG>
    <COMMENT>Max. Untouchable for 17 seconds, 5 minute cooldown - no more needs to be said.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Untouchable</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>21</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill of absolute power that protects against all attacks for 9 seconds.</DESCRIPTION>
      <MP>85</MP>
      <SP>80</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Untouchable</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Untouchable</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>41</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill of absolute power that protects against all attacks for 13 seconds.</DESCRIPTION>
      <MP>163</MP>
      <SP>140</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Untouchable</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Untouchable</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>61</REQLEVEL>
      <POINTS>5</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Skill of absolute power that protects against all attacks for 17 seconds.</DESCRIPTION>
      <MP>230</MP>
      <SP>180</SP>
      <RANGE></RANGE>
      <CASTTIME></CASTTIME>
      <TIME>300</TIME>
      <ELEMENT></ELEMENT>
      <STATUS></STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Untouchable</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Guardian</CLASS>
      <NAME>Untouchable</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Defender</CLASS>
      <NAME>Untouchable</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
  <SKILL>
    <NAME>Storm Shock</NAME>
    <TYPE>Combat</TYPE>
    <MODE>Ultimate</MODE>
    <IMG>Icons\\Combat\\StormShock.gif</IMG>
    <COMMENT>From my experience, Potential Motive most often activates when a Fighter or Warrior uses Stinger to quickly get within melee range of you. These Shocks are all totally devastating on Potential Motive, with Earth Shock's stun being life saving. Get the Earth one if nothing else, but also consider both of the other ones for stacking debuffs and damage. All of these are instant and more powerful than Magic Arrow. Also note that Flame Shock has no abnormal condition, making the strong damage over time effect work on bosses.</COMMENT>
    <AVAILABLE>true</AVAILABLE>
    <LEVEL>
      <NAME>Storm Shock</NAME>
      <SKILLLEVEL>1</SKILLLEVEL>
      <REQLEVEL>32</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind elemental damage for magic attack +250 and slows for 15 seconds</DESCRIPTION>
      <MP>450</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Shock</NAME>
        <SKILLLEVEL>1</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Shock</NAME>
      <SKILLLEVEL>2</SKILLLEVEL>
      <REQLEVEL>42</REQLEVEL>
      <POINTS>3</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind elemental damage for magic attack +354 and slows for 20 seconds</DESCRIPTION>
      <MP>654</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Shock</NAME>
        <SKILLLEVEL>2</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Shock</NAME>
      <SKILLLEVEL>3</SKILLLEVEL>
      <REQLEVEL>52</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind elemental damage for magic attack +554 and slows for 25 seconds</DESCRIPTION>
      <MP>830</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Shock</NAME>
        <SKILLLEVEL>3</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <LEVEL>
      <NAME>Storm Shock</NAME>
      <SKILLLEVEL>4</SKILLLEVEL>
      <REQLEVEL>62</REQLEVEL>
      <POINTS>4</POINTS>
      <MODE></MODE>
      <LEVELNAME></LEVELNAME>
      <DESCRIPTION>Deals wind elemental damage for magic attack +828 and slows for 30 seconds</DESCRIPTION>
      <MP>1050</MP>
      <SP></SP>
      <RANGE>11</RANGE>
      <CASTTIME>0</CASTTIME>
      <TIME>60</TIME>
      <ELEMENT></ELEMENT>
      <STATUS>Slow</STATUS>
      <STATDETAILCOLLECTION>
        <NAME>Storm Shock</NAME>
        <SKILLLEVEL>4</SKILLLEVEL>
        <MAXIMUMSTATS>0</MAXIMUMSTATS>
      </STATDETAILCOLLECTION>
    </LEVEL>
    <CLASS>
      <CLASS>Mage</CLASS>
      <NAME>Storm Shock</NAME>
      <COMMENT/>
    </CLASS>
    <CLASS>
      <CLASS>Pagan</CLASS>
      <NAME>Storm Shock</NAME>
      <COMMENT/>
    </CLASS>
  </SKILL>
</SKILLS>
